Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JAI RAMPAGE
Baron Samedi
Level 116
God Stats
16W - 16L
1,532 SR
Queue Stats
120W - 140L
1,419 Elo+
Party 2
Horus
Horus
SyKo OPM
Horus
Level 153
God Stats
1W - 0L
1,494 SR
Queue Stats
30W - 34L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
TheTwistedFates
Kukulkan
Level 145
God Stats
1W - 4L
1,503 SR
Queue Stats
150W - 171L
1,418 Elo+
Solo
Susano
Susano
desean2k
Susano
Level 86
God Stats
5W - 3L
1,402 SR
Queue Stats
21W - 24L
1,411 Elo+
Solo
Team Averages
Level 124
1,486 SR
1,436 Elo+

VS

Team Averages
Level 96
1,558 SR
1,495 Elo+
Hel
Hel
Angelxkai
Hel
Level 86
God Stats
14W - 14L
1,515 SR
Queue Stats
347W - 357L
1,404 Elo+
Solo
Cliodhna
Cliodhna
CronosVZ8616
Cliodhna
Level 105
God Stats
2W - 4L
1,513 SR
Queue Stats
499W - 487L
1,469 Elo+
Party 1
Cerberus
Cerberus
Joe The Great7
Cerberus
Level 101
God Stats
2W - 1L
1,810 SR
Queue Stats
3W - 2L
1,631 Elo+
Solo
Discordia
Discordia
Rasier343
Discordia
Level 87
God Stats
19W - 20L
1,455 SR
Queue Stats
336W - 324L
1,469 Elo+
Party 1
Shiva
Shiva
yoitssal
Shiva
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 2 / 9
10,395
1,155
15,569
13,051
6,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
JAI RAMPAGE
Baron Samedi
16
1 / 0 / 10
9,414
1,046
10,911
3,488
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
SyKo OPM
Horus
16
1 / 0 / 12
9,842
1,094
6,741
11,922
11,844
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
16
3 / 0 / 8
10,475
1,164
12,263
3,072
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
desean2k
Susano
16
8 / 2 / 5
10,769
1,197
12,385
12,007
4,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

339

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,221
913
1,241
2,621
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
CronosVZ8616
Cliodhna
13
2 / 1 / 0
9,059
1,007
6,773
4,085
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
15
1 / 4 / 2
9,785
1,087
12,425
29,088
21,480
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Rasier343
Discordia
14
0 / 2 / 2
8,776
975
7,132
3,928
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
yoitssal
Shiva
14
1 / 8 / 2
9,394
1,044
9,146
24,332
20,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
17
Kills
4
4
Deaths
17
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
9
4.25
L
0
2
1
0.25
L
Cliodhna
CronosVZ8616
Cliodhna
2
1
0
2
W
Baron Samedi
JAI RAMPAGE
Baron Samedi
1
0
10
6
L
Cerberus
1
4
2
0.5
L
Discordia
Rasier343
Discordia
0
2
2
0.5
W
Horus
SyKo OPM
Horus
1
0
12
7
W
Kukulkan
3
0
8
7
W
Susano
desean2k
Susano
8
2
5
5.25
L
Shiva
yoitssal
Shiva
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,869
Damage
36,717
43,540
Taken
64,054
26,754
Mitigated
46,009
16,088
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,569
1,087
737
486
13,051
6,883
0
6,870
6,181
42,143
0
L
1,241
154
843
520
2,621
1,065
0
1,347
1,206
2,265
0
L
Cliodhna
CronosVZ8616
Cliodhna
6,773
453
0
34
4,085
1,482
0
1,400
2,571
0
13,236
W
Baron Samedi
JAI RAMPAGE
Baron Samedi
10,911
1,734
3,442
1,371
3,488
1,726
0
1,747
1,741
18,911
0
L
Cerberus
12,425
920
0
5,430
29,088
21,480
0
19,762
8,818
32,893
0
L
Discordia
Rasier343
Discordia
7,132
100
0
152
3,928
1,567
0
1,716
2,168
20,584
0
W
Horus
SyKo OPM
Horus
6,741
3,213
4,068
5,234
11,922
11,844
0
5,920
6,002
0
12,871
W
Kukulkan
12,263
587
0
0
3,072
1,321
0
1,423
1,649
38,163
0
W
Susano
desean2k
Susano
12,385
3,369
0
750
12,007
4,980
0
4,838
5,824
0
19,832
L
Shiva
yoitssal
Shiva
9,146
1,805
216
2,943
24,332
20,415
0
13,454
10,548
0
31,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,895
Gold Earned
45,235
186
Minions Killed
152
10
Camps Cleared
3
954,036
Distance Traveled
667,779
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,395
1,155
60
7
2
191,607
0
L
Hel
8,221
913
3
0
0
66,249
0
L
Cliodhna
9,059
1,007
18
2
0
117,801
1
W
Baron Samedi
9,414
1,046
22
2
2
190,406
0
L
Cerberus
9,785
1,087
56
6
0
181,051
0
L
Discordia
8,776
975
23
3
2
137,570
0
W
Horus
9,842
1,094
15
2
2
194,255
0
W
Kukulkan
10,475
1,164
67
7
1
184,319
0
W
Susano
10,769
1,197
22
2
3
193,449
1
L
Shiva
9,394
1,044
52
6
1
165,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role