Player Matchup

Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AlvaSebaxOG
Ravana
Level 106
God Stats
1W - 0L
1,744 SR
Queue Stats
112W - 147L
1,454 Elo+
Party 1
Vulcan
Vulcan
CARNAGE0305
Vulcan
Level 115
God Stats
12W - 7L
1,657 SR
Queue Stats
181W - 205L
1,491 Elo+
Party 1
Cerberus
Cerberus
CARNAGEFLASH
Cerberus
Level 158
God Stats
3W - 3L
1,361 SR
Queue Stats
81W - 89L
1,486 Elo+
Party 1
Vamana
Vamana
Sylvaaris
Vamana
Level 145
God Stats
6W - 1L
1,811 SR
Queue Stats
112W - 117L
1,508 Elo+
Solo
Team Averages
Level 124
1,615 SR
1,488 Elo+

VS

Team Averages
Level 126
1,482 SR
1,533 Elo+
Yemoja
Yemoja
Garu-da_25
Yemoja
Level 159
God Stats
0W - 3L
1,275 SR
Queue Stats
88W - 91L
1,567 Elo+
Party 2
Cliodhna
Cliodhna
Hemp__Depot
Cliodhna
Level 160
God Stats
1W - 1L
1,568 SR
Queue Stats
24W - 29L
1,439 Elo+
Party 3
Horus
Horus
IZexionI
Horus
Level 159
God Stats
8W - 6L
1,530 SR
Queue Stats
123W - 125L
1,531 Elo+
Party 2
Agni
Agni
Raptor3434
Agni
Level 27
God Stats
1W - 3L
1,466 SR
Queue Stats
43W - 41L
1,584 Elo+
Solo
Chiron
Chiron
hellkiller1213
Chiron
Level 125
God Stats
1W - 1L
1,572 SR
Queue Stats
67W - 63L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 0 / 5
10,781
770
14,350
11,949
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
17
3 / 0 / 7
9,967
712
7,182
7,327
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
19
0 / 0 / 8
11,034
788
12,440
5,398
2,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
CARNAGEFLASH
Cerberus
16
1 / 1 / 9
9,790
699
10,226
14,826
13,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
Sylvaaris
Vamana
18
6 / 2 / 6
11,574
827
13,643
18,521
17,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Garu-da_25
Yemoja
15
0 / 2 / 2
8,838
631
4,116
9,543
8,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Hemp__Depot
Cliodhna
16
1 / 3 / 1
9,209
658
11,441
12,263
5,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
IZexionI
Horus
16
1 / 2 / 1
9,158
654
5,615
20,374
18,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 6 / 1
9,192
657
16,452
11,146
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 1
9,359
669
5,858
12,604
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
14
Kills
3
3
Deaths
14
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
5
6.5
W
Ravana
3
0
7
6.5
W
Vulcan
0
0
8
4
W
Cerberus
CARNAGEFLASH
Cerberus
1
1
9
5.5
L
Yemoja
Garu-da_25
Yemoja
0
2
2
0.5
L
Cliodhna
Hemp__Depot
Cliodhna
1
3
1
0.5
L
Horus
IZexionI
Horus
1
2
1
0.75
L
0
6
1
0.08
W
Vamana
Sylvaaris
Vamana
6
2
6
4.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,841
Damage
43,482
58,021
Taken
65,930
45,596
Mitigated
43,417
19,422
Healing
21,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,350
5,821
0
4,864
11,949
5,573
2,968
3,411
8,445
0
55,555
W
Ravana
7,182
1,401
0
1,669
7,327
6,243
458
2,345
4,879
0
14,452
W
Vulcan
12,440
6,985
0
301
5,398
2,626
940
3,185
2,213
73,194
0
W
Cerberus
CARNAGEFLASH
Cerberus
10,226
719
0
4,115
14,826
13,937
0
6,503
8,138
25,920
0
L
Yemoja
Garu-da_25
Yemoja
4,116
726
3,470
1,201
9,543
8,805
208
4,729
4,814
26,221
0
L
Cliodhna
Hemp__Depot
Cliodhna
11,441
526
0
2,557
12,263
5,051
0
5,623
6,640
0
31,634
L
Horus
IZexionI
Horus
5,615
2,120
966
8,334
20,374
18,777
126
5,194
15,180
0
17,652
L
16,452
1,543
0
561
11,146
5,176
608
3,512
7,634
45,828
0
W
Vamana
Sylvaaris
Vamana
13,643
6,260
1,840
6,633
18,521
17,217
3,814
5,124
13,045
1,253
33,881
L
5,858
2,010
921
3,780
12,604
5,608
648
4,685
7,919
0
44,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,146
Gold Earned
45,756
327
Minions Killed
282
0
Camps Cleared
0
1,631,229
Distance Traveled
1,423,581
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,781
770
83
6
0
339,057
1
W
Ravana
9,967
712
23
2
0
323,215
2
W
Vulcan
11,034
788
124
9
0
353,204
5
W
Cerberus
9,790
699
42
3
0
317,004
1
L
Yemoja
8,838
631
35
3
0
246,980
2
L
Cliodhna
9,209
658
47
3
0
329,869
2
L
Horus
9,158
654
26
2
0
309,997
0
L
Agni
9,192
657
80
6
0
236,465
3
W
Vamana
11,574
827
55
4
0
298,749
1
L
Chiron
9,359
669
94
7
0
300,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role