Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Fishofdeath3
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Jing Wei
Jing Wei
PlutoIsAPlanet9
Jing Wei
Level 153
God Stats
5W - 7L
1,271 SR
Queue Stats
221W - 252L
1,432 Elo+
Party 1
Lancelot
Lancelot
YeSuSChRoNO
Lancelot
Level 158
God Stats
2W - 2L
1,513 SR
Queue Stats
110W - 148L
1,397 Elo+
Solo
Horus
Horus
huejass135
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,169 Elo+
Party 1
Team Averages
Level 104
1,457 SR
1,327 Elo+

VS

Team Averages
Level 110
1,579 SR
1,490 Elo+
Terra
Terra
DarcarsAllDay
Terra
Level 82
God Stats
2W - 0L
1,696 SR
Queue Stats
26W - 30L
1,430 Elo+
Solo
Bakasura
Bakasura
GanjaKat
Bakasura
Level 95
God Stats
8W - 4L
1,675 SR
Queue Stats
120W - 116L
1,499 Elo+
Solo
Xbalanque
Xbalanque
Minor Force
Xbalanque
Level 109
God Stats
11W - 6L
1,537 SR
Queue Stats
337W - 322L
1,543 Elo+
Party 2
Pele
Pele
Sosalious
Pele
Level 108
God Stats
2W - 0L
1,711 SR
Queue Stats
82W - 83L
1,481 Elo+
Party 2
Ares
Ares
WorIdSoCoId
Ares
Level 158
God Stats
2W - 2L
1,275 SR
Queue Stats
348W - 358L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 10 / 5
8,937
687
8,388
20,385
11,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
15
2 / 7 / 2
8,394
646
8,177
13,217
7,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
17
2 / 4 / 3
8,855
681
11,374
13,844
6,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
YeSuSChRoNO
Lancelot
13
1 / 6 / 3
7,699
592
5,913
16,896
13,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
14
0 / 3 / 4
7,350
565
1,968
15,878
14,164
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 22
9,467
728
3,841
12,650
10,276
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
GanjaKat
Bakasura
17
4 / 2 / 19
10,945
842
15,852
16,725
17,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Minor Force
Xbalanque
19
8 / 1 / 17
11,061
851
22,585
10,183
5,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
18
8 / 3 / 14
11,065
851
15,974
15,303
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 1 / 19
11,844
911
14,228
14,976
20,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
121
8
Kills
30
30
Deaths
9
17
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
10
5
0.55
W
1
2
22
6
L
Merlin
2
7
2
0.43
W
Bakasura
GanjaKat
Bakasura
4
2
19
6.75
W
Xbalanque
Minor Force
Xbalanque
8
1
17
16.5
L
Jing Wei
2
4
3
0.88
W
Pele
8
3
14
5
W
9
1
19
18.5
L
Lancelot
YeSuSChRoNO
Lancelot
1
6
3
0.42
L
Horus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,820
Damage
72,480
80,220
Taken
69,837
52,488
Mitigated
64,567
24,835
Healing
24,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,388
1,270
1,609
3,158
20,385
11,139
0
4,437
14,548
0
12,162
W
3,841
752
4,565
2,032
12,650
10,276
1,211
848
11,277
12,358
0
L
Merlin
8,177
1,669
0
0
13,217
7,079
0
5,031
7,595
21,766
0
W
Bakasura
GanjaKat
Bakasura
15,852
8,382
2,939
4,093
16,725
17,941
120
1,774
14,665
0
18,142
W
Xbalanque
Minor Force
Xbalanque
22,585
2,537
1,604
2,182
10,183
5,874
2,578
1,127
8,928
0
48,407
L
Jing Wei
11,374
9,410
0
3,207
13,844
6,976
0
3,086
10,293
0
36,155
W
Pele
15,974
4,089
1,092
2,529
15,303
10,132
2,504
1,203
13,762
0
35,149
W
14,228
398
669
3,256
14,976
20,344
1,111
3,225
11,386
18,414
0
L
Lancelot
YeSuSChRoNO
Lancelot
5,913
162
1,172
3,065
16,896
13,130
0
2,873
12,587
0
11,997
L
Horus
1,968
1,112
6,415
6,209
15,878
14,164
0
2,642
12,002
0
4,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,235
Gold Earned
54,382
88
Minions Killed
138
0
Camps Cleared
0
944,338
Distance Traveled
1,310,065
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,937
687
5
0
0
181,569
0
W
Terra
9,467
728
13
1
0
256,238
0
L
Merlin
8,394
646
22
2
0
139,576
2
W
Bakasura
10,945
842
25
2
0
295,480
2
W
Xbalanque
11,061
851
57
4
0
250,816
1
L
Jing Wei
8,855
681
51
4
0
180,464
0
W
Pele
11,065
851
40
3
0
242,294
0
W
Ares
11,844
911
3
0
0
265,237
1
L
Lancelot
7,699
592
5
0
0
215,656
1
L
Horus
7,350
565
5
0
0
227,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role