Player Matchup

Ah Puch
Ah Puch
HolyFX
Ah Puch
Level 160
God Stats
2W - 0L
1,665 SR
Queue Stats
683W - 479L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
StyxZidonya
Gilgamesh
Level 117
God Stats
13W - 8L
1,576 SR
Queue Stats
73W - 62L
1,519 Elo+
Party 1
Izanami
Izanami
TheHarmonicNinja
Izanami
Level 15
God Stats
17W - 10L
1,598 SR
Queue Stats
19W - 10L
1,589 Elo+
Party 1
Team Averages
Level 97
1,613 SR
1,573 Elo+

VS

Team Averages
Level 88
1,421 SR
1,361 Elo+
Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
iiMerely
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 93L
1,286 Elo+
Party 2
Bakasura
Bakasura
skc924_TTV
Bakasura
Level 65
God Stats
0W - 2L
1,264 SR
Queue Stats
34W - 55L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HolyFX
Ah Puch
15
4 / 0 / 3
8,931
812
10,012
6,703
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
StyxZidonya
Gilgamesh
14
1 / 2 / 7
8,718
793
4,258
10,257
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 1 / 4
8,561
778
6,621
5,322
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 3 / 3
6,943
631
3,952
9,506
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 2 / 2
7,595
690
2,734
7,785
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
skc924_TTV
Bakasura
12
2 / 4 / 0
7,022
638
2,941
9,348
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
3
0.5
W
Ah Puch
HolyFX
Ah Puch
4
0
3
5.5
W
Gilgamesh
StyxZidonya
Gilgamesh
1
2
7
2.25
W
4
1
4
6
L
1
2
2
1
L
Bakasura
skc924_TTV
Bakasura
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,891
Damage
9,627
22,282
Taken
26,639
18,319
Mitigated
18,203
5,649
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,952
1,780
315
934
9,506
4,824
0
3,416
6,090
0
19,792
W
Ah Puch
HolyFX
Ah Puch
10,012
721
0
2,977
6,703
2,930
1,672
909
5,741
48,084
0
W
Gilgamesh
StyxZidonya
Gilgamesh
4,258
660
0
1,594
10,257
12,663
828
1,120
9,137
0
13,894
W
6,621
3,672
0
1,078
5,322
2,726
257
754
4,568
0
46,722
L
2,734
447
143
1,755
7,785
7,262
0
3,941
3,844
15,987
0
L
Bakasura
skc924_TTV
Bakasura
2,941
2,045
265
1,716
9,348
6,117
0
2,691
6,657
0
8,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,210
Gold Earned
21,560
175
Minions Killed
113
0
Camps Cleared
0
574,574
Distance Traveled
509,235
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,943
631
41
4
0
180,367
1
W
Ah Puch
8,931
812
82
7
0
171,847
2
W
Gilgamesh
8,718
793
13
1
0
187,496
0
W
Izanami
8,561
778
80
7
0
215,231
0
L
Nox
7,595
690
27
2
0
147,404
0
L
Bakasura
7,022
638
45
4
0
181,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role