Player Matchup

Sobek
Sobek
CowTippingDwarf
Sobek
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 110L
1,464 Elo+
Party 2
Horus
Horus
DOWNEY33
Horus
Level 128
God Stats
11W - 11L
1,638 SR
Queue Stats
149W - 128L
1,551 Elo+
Party 2
Thor
Thor
HoosierNation
Thor
Level 148
God Stats
4W - 8L
1,536 SR
Queue Stats
133W - 119L
1,477 Elo+
Party 2
Poseidon
Poseidon
StratoVenom16
Poseidon
Level 62
God Stats
58W - 66L
1,511 SR
Queue Stats
253W - 282L
1,462 Elo+
Solo
Hades
Hades
andyblue81
Hades
Level 106
God Stats
1W - 4L
1,543 SR
Queue Stats
243W - 275L
1,424 Elo+
Solo
Team Averages
Level 114
1,546 SR
1,476 Elo+

VS

Team Averages
Level 75
1,505 SR
1,535 Elo+
Da Ji
Da Ji
BIGCUDDLYSNAKE
Da Ji
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 19L
1,736 Elo+
Party 1
Cernunnos
Cernunnos
Balanced123
Cernunnos
Level 22
God Stats
4W - 4L
1,578 SR
Queue Stats
6W - 7L
1,474 Elo+
Party 1
Osiris
Osiris
Heinske
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,474 Elo+
Party 1
Yemoja
Yemoja
StarPartyy
Yemoja
Level 156
God Stats
1W - 0L
1,504 SR
Queue Stats
23W - 17L
1,613 Elo+
Party 1
Yu Huang
Yu Huang
xXPAIDxJAGERXx
Yu Huang
Level 154
God Stats
6W - 6L
1,445 SR
Queue Stats
24W - 24L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,370
737
2,989
11,659
9,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
DOWNEY33
Horus
13
2 / 0 / 3
7,136
714
6,829
9,357
9,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 3
7,543
754
10,177
8,313
3,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
StratoVenom16
Poseidon
12
0 / 4 / 1
6,650
665
3,812
6,199
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
12
0 / 4 / 4
6,726
673
6,159
12,595
7,335
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
7,583
758
6,842
10,511
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Balanced123
Cernunnos
13
1 / 2 / 6
7,171
717
10,070
10,492
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Heinske
Osiris
14
3 / 1 / 4
7,326
733
7,132
8,555
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
StarPartyy
Yemoja
14
3 / 1 / 5
8,227
823
5,359
10,819
4,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
14
1 / 1 / 5
7,618
762
6,638
6,416
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
7
Kills
11
11
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
Cernunnos
Balanced123
Cernunnos
1
2
6
2
L
1
1
4
3
L
Horus
DOWNEY33
Horus
2
0
3
3.5
W
Osiris
Heinske
Osiris
3
1
4
5
L
4
2
3
2.75
W
Yemoja
StarPartyy
Yemoja
3
1
5
5.5
L
Poseidon
StratoVenom16
Poseidon
0
4
1
0.13
L
Hades
0
4
4
0.5
W
Yu Huang
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
36,041
48,123
Taken
46,793
32,161
Mitigated
23,058
13,174
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,842
2,079
0
1,218
10,511
4,184
0
2,870
7,217
0
20,529
W
Cernunnos
Balanced123
Cernunnos
10,070
5,736
0
1,835
10,492
4,107
560
3,345
6,800
0
18,961
L
2,989
87
0
4,123
11,659
9,157
0
2,556
9,103
8,383
0
L
Horus
DOWNEY33
Horus
6,829
1,972
1,162
4,842
9,357
9,533
0
1,556
7,801
161
14,484
W
Osiris
Heinske
Osiris
7,132
2,568
0
1,175
8,555
6,892
0
1,566
5,555
0
19,069
L
10,177
1,015
0
820
8,313
3,892
0
2,706
5,607
0
23,895
W
Yemoja
StarPartyy
Yemoja
5,359
1,251
6,244
4,090
10,819
4,822
911
3,043
6,500
17,372
0
L
Poseidon
StratoVenom16
Poseidon
3,812
317
0
0
6,199
2,244
324
1,813
4,386
18,038
0
L
Hades
6,159
525
128
2,099
12,595
7,335
0
3,366
9,229
21,634
0
W
Yu Huang
6,638
126
31
1,405
6,416
3,053
198
1,783
4,465
31,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
37,925
142
Minions Killed
181
0
Camps Cleared
0
937,783
Distance Traveled
1,031,229
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,583
758
33
3
0
212,256
0
W
Cernunnos
7,171
717
31
3
0
193,109
0
L
Sobek
7,370
737
11
1
0
207,883
2
L
Horus
7,136
714
20
2
0
226,664
1
W
Osiris
7,326
733
33
3
0
240,411
0
L
Thor
7,543
754
39
4
0
190,831
1
W
Yemoja
8,227
823
24
2
0
177,345
2
L
Poseidon
6,650
665
32
3
0
138,238
1
L
Hades
6,726
673
40
4
0
174,167
1
W
Yu Huang
7,618
762
60
6
0
208,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role