Player Matchup

Fafnir
Fafnir
NuttofJustice
Fafnir
Level 143
God Stats
8W - 2L
1,776 SR
Queue Stats
172W - 191L
1,440 Elo+
Party 1
Thor
Thor
OGc137
Thor
Level 160
God Stats
197W - 88L
1,712 SR
Queue Stats
1,578W - 694L
1,608 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Perfect_Sapphire
Morgan Le Fay
Level 157
God Stats
28W - 19L
1,643 SR
Queue Stats
495W - 304L
1,714 Elo+
Party 1
Team Averages
Level 153
1,710 SR
1,587 Elo+

VS

Team Averages
Level 108
1,458 SR
1,495 Elo+
Sol
Sol
DARKGRAFF
Sol
Level 110
God Stats
1W - 1L
1,422 SR
Queue Stats
33W - 34L
1,588 Elo+
Party 2
Horus
Horus
PolloDeGuatemala
Horus
Level 128
God Stats
0W - 2L
1,614 SR
Queue Stats
21W - 35L
1,534 Elo+
Party 2
Cerberus
Cerberus
samorim
Cerberus
Level 87
God Stats
2W - 4L
1,339 SR
Queue Stats
14W - 21L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 7
13,858
729
8,105
18,677
29,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
OGc137
Thor
19
10 / 2 / 2
14,520
764
31,176
14,718
7,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Perfect_Sapphire
Morgan Le Fay
19
1 / 4 / 7
12,818
675
26,360
12,186
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 4
12,887
678
8,743
22,838
8,958
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 2 / 4
11,885
626
10,170
27,141
29,129
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
samorim
Cerberus
19
4 / 1 / 4
14,292
752
11,578
22,812
33,490
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
9
9
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
W
1
3
7
1.5
W
Thor
OGc137
Thor
10
2
2
5.5
W
Morgan Le Fay
Perfect_Sapphire
Morgan Le Fay
1
4
7
1.13
L
2
2
4
2
L
Cerberus
samorim
Cerberus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,641
Damage
30,491
45,581
Taken
72,791
43,086
Mitigated
71,577
9,542
Healing
21,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,743
3,172
0
4,297
22,838
8,958
0
5,389
17,449
68,653
0
W
8,105
3,302
0
4,562
18,677
29,826
373
6,885
11,792
31,215
0
W
Thor
OGc137
Thor
31,176
7,856
0
3,659
14,718
7,062
2,552
7,573
7,145
0
92,742
W
Morgan Le Fay
Perfect_Sapphire
Morgan Le Fay
26,360
4,094
0
1,321
12,186
6,198
784
6,136
6,050
87,727
0
L
10,170
3,354
2,539
8,027
27,141
29,129
26
15,670
11,471
0
25,530
L
Cerberus
samorim
Cerberus
11,578
899
531
6,500
22,812
33,490
0
13,501
9,311
48,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,196
Gold Earned
39,064
232
Minions Killed
227
0
Camps Cleared
0
1,030,098
Distance Traveled
990,075
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,887
678
115
6
0
283,125
5
W
Fafnir
13,858
729
35
2
0
354,553
0
W
Thor
14,520
764
89
5
0
332,774
1
W
Morgan Le Fay
12,818
675
108
6
0
342,771
3
L
Horus
11,885
626
38
2
0
357,993
2
L
Cerberus
14,292
752
74
4
0
348,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role