Player Matchup

Tyr
Tyr
BussyPlundеrer
Tyr
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 13L
2,034 Elo+
Party 2
Ravana
Ravana
Grillø
Ravana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 55L
1,836 Elo+
Party 2
Baba Yaga
Baba Yaga
Hihnata
Baba Yaga
Level 146
God Stats
3W - 0L
1,794 SR
Queue Stats
165W - 49L
1,848 Elo+
Party 2
Serqet
Serqet
PцssyBlunderer
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 3L
1,989 Elo+
Party 2
Ares
Ares
SDRxMASTR
Ares
Level 109
God Stats
3W - 2L
1,728 SR
Queue Stats
21W - 8L
1,725 Elo+
Party 2
Team Averages
Level 95
1,604 SR
1,886 Elo+

VS

Team Averages
Level 55
1,510 SR
1,156 Elo+
Tiamat
Tiamat
Hairyp1ckle
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,083 Elo+
Party 1
Anhur
Anhur
JusInvis
Anhur
Level 66
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 6L
1,083 Elo+
Party 1
Poseidon
Poseidon
Major1Payne1
Poseidon
Level 153
God Stats
165W - 170L
1,516 SR
Queue Stats
485W - 543L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
PhysFactor
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,090 Elo+
Party 1
Sylvanus
Sylvanus
UshiLeSushi
Sylvanus
Level 13
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 6L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 10
7,462
933
10,957
7,272
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Grillø
Ravana
14
7 / 0 / 10
7,547
943
7,257
4,319
2,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Hihnata
Baba Yaga
14
0 / 0 / 11
6,951
869
6,150
1,904
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 0 / 11
6,788
849
6,528
6,575
3,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
11
2 / 0 / 13
6,340
793
3,834
7,412
6,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 6 / 1
5,499
687
2,751
8,621
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
JusInvis
Anhur
11
1 / 1 / 0
5,665
708
3,549
5,273
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Major1Payne1
Poseidon
11
0 / 2 / 1
5,631
704
2,021
3,592
957
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
PhysFactor
Sun Wukong
10
0 / 7 / 0
5,410
676
3,020
10,621
5,811
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
UshiLeSushi
Sylvanus
11
0 / 4 / 1
5,862
733
2,634
11,379
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
4
20
Kills
1
1
Deaths
20
55
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
W
Ravana
Grillø
Ravana
7
0
10
12
L
Tiamat
0
6
1
0.08
W
Baba Yaga
Hihnata
Baba Yaga
0
0
11
5.5
L
Anhur
JusInvis
Anhur
1
1
0
1
L
Poseidon
Major1Payne1
Poseidon
0
2
1
0.25
L
Sun Wukong
PhysFactor
Sun Wukong
0
7
0
0
W
3
0
11
8.5
W
Ares
2
0
13
8.5
L
Sylvanus
UshiLeSushi
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,726
Damage
13,975
27,482
Taken
39,486
18,943
Mitigated
20,038
4,875
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,957
1,270
0
1,405
7,272
5,742
223
1,845
5,427
74
20,340
W
Ravana
Grillø
Ravana
7,257
1,534
0
1,250
4,319
2,424
880
1,472
2,847
26
22,125
L
Tiamat
2,751
312
0
532
8,621
4,185
0
2,736
5,490
10,078
0
W
Baba Yaga
Hihnata
Baba Yaga
6,150
185
0
543
1,904
753
656
487
1,417
29,858
0
L
Anhur
JusInvis
Anhur
3,549
1,230
0
622
5,273
2,084
0
1,684
3,313
0
9,623
L
Poseidon
Major1Payne1
Poseidon
2,021
260
0
0
3,592
957
0
743
2,659
11,435
0
L
Sun Wukong
PhysFactor
Sun Wukong
3,020
502
0
424
10,621
5,811
0
2,523
7,924
0
9,635
W
6,528
1,135
0
372
6,575
3,700
284
1,732
4,843
0
18,017
W
Ares
3,834
144
247
1,058
7,412
6,324
251
1,870
5,542
6,897
0
L
Sylvanus
UshiLeSushi
Sylvanus
2,634
591
667
2,860
11,379
7,001
0
2,398
8,689
10,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
28,067
166
Minions Killed
109
0
Camps Cleared
0
913,820
Distance Traveled
718,803
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,462
933
26
3
0
190,999
1
W
Ravana
7,547
943
41
5
0
184,941
2
L
Tiamat
5,499
687
16
2
0
146,282
0
W
Baba Yaga
6,951
869
61
8
0
177,314
1
L
Anhur
5,665
708
21
3
0
173,159
0
L
Poseidon
5,631
704
32
4
0
113,690
1
L
Sun Wukong
5,410
676
20
3
0
148,616
1
W
Serqet
6,788
849
34
4
0
182,254
3
W
Ares
6,340
793
4
1
0
178,312
2
L
Sylvanus
5,862
733
20
3
0
137,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role