Player Matchup

Yu Huang
Yu Huang
Agentp223
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,414 Elo+
Party 1
Maui
Maui
KingMil02
Maui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,436 Elo+
Party 1
Fenrir
Fenrir
VinylNeon
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,440 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,430 Elo+

VS

Team Averages
Level 140
1,683 SR
1,522 Elo+
Nox
Nox
DefyLogik
Nox
Level 147
God Stats
13W - 8L
1,585 SR
Queue Stats
31W - 38L
1,493 Elo+
Party 2
Cerberus
Cerberus
PrimeAeon
Cerberus
Level 128
God Stats
2W - 0L
1,766 SR
Queue Stats
155W - 191L
1,444 Elo+
Party 2
Horus
Horus
oSanctify
Horus
Level 146
God Stats
4W - 3L
1,698 SR
Queue Stats
59W - 44L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Agentp223
Yu Huang
16
0 / 4 / 3
10,046
670
10,806
10,360
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
16
3 / 2 / 2
10,885
726
5,800
21,571
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
VinylNeon
Fenrir
13
2 / 9 / 2
9,721
648
7,234
18,271
7,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
11,950
797
14,789
11,032
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
PrimeAeon
Cerberus
16
3 / 2 / 12
12,085
806
12,690
19,139
20,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
oSanctify
Horus
17
4 / 1 / 9
10,996
733
13,590
12,856
12,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
15
15
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Agentp223
Yu Huang
0
4
3
0.38
W
8
2
7
5.75
L
Maui
3
2
2
2
W
Cerberus
PrimeAeon
Cerberus
3
2
12
4.5
L
Fenrir
VinylNeon
Fenrir
2
9
2
0.33
W
Horus
oSanctify
Horus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
41,069
50,202
Taken
43,027
32,307
Mitigated
38,581
9,611
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Agentp223
Yu Huang
10,806
845
0
1,371
10,360
4,763
0
5,094
5,266
58,198
0
W
14,789
1,655
0
580
11,032
6,136
2,041
5,410
5,622
49,947
0
L
Maui
5,800
1,641
0
6,605
21,571
19,618
0
10,707
10,864
23,593
0
W
Cerberus
PrimeAeon
Cerberus
12,690
1,300
834
7,614
19,139
20,289
202
8,631
10,508
45,360
0
L
Fenrir
VinylNeon
Fenrir
7,234
1,521
0
1,635
18,271
7,926
30
12,138
6,133
0
25,819
W
Horus
oSanctify
Horus
13,590
4,289
3,104
3,646
12,856
12,156
350
2,588
10,268
364
39,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
35,031
175
Minions Killed
218
0
Camps Cleared
0
790,820
Distance Traveled
884,126
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,046
670
106
7
0
265,942
2
W
Nox
11,950
797
85
6
0
278,406
0
L
Maui
10,885
726
32
2
0
277,675
1
W
Cerberus
12,085
806
98
7
0
293,184
0
L
Fenrir
9,721
648
37
2
0
247,203
1
W
Horus
10,996
733
35
2
0
312,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role