Player Matchup

Sol
Sol
Faedrian
Sol
Level 69
God Stats
2W - 0L
1,853 SR
Queue Stats
17W - 26L
1,365 Elo+
Party 1
Ymir
Ymir
LittleLadyBug25
Ymir
Level 97
God Stats
2W - 2L
1,597 SR
Queue Stats
15W - 21L
1,416 Elo+
Party 1
King Arthur
King Arthur
MrKetchup057
King Arthur
Level 141
God Stats
2W - 0L
1,872 SR
Queue Stats
14W - 16L
1,464 Elo+
Party 1
Team Averages
Level 102
1,774 SR
1,415 Elo+

VS

Team Averages
Level 108
1,643 SR
1,468 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Lmgcris101
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,377 Elo+
Solo
Geb
Geb
THCBlurr
Geb
Level 108
God Stats
2W - 5L
1,930 SR
Queue Stats
37W - 37L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,835
684
7,663
8,164
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 0
7,599
760
2,442
5,217
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MrKetchup057
King Arthur
11
0 / 1 / 2
6,766
677
4,512
6,928
4,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 1 / 1
7,664
766
5,934
6,654
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Lmgcris101
Nemesis
7
0 / 1 / 1
5,990
599
2,213
4,532
2,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 3
6,502
650
4,167
7,119
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
4
4
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
1
1
3.5
W
1
2
2
1
W
2
1
0
2
L
Nemesis
Lmgcris101
Nemesis
0
1
1
0.5
W
King Arthur
MrKetchup057
King Arthur
0
1
2
1
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,617
Damage
12,314
20,309
Taken
18,305
12,058
Mitigated
9,536
7,623
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,934
433
0
503
6,654
3,112
0
3,012
3,642
29,976
0
W
7,663
2,996
0
3,570
8,164
3,101
239
4,508
3,494
31,568
0
W
2,442
243
140
2,064
5,217
4,062
30
2,612
2,445
11,946
0
L
Nemesis
Lmgcris101
Nemesis
2,213
823
697
1,137
4,532
2,241
0
2,767
1,765
0
5,400
W
King Arthur
MrKetchup057
King Arthur
4,512
227
0
1,849
6,928
4,895
0
2,539
4,175
0
30,045
L
4,167
456
0
1,346
7,119
4,183
0
4,357
2,762
13,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,200
Gold Earned
20,156
122
Minions Killed
80
0
Camps Cleared
0
531,419
Distance Traveled
414,897
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,664
766
58
6
0
172,145
0
W
Sol
6,835
684
42
4
0
177,981
0
W
Ymir
7,599
760
31
3
0
176,993
0
L
Nemesis
5,990
599
6
1
0
89,361
0
W
King Arthur
6,766
677
49
5
0
176,445
0
L
Geb
6,502
650
16
2
0
153,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role