Player Matchup

Odin
Odin
Aithey
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,505 Elo+
Party 3
Fenrir
Fenrir
Cellodoggy
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,563 Elo+
Party 3
Hercules
Hercules
DunnGoofed93
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,289 Elo+
Party 4
Atlas
Atlas
SalamanderProx
Atlas
Level 69
God Stats
0W - 2L
1,716 SR
Queue Stats
51W - 45L
1,557 Elo+
Party 3
Anhur
Anhur
dariusbramble
Anhur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 68L
1,537 Elo+
Party 4
Team Averages
Level 39
1,543 SR
1,490 Elo+

VS

Team Averages
Level 66
1,552 SR
1,463 Elo+
Hera
Hera
Finosclone
Hera
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 97L
1,488 Elo+
Party 2
Arachne
Arachne
LoudDovakiin
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,486 Elo+
Party 1
Achilles
Achilles
Mooo46572
Achilles
Level 28
God Stats
2W - 1L
1,477 SR
Queue Stats
53W - 70L
1,356 Elo+
Solo
Chiron
Chiron
Rob The Drummer
Chiron
Level 138
God Stats
9W - 1L
2,090 SR
Queue Stats
311W - 289L
1,504 Elo+
Party 1
Cerberus
Cerberus
whyfletch
Cerberus
Level 29
God Stats
2W - 6L
1,191 SR
Queue Stats
106W - 113L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aithey
Odin
17
3 / 8 / 11
10,629
664
10,040
22,152
28,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fenrir
Cellodoggy
Fenrir
19
7 / 9 / 7
12,210
763
16,667
23,047
15,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
DunnGoofed93
Hercules
17
2 / 3 / 11
10,055
628
6,364
21,550
25,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 5 / 13
11,334
708
25,546
25,046
21,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 4 / 9
10,506
657
13,885
14,527
7,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 13
12,186
762
34,119
11,152
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
LoudDovakiin
Arachne
17
3 / 2 / 18
11,729
733
11,112
20,723
22,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Mooo46572
Achilles
19
3 / 5 / 13
11,971
748
14,641
23,824
23,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
12 / 3 / 8
12,936
809
22,108
17,972
11,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
whyfletch
Cerberus
17
4 / 4 / 15
11,790
737
10,184
21,963
25,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
95
16
Kills
28
29
Deaths
16
51
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Odin
Aithey
Odin
3
8
11
1.06
L
Fenrir
Cellodoggy
Fenrir
7
9
7
1.17
L
Hercules
DunnGoofed93
Hercules
2
3
11
2.5
W
6
2
13
6.25
W
Arachne
LoudDovakiin
Arachne
3
2
18
6
W
Achilles
Mooo46572
Achilles
3
5
13
1.9
W
12
3
8
5.33
L
1
5
13
1.5
L
3
4
9
1.88
W
Cerberus
whyfletch
Cerberus
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,502
Damage
92,164
106,322
Taken
95,634
97,373
Mitigated
88,986
24,362
Healing
36,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aithey
Odin
10,040
1,830
0
0
22,152
28,402
402
7,101
15,051
994
14,581
L
Fenrir
Cellodoggy
Fenrir
16,667
4,397
1,025
3,239
23,047
15,282
1,550
9,099
13,948
0
22,372
L
Hercules
DunnGoofed93
Hercules
6,364
984
666
4,350
21,550
25,350
584
10,425
11,125
0
18,464
W
34,119
7,053
3,445
951
11,152
5,706
652
3,379
7,684
54,635
0
W
Arachne
LoudDovakiin
Arachne
11,112
7,679
3,912
6,386
20,723
22,773
1,303
6,224
14,176
783
14,859
W
Achilles
Mooo46572
Achilles
14,641
4,387
2,512
3,547
23,824
23,870
1,033
6,650
16,722
0
34,123
W
22,108
5,727
5,174
4,407
17,972
11,317
3,661
5,238
12,645
0
42,509
L
25,546
8,240
3,649
4,943
25,046
21,241
328
12,053
12,993
52,598
0
L
13,885
6,077
3,896
2,594
14,527
7,098
1,438
6,103
8,424
0
40,825
W
Cerberus
whyfletch
Cerberus
10,184
283
243
5,546
21,963
25,320
253
4,863
16,683
22,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,734
Gold Earned
60,612
166
Minions Killed
179
0
Camps Cleared
0
1,397,483
Distance Traveled
1,437,275
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,629
664
12
1
0
259,233
0
L
Fenrir
12,210
763
19
1
0
273,104
0
L
Hercules
10,055
628
21
1
0
322,985
0
W
Hera
12,186
762
40
3
0
314,876
0
W
Arachne
11,729
733
17
1
0
294,459
2
W
Achilles
11,971
748
42
3
0
307,454
5
W
Chiron
12,936
809
48
3
0
283,988
0
L
Atlas
11,334
708
44
3
0
280,067
2
L
Anhur
10,506
657
70
4
0
262,094
3
W
Cerberus
11,790
737
32
2
0
236,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role