Player Matchup

Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Gees973
Baron Samedi
Level 142
God Stats
47W - 39L
1,621 SR
Queue Stats
562W - 626L
1,493 Elo+
Party 2
Maui
Maui
ItsKomik
Maui
Level 68
God Stats
2W - 1L
1,672 SR
Queue Stats
35W - 30L
1,545 Elo+
Party 2
Team Averages
Level 93
1,598 SR
1,513 Elo+

VS

Team Averages
Level 92
1,532 SR
1,475 Elo+
Mulan
Mulan
MGN_Quan
Mulan
Level 86
God Stats
5W - 3L
1,582 SR
Queue Stats
28W - 23L
1,449 Elo+
Solo
Merlin
Merlin
Recognizebeatz
Merlin
Level 109
God Stats
0W - 2L
1,507 SR
Queue Stats
73W - 71L
1,465 Elo+
Party 1
Cerberus
Cerberus
sV Temper
Cerberus
Level 80
God Stats
0W - 2L
1,505 SR
Queue Stats
43W - 37L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 1 / 3
8,992
749
11,292
12,628
12,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Gees973
Baron Samedi
14
1 / 1 / 8
8,339
695
12,128
10,376
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
13
2 / 0 / 8
9,080
757
5,149
10,938
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MGN_Quan
Mulan
13
1 / 3 / 1
8,037
670
8,391
12,676
9,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 2
7,362
614
11,376
7,768
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
sV Temper
Cerberus
13
1 / 3 / 1
8,411
701
7,164
15,223
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
3
8.5
W
Baron Samedi
Gees973
Baron Samedi
1
1
8
5
W
Maui
2
0
8
6
L
Mulan
MGN_Quan
Mulan
1
3
1
0.5
L
0
4
2
0.25
L
Cerberus
sV Temper
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,569
Damage
26,931
33,942
Taken
35,667
29,545
Mitigated
25,765
15,497
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,292
2,281
0
1,423
12,628
12,478
0
6,031
6,597
0
19,535
W
Baron Samedi
Gees973
Baron Samedi
12,128
1,010
4,268
6,599
10,376
4,554
44
7,158
3,218
46,679
0
W
Maui
5,149
1,011
623
2,584
10,938
12,513
0
5,381
5,557
15,241
0
L
Mulan
MGN_Quan
Mulan
8,391
1,191
100
3,835
12,676
9,414
0
5,896
6,387
0
35,147
L
11,376
297
0
1,430
7,768
3,325
43
4,111
3,405
34,034
0
L
Cerberus
sV Temper
Cerberus
7,164
425
0
4,575
15,223
13,026
82
7,378
7,461
18,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
23,810
121
Minions Killed
129
0
Camps Cleared
0
650,089
Distance Traveled
665,321
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,992
749
25
2
0
232,312
0
W
Baron Samedi
8,339
695
78
7
0
207,990
0
W
Maui
9,080
757
18
2
0
209,787
1
L
Mulan
8,037
670
45
4
0
216,891
3
L
Merlin
7,362
614
48
4
0
209,938
1
L
Cerberus
8,411
701
36
3
0
238,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role