Player Matchup

Charybdis
Charybdis
BryceDaGamer
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
Lazyninja224
Jormungandr
Level 86
God Stats
0W - 2L
1,505 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 1
Ravana
Ravana
MZGalaxy
Ravana
Level 108
God Stats
0W - 1L
1,377 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 1
Tyr
Tyr
RurplePain
Tyr
Level 122
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tumux
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,529 SR
Queue Stats
2W - 4L
1,366 Elo+
Party 1
Team Averages
Level 98
1,521 SR
1,432 Elo+

VS

Team Averages
Level 102
1,601 SR
1,499 Elo+
Eset
Eset
BigBadGatling
Eset
Level 78
God Stats
11W - 7L
1,556 SR
Queue Stats
94W - 89L
1,579 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CarterFBE
Ah Muzen Cab
Level 89
God Stats
3W - 3L
1,346 SR
Queue Stats
79W - 105L
1,447 Elo+
Party 2
Chang'e
Chang'e
CncGhost
Chang'e
Level 104
God Stats
4W - 1L
1,701 SR
Queue Stats
207W - 193L
1,448 Elo+
Solo
Achilles
Achilles
LemonSheep5182
Achilles
Level 102
God Stats
4W - 3L
1,529 SR
Queue Stats
146W - 152L
1,518 Elo+
Party 2
Fenrir
Fenrir
TheHome1essGuy
Fenrir
Level 138
God Stats
2W - 1L
1,875 SR
Queue Stats
116W - 117L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BryceDaGamer
Charybdis
15
1 / 7 / 3
9,172
437
7,574
17,955
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Lazyninja224
Jormungandr
15
3 / 3 / 2
9,827
468
10,656
26,225
32,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
MZGalaxy
Ravana
18
7 / 3 / 2
10,976
523
12,278
14,255
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 5
9,072
432
12,842
21,580
23,182
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Tumux
Morgan Le Fay
16
2 / 3 / 2
9,574
456
12,237
12,735
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
11,259
536
15,820
10,197
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
CarterFBE
Ah Muzen Cab
18
4 / 5 / 2
11,281
537
10,656
14,205
7,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
CncGhost
Chang'e
16
2 / 3 / 8
11,410
543
16,180
18,123
19,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
16
5 / 0 / 8
10,812
515
12,529
22,140
29,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 5 / 5
11,916
567
12,825
20,932
9,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
14
Kills
22
22
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Charybdis
BryceDaGamer
Charybdis
1
7
3
0.36
W
Ah Muzen Cab
CarterFBE
Ah Muzen Cab
4
5
2
1
W
Chang'e
CncGhost
Chang'e
2
3
8
2
L
Jormungandr
Lazyninja224
Jormungandr
3
3
2
1.33
W
Achilles
5
0
8
9
L
Ravana
MZGalaxy
Ravana
7
3
2
2.67
L
1
6
5
0.58
W
6
5
5
1.7
L
Morgan Le Fay
Tumux
Morgan Le Fay
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,587
Damage
68,010
92,750
Taken
85,597
78,296
Mitigated
71,809
19,077
Healing
32,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,820
2,085
1,277
2,542
10,197
4,888
893
5,839
4,358
100,878
0
L
Charybdis
BryceDaGamer
Charybdis
7,574
3,932
0
6,398
17,955
7,717
973
1,044
16,877
0
70,025
W
Ah Muzen Cab
CarterFBE
Ah Muzen Cab
10,656
4,602
75
4,861
14,205
7,636
8,072
1,263
12,942
0
103,931
W
Chang'e
CncGhost
Chang'e
16,180
1,637
2,665
6,657
18,123
19,566
709
3,816
14,307
76,055
0
L
Jormungandr
Lazyninja224
Jormungandr
10,656
3,018
79
1,815
26,225
32,932
90
7,542
18,479
58,020
0
W
Achilles
12,529
2,606
473
6,567
22,140
29,746
0
8,047
14,093
166
36,794
L
Ravana
MZGalaxy
Ravana
12,278
3,419
0
4,187
14,255
7,848
952
5,370
8,691
0
68,830
L
12,842
801
0
5,636
21,580
23,182
347
10,493
10,535
0
62,789
W
12,825
3,086
0
7,721
20,932
9,973
654
3,928
17,004
0
101,187
L
Morgan Le Fay
Tumux
Morgan Le Fay
12,237
2,175
0
962
12,735
6,617
0
6,542
6,105
81,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,621
Gold Earned
56,678
520
Minions Killed
666
0
Camps Cleared
0
1,928,263
Distance Traveled
1,946,278
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,259
536
162
8
0
379,454
4
L
Charybdis
9,172
437
121
6
0
313,469
0
W
Ah Muzen Cab
11,281
537
174
8
0
339,408
1
W
Chang'e
11,410
543
132
6
0
351,991
4
L
Jormungandr
9,827
468
89
4
0
380,863
0
W
Achilles
10,812
515
46
2
0
437,031
4
L
Ravana
10,976
523
104
5
0
446,222
1
L
Tyr
9,072
432
84
4
0
399,117
0
W
Fenrir
11,916
567
152
7
0
438,394
1
L
Morgan Le Fay
9,574
456
122
6
0
388,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role