Player Matchup

Cliodhna
Cliodhna
BussyPlundеrer
Cliodhna
Level 35
God Stats
22W - 2L
1,970 SR
Queue Stats
160W - 13L
2,030 Elo+
Party 1
Awilix
Awilix
Grillø
Awilix
Level 160
God Stats
1W - 0L
1,286 SR
Queue Stats
177W - 55L
1,831 Elo+
Party 1
Nu Wa
Nu Wa
Hihnata
Nu Wa
Level 146
God Stats
3W - 0L
1,690 SR
Queue Stats
165W - 49L
1,842 Elo+
Party 1
Ne Zha
Ne Zha
PцssyBlunderer
Ne Zha
Level 26
God Stats
2W - 0L
1,850 SR
Queue Stats
37W - 3L
1,982 Elo+
Party 1
Xing Tian
Xing Tian
SDRxMASTR
Xing Tian
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,712 Elo+
Party 1
Team Averages
Level 95
1,659 SR
1,879 Elo+

VS

Team Averages
Level 114
1,544 SR
1,599 Elo+
Serqet
Serqet
 
Serqet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ANMDREWCAMY
Gilgamesh
Level 129
God Stats
1W - 4L
1,342 SR
Queue Stats
380W - 410L
1,542 Elo+
Solo
Scylla
Scylla
CrypticInu
Scylla
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,795 Elo+
Solo
Kumbhakarna
Kumbhakarna
DaJaoz
Kumbhakarna
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,617 Elo+
Party 2
Hachiman
Hachiman
nikx95
Hachiman
Level 122
God Stats
0W - 1L
1,876 SR
Queue Stats
4W - 5L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
13 / 1 / 4
11,118
927
18,386
12,695
10,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Grillø
Awilix
15
3 / 2 / 13
8,928
744
11,291
10,376
5,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Hihnata
Nu Wa
17
5 / 0 / 13
9,726
811
14,219
5,213
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 15
9,409
784
15,375
9,309
8,657
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
SDRxMASTR
Xing Tian
14
0 / 2 / 11
8,194
683
5,659
11,138
12,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 7 / 2
8,015
668
8,179
14,728
7,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Gilgamesh
ANMDREWCAMY
Gilgamesh
14
0 / 2 / 2
7,993
666
3,981
15,950
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
CrypticInu
Scylla
15
2 / 7 / 2
8,215
685
5,966
11,841
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
DaJaoz
Kumbhakarna
15
2 / 2 / 3
8,726
727
4,197
15,917
18,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
nikx95
Hachiman
14
0 / 6 / 3
7,619
635
5,201
15,880
5,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
24
Kills
6
6
Deaths
24
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
7
2
0.43
L
Gilgamesh
ANMDREWCAMY
Gilgamesh
0
2
2
0.5
W
Cliodhna
13
1
4
15
L
Scylla
CrypticInu
Scylla
2
7
2
0.43
L
Kumbhakarna
DaJaoz
Kumbhakarna
2
2
3
1.75
W
Awilix
Grillø
Awilix
3
2
13
4.75
W
Nu Wa
Hihnata
Nu Wa
5
0
13
11.5
W
3
1
15
10.5
W
Xing Tian
SDRxMASTR
Xing Tian
0
2
11
2.75
L
Hachiman
nikx95
Hachiman
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,930
Damage
27,524
48,731
Taken
74,316
39,485
Mitigated
43,208
8,982
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,179
2,088
0
1,931
14,728
7,716
0
3,810
10,319
27
18,989
L
Gilgamesh
ANMDREWCAMY
Gilgamesh
3,981
629
0
4,803
15,950
7,823
0
5,608
9,776
29
25,305
W
Cliodhna
18,386
2,596
0
4,113
12,695
10,519
1,856
4,017
8,324
0
52,214
L
Scylla
CrypticInu
Scylla
5,966
897
0
752
11,841
3,792
0
1,179
10,355
28,618
0
L
Kumbhakarna
DaJaoz
Kumbhakarna
4,197
401
0
1,583
15,917
18,341
0
4,115
11,279
15,882
0
W
Awilix
Grillø
Awilix
11,291
3,961
0
1,254
10,376
5,973
785
789
9,293
0
27,485
W
Nu Wa
Hihnata
Nu Wa
14,219
4,434
0
607
5,213
2,130
3,094
388
4,825
43,328
0
W
15,375
1,967
0
2,186
9,309
8,657
956
2,312
6,865
0
36,887
W
Xing Tian
SDRxMASTR
Xing Tian
5,659
294
396
426
11,138
12,206
388
2,739
7,188
10,946
0
L
Hachiman
nikx95
Hachiman
5,201
1,230
0
1,956
15,880
5,536
0
5,166
10,347
26
21,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,375
Gold Earned
40,568
218
Minions Killed
207
0
Camps Cleared
0
1,332,012
Distance Traveled
1,080,688
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,015
668
27
2
0
204,853
2
L
Gilgamesh
7,993
666
61
5
0
212,462
4
W
Cliodhna
11,118
927
69
6
0
296,867
0
L
Scylla
8,215
685
65
5
0
190,335
1
L
Kumbhakarna
8,726
727
13
1
0
249,440
1
W
Awilix
8,928
744
35
3
0
263,704
0
W
Nu Wa
9,726
811
46
4
0
241,303
2
W
Ne Zha
9,409
784
57
5
0
265,056
4
W
Xing Tian
8,194
683
11
1
0
265,082
6
L
Hachiman
7,619
635
41
3
0
223,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role