Player Matchup

Thor
Thor
 
Thor
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Himiga
Gilgamesh
Level 102
God Stats
1W - 0L
1,495 SR
Queue Stats
56W - 57L
1,527 Elo+
Party 2
Merlin
Merlin
Majoura
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,459 Elo+
Party 2
Khepri
Khepri
PeaceBunnyBoy11
Khepri
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 7L
1,203 Elo+
Party 4
Ishtar
Ishtar
ThunderZeus420
Ishtar
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,162 Elo+
Party 4
Team Averages
Level 77
1,499 SR
1,370 Elo+

VS

Team Averages
Level 54
1,531 SR
1,358 Elo+
Horus
Horus
Gawdant
Horus
Level 80
God Stats
11W - 13L
1,561 SR
Queue Stats
92W - 99L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
LSRandomPerson
Baron Samedi
Level 39
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 4L
1,366 Elo+
Party 3
Arachne
Arachne
Polymanias
Arachne
Level 92
God Stats
66W - 41L
1,547 SR
Queue Stats
111W - 105L
1,418 Elo+
Party 1
Atlas
Atlas
iicyghosts
Atlas
Level 28
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 3
Izanami
Izanami
urboymiroki
Izanami
Level 29
God Stats
0W - 2L
1,634 SR
Queue Stats
66W - 61L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
2 / 2 / 0
5,013
627
4,100
4,770
2,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Himiga
Gilgamesh
7
1 / 2 / 1
4,530
566
2,812
5,963
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
Majoura
Merlin
8
2 / 1 / 1
4,837
605
2,160
3,429
1,006
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 1 / 1
4,410
551
1,737
6,325
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
1 / 1 / 0
3,877
485
3,332
4,439
1,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gawdant
Horus
8
2 / 1 / 2
5,087
636
3,071
7,394
4,713
Baron Samedi
LSRandomPerson
Baron Samedi
1
0 / 0 / 0
1,515
189
0
0
0
Arachne
Polymanias
Arachne
8
1 / 3 / 3
4,568
571
4,042
5,986
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atlas
7
0 / 1 / 3
4,392
549
570
3,870
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
urboymiroki
Izanami
8
4 / 2 / 0
4,939
617
7,151
6,330
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
7
7
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
0
1
L
Horus
Gawdant
Horus
2
1
2
3
W
Gilgamesh
Himiga
Gilgamesh
1
2
1
0.75
L
Baron Samedi
LSRandomPerson
Baron Samedi
0
0
0
0
W
Merlin
Majoura
Merlin
2
1
1
2.5
W
1
1
1
1.5
L
Arachne
Polymanias
Arachne
1
3
3
0.83
W
1
1
0
1
L
Atlas
0
1
3
1.5
L
Izanami
urboymiroki
Izanami
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,141
Damage
14,834
24,926
Taken
23,580
9,698
Mitigated
11,028
9,488
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,100
1,211
0
1,662
4,770
2,064
0
0
4,770
0
23,004
L
Horus
Gawdant
Horus
3,071
1,537
74
2,577
7,394
4,713
0
389
6,641
0
25,717
W
Gilgamesh
Himiga
Gilgamesh
2,812
1,312
79
2,225
5,963
2,273
0
0
5,963
0
22,352
L
Baron Samedi
LSRandomPerson
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Majoura
Merlin
2,160
296
0
665
3,429
1,006
136
0
3,429
23,849
0
W
1,737
292
172
2,451
6,325
3,323
0
294
6,031
11,730
0
L
Arachne
Polymanias
Arachne
4,042
2,550
0
2,567
5,986
2,174
57
1,245
4,708
0
19,250
W
3,332
2,088
206
2,028
4,439
1,032
0
276
4,163
0
15,820
L
Atlas
570
411
0
670
3,870
2,035
0
791
3,079
11,541
0
L
Izanami
urboymiroki
Izanami
7,151
5,469
0
2,422
6,330
2,106
0
1,472
4,820
0
36,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,667
Gold Earned
20,501
182
Minions Killed
175
0
Camps Cleared
0
739,026
Distance Traveled
588,754
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,013
627
39
5
0
151,249
1
L
Horus
5,087
636
51
6
0
156,113
1
W
Gilgamesh
4,530
566
58
7
0
150,681
0
L
Baron Samedi
1,515
189
0
0
0
0
0
W
Merlin
4,837
605
48
6
0
138,561
0
W
Khepri
4,410
551
16
2
0
142,991
0
L
Arachne
4,568
571
33
4
0
174,265
1
W
Ishtar
3,877
485
21
3
0
155,544
0
L
Atlas
4,392
549
24
3
0
120,278
1
L
Izanami
4,939
617
67
8
0
138,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role