Player Matchup

Ymir
Ymir
CEO_OF_CHEEKS2
Ymir
Level 28
God Stats
6W - 4L
1,600 SR
Queue Stats
53W - 64L
1,371 Elo+
Party 3
Da Ji
Da Ji
Harper2821
Da Ji
Level 107
God Stats
4W - 4L
1,453 SR
Queue Stats
369W - 400L
1,375 Elo+
Party 3
Danzaburou
Danzaburou
Soggy_Cheeks1
Danzaburou
Level 89
God Stats
69W - 65L
1,459 SR
Queue Stats
529W - 620L
1,377 Elo+
Party 3
Neith
Neith
TakeATokeBro
Neith
Level 89
God Stats
2W - 3L
1,727 SR
Queue Stats
7W - 12L
1,288 Elo+
Party 2
Ah Puch
Ah Puch
iNASHh
Ah Puch
Level 76
God Stats
2W - 1L
1,718 SR
Queue Stats
4W - 4L
1,283 Elo+
Party 2
Team Averages
Level 78
1,591 SR
1,339 Elo+

VS

Team Averages
Level 110
1,476 SR
1,470 Elo+
Eset
Eset
DarkMazapan4347
Eset
Level 147
God Stats
1W - 1L
1,331 SR
Queue Stats
151W - 143L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
DarkSmoke1009
Sun Wukong
Level 41
God Stats
7W - 13L
1,464 SR
Queue Stats
17W - 17L
1,460 Elo+
Party 1
Achilles
Achilles
DarkVermillion
Achilles
Level 147
God Stats
1W - 8L
1,373 SR
Queue Stats
198W - 194L
1,529 Elo+
Party 1
Arachne
Arachne
Im01dGr3g330
Arachne
Level 88
God Stats
93W - 75L
1,475 SR
Queue Stats
477W - 611L
1,258 Elo+
Solo
Agni
Agni
squalidzeus89
Agni
Level 127
God Stats
1W - 0L
1,735 SR
Queue Stats
71W - 55L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
7,620
448
3,827
14,426
14,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
14
3 / 5 / 3
8,864
521
9,325
15,780
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Soggy_Cheeks1
Danzaburou
15
5 / 6 / 3
9,801
577
10,693
17,361
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 7 / 1
7,818
460
6,169
15,542
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ah Puch
iNASHh
Ah Puch
13
1 / 3 / 0
7,928
466
5,872
9,256
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 8
9,878
581
13,229
9,612
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
DarkSmoke1009
Sun Wukong
14
0 / 1 / 2
8,825
519
4,965
9,153
9,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
13
9 / 1 / 8
8,962
527
14,044
17,251
15,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Im01dGr3g330
Arachne
14
3 / 4 / 8
8,841
520
9,781
15,907
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 4
9,534
561
12,457
10,504
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
11
Kills
24
24
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
7
3
8
3.67
W
Sun Wukong
DarkSmoke1009
Sun Wukong
0
1
2
1
W
Achilles
9
1
8
13
L
Da Ji
3
5
3
0.9
W
Arachne
Im01dGr3g330
Arachne
3
4
8
1.75
L
Danzaburou
Soggy_Cheeks1
Danzaburou
5
6
3
1.08
L
1
7
1
0.21
L
Ah Puch
iNASHh
Ah Puch
1
3
0
0.33
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
54,476
72,365
Taken
62,427
41,511
Mitigated
39,429
16,581
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,827
982
265
1,066
14,426
14,636
0
5,807
8,619
25,047
1,480
W
13,229
859
1,101
2,188
9,612
4,009
380
1,312
8,300
76,988
345
W
Sun Wukong
DarkSmoke1009
Sun Wukong
4,965
503
0
625
9,153
9,155
833
5,576
3,577
0
59,130
W
Achilles
14,044
3,898
0
3,401
17,251
15,523
600
2,068
15,183
0
46,283
L
Da Ji
9,325
2,629
0
4,033
15,780
8,063
0
4,824
10,956
0
62,215
W
Arachne
Im01dGr3g330
Arachne
9,781
7,260
177
2,196
15,907
6,770
1,168
363
15,544
0
54,824
L
Danzaburou
Soggy_Cheeks1
Danzaburou
10,693
5,455
0
4,663
17,361
7,124
0
5,515
11,846
0
64,020
L
6,169
2,723
0
4,663
15,542
7,593
104
8,044
7,498
0
53,162
L
Ah Puch
iNASHh
Ah Puch
5,872
309
0
1,891
9,256
4,095
420
1,151
8,105
50,392
0
W
12,457
1,108
0
345
10,504
3,972
264
192
10,312
76,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,031
Gold Earned
46,040
406
Minions Killed
479
0
Camps Cleared
0
1,450,734
Distance Traveled
1,725,143
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,620
448
44
3
0
313,037
1
W
Eset
9,878
581
124
7
0
329,382
5
W
Sun Wukong
8,825
519
105
6
0
336,312
2
W
Achilles
8,962
527
47
3
0
342,388
1
L
Da Ji
8,864
521
100
6
0
349,374
1
W
Arachne
8,841
520
79
5
0
382,336
2
L
Danzaburou
9,801
577
83
5
0
282,589
0
L
Neith
7,818
460
90
5
0
261,187
1
L
Ah Puch
7,928
466
89
5
0
244,547
2
W
Agni
9,534
561
124
7
0
334,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role