Player Matchup

Skadi
Skadi
 
Skadi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
SantaMix728
Achilles
Level 37
God Stats
7W - 9L
1,426 SR
Queue Stats
89W - 94L
1,453 Elo+
Party 2
Artio
Artio
iRhya
Artio
Level 140
God Stats
1W - 1L
1,712 SR
Queue Stats
106W - 101L
1,484 Elo+
Party 2
Ne Zha
Ne Zha
jsmy12
Ne Zha
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,468 Elo+
Party 3
Hades
Hades
reaperthe2nd
Hades
Level 46
God Stats
2W - 1L
1,732 SR
Queue Stats
54W - 69L
1,444 Elo+
Party 3
Team Averages
Level 74
1,574 SR
1,470 Elo+

VS

Team Averages
Level 65
1,481 SR
1,519 Elo+
Geb
Geb
CGORDILLOU
Geb
Level 88
God Stats
1W - 0L
1,255 SR
Queue Stats
17W - 11L
1,413 Elo+
Solo
Charybdis
Charybdis
TheMuted27
Charybdis
Level 49
God Stats
2W - 1L
1,709 SR
Queue Stats
181W - 185L
1,428 Elo+
Solo
Anubis
Anubis
Torayno
Anubis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Bastet
Bastet
WeedBrain69420
Bastet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,592 Elo+
Party 1
Hel
Hel
benkd
Hel
Level 139
God Stats
3W - 3L
1,444 SR
Queue Stats
271W - 201L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
4 / 6 / 2
11,533
461
24,545
19,925
7,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
SantaMix728
Achilles
18
3 / 6 / 1
10,755
430
7,576
24,689
23,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
iRhya
Artio
15
1 / 5 / 8
10,061
402
9,703
30,337
38,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
jsmy12
Ne Zha
16
1 / 7 / 5
10,051
402
8,149
22,997
9,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 9 / 3
11,598
464
25,777
29,654
16,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
12,768
511
9,286
25,535
29,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
TheMuted27
Charybdis
20
10 / 3 / 4
14,589
584
17,150
22,551
9,667
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Torayno
Anubis
20
6 / 4 / 15
14,160
566
23,185
23,502
14,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 15
14,966
599
21,752
25,583
13,501
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
benkd
Hel
20
7 / 2 / 13
14,548
582
29,976
17,336
12,604
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
15
Kills
32
33
Deaths
15
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
6
2
0.83
W
3
1
14
10
L
Achilles
SantaMix728
Achilles
3
6
1
0.58
W
Charybdis
TheMuted27
Charybdis
10
3
4
4
W
Anubis
Torayno
Anubis
6
4
15
3.38
W
6
5
15
2.7
W
Hel
benkd
Hel
7
2
13
6.75
L
Artio
iRhya
Artio
1
5
8
1
L
Ne Zha
jsmy12
Ne Zha
1
7
5
0.5
L
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,750
Damage
101,349
127,602
Taken
114,507
96,224
Mitigated
79,211
30,587
Healing
61,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
24,545
10,172
0
2,393
19,925
7,553
0
6,702
13,223
0
113,102
W
9,286
980
0
6,070
25,535
29,183
258
7,550
17,674
40,304
0
L
Achilles
SantaMix728
Achilles
7,576
1,656
0
4,777
24,689
23,597
0
10,935
13,754
101
60,654
W
Charybdis
TheMuted27
Charybdis
17,150
10,701
0
11,013
22,551
9,667
5,899
2,572
19,928
0
144,052
W
Anubis
Torayno
Anubis
23,185
1,160
0
13,155
23,502
14,256
2,470
13,075
10,427
115,461
0
W
21,752
6,993
0
7,310
25,583
13,501
2,460
7,433
18,068
0
140,730
W
Hel
benkd
Hel
29,976
134
11,909
11,999
17,336
12,604
1,085
5,085
11,758
120,550
0
L
Artio
iRhya
Artio
9,703
898
756
6,070
30,337
38,617
0
18,543
11,794
31,552
1,740
L
Ne Zha
jsmy12
Ne Zha
8,149
3,032
0
8,396
22,997
9,844
0
9,984
13,013
0
79,966
L
25,777
1,867
910
7,285
29,654
16,613
675
16,283
13,371
104,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,998
Gold Earned
71,031
606
Minions Killed
717
0
Camps Cleared
0
2,216,793
Distance Traveled
2,281,095
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,533
461
181
7
0
427,682
7
W
Geb
12,768
511
49
2
0
498,428
9
L
Achilles
10,755
430
111
4
0
460,781
6
W
Charybdis
14,589
584
177
7
0
427,423
6
W
Anubis
14,160
566
151
6
0
405,968
3
W
Bastet
14,966
599
161
6
0
448,944
1
W
Hel
14,548
582
179
7
0
500,332
4
L
Artio
10,061
402
44
2
0
456,843
9
L
Ne Zha
10,051
402
122
5
0
472,674
4
L
Hades
11,598
464
148
6
0
398,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role