Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Peckle
Bellona
Level 37
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Ymir
Ymir
TheSephirothh
Ymir
Level 102
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Agni
Agni
p0lakpaw
Agni
Level 148
God Stats
11W - 8L
1,328 SR
Queue Stats
204W - 179L
1,484 Elo+
Solo
Artemis
Artemis
silverwolf0001
Artemis
Level 28
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Team Averages
Level 77
1,341 SR
1,342 Elo+

VS

Team Averages
Level 41
1,587 SR
1,486 Elo+
Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Menmakumaa
Tsukuyomi
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Susano
Susano
OniSwordsMan978
Susano
Level 4
God Stats
1W - 0L
1,723 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Ventura420
Anhur
Level 68
God Stats
5W - 3L
1,665 SR
Queue Stats
97W - 76L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
gutblasta
Baron Samedi
Level 41
God Stats
5W - 5L
1,548 SR
Queue Stats
100W - 110L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 4 / 0
4,658
466
1,501
6,330
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Peckle
Bellona
6
0 / 2 / 0
4,025
403
1,427
5,742
2,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
4,995
500
1,892
6,200
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
8
1 / 4 / 0
4,945
495
2,607
5,563
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,708
471
1,639
2,094
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 0
5,071
507
630
3,081
1,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Menmakumaa
Tsukuyomi
12
5 / 0 / 0
7,195
720
6,295
6,362
2,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
3 / 0 / 3
5,827
583
4,570
6,367
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
10
1 / 0 / 0
5,603
560
1,847
4,959
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
gutblasta
Baron Samedi
9
2 / 1 / 1
5,513
551
2,422
3,695
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
11
11
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
Yemoja
 
Yemoja
0
0
0
0
W
Tsukuyomi
Menmakumaa
Tsukuyomi
5
0
0
5
W
3
0
3
4.5
L
Bellona
Peckle
Bellona
0
2
0
0
L
0
0
0
0
W
Anhur
1
0
0
1
W
Baron Samedi
gutblasta
Baron Samedi
2
1
1
2.5
L
Agni
1
4
0
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,066
Damage
15,764
25,929
Taken
24,464
10,857
Mitigated
8,979
3,423
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,501
150
0
250
6,330
2,500
0
0
6,330
29,923
0
W
Yemoja
 
Yemoja
630
112
1,523
1,548
3,081
1,525
130
944
2,137
8,506
0
W
Tsukuyomi
Menmakumaa
Tsukuyomi
6,295
1,364
0
3,383
6,362
2,068
0
1,063
5,299
0
44,486
W
4,570
1,037
0
1,516
6,367
2,195
600
1,597
4,770
0
22,810
L
Bellona
Peckle
Bellona
1,427
465
0
392
5,742
2,529
0
85
5,657
0
12,181
L
1,892
404
0
1,727
6,200
3,490
0
1,558
4,642
17,891
0
W
Anhur
1,847
821
0
2,766
4,959
1,582
0
790
4,169
0
42,327
W
Baron Samedi
gutblasta
Baron Samedi
2,422
718
77
989
3,695
1,609
410
1,606
2,089
27,363
0
L
Agni
2,607
306
0
500
5,563
1,738
0
1,328
4,235
26,124
0
L
1,639
329
0
554
2,094
600
0
81
2,013
0
27,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,331
Gold Earned
29,209
210
Minions Killed
277
0
Camps Cleared
0
860,251
Distance Traveled
908,102
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,658
466
54
5
0
154,417
2
W
Yemoja
5,071
507
13
1
0
141,078
2
W
Tsukuyomi
7,195
720
84
8
0
211,767
6
W
Susano
5,827
583
44
4
0
221,989
1
L
Bellona
4,025
403
19
2
0
181,304
0
L
Ymir
4,995
500
25
3
0
186,789
4
W
Anhur
5,603
560
86
9
0
156,128
3
W
Baron Samedi
5,513
551
50
5
0
177,140
4
L
Agni
4,945
495
47
5
0
177,386
2
L
Artemis
4,708
471
65
7
0
160,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role