Player Matchup

Geb
Geb
Bronze III
CUMMINS CRAZY99
Geb
Bronze III
Level 128
God Stats
46W - 74L
1,430 SR
Queue Stats
58W - 106L
677 MMR
Party 1
Hades
Hades
Silver V
Rebel hunler
Hades
Silver V
Level 121
God Stats
27W - 36L
1,515 SR
Queue Stats
33W - 57L
1,232 MMR
Party 1
Horus
Horus
Silver V
lwright8
Horus
Silver V
Level 94
God Stats
2W - 9L
1,450 SR
Queue Stats
19W - 41L
1,334 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,465 SR
1,081 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,403 SR
1,116 MMR
Zeus
Zeus
Silver IV
JBOMB343
Zeus
Silver IV
Level 154
God Stats
77W - 163L
1,401 SR
Queue Stats
142W - 304L
1,106 MMR
Solo
Athena
Athena
Silver IV
ThatBlueGdSTi
Athena
Silver IV
Level 102
God Stats
4W - 4L
1,258 SR
Queue Stats
77W - 101L
973 MMR
Solo
Chiron
Chiron
Silver III
xXanDiego
Chiron
Silver III
Level 121
God Stats
0W - 3L
1,551 SR
Queue Stats
25W - 38L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 5
13,636
649
13,739
24,127
28,628
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
5 / 2 / 3
13,743
654
14,904
18,440
12,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
lwright8
Horus
19
1 / 0 / 6
14,292
681
11,733
23,453
37,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
DanzaburouAtlasVamanaChaacShiva

VS

Bans
Ah Muzen CabSylvanusHeimdallrGuan YuSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 6 / 1
11,921
568
14,496
11,539
5,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 1 / 2
13,856
660
10,245
26,803
45,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
xXanDiego
Chiron
20
2 / 1 / 0
14,416
686
22,600
11,997
6,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Zeus
0
6
1
0.08
W
5
2
3
3.25
L
0
1
2
1
W
Horus
lwright8
Horus
1
0
6
4
L
Chiron
xXanDiego
Chiron
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,376
Damage
47,341
66,020
Taken
50,339
79,272
Mitigated
58,088
24,502
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,739
1,272
957
1,200
24,127
28,628
518
7,476
16,651
74,872
0
L
Zeus
14,496
1,127
0
92
11,539
5,428
435
8,011
3,528
61,947
0
W
14,904
1,192
2,048
3,566
18,440
12,999
1,155
6,299
12,141
51,749
0
L
10,245
3,056
0
3,756
26,803
45,960
173
13,944
12,859
30,491
0
W
Horus
lwright8
Horus
11,733
6,278
5,125
11,606
23,453
37,645
421
11,042
12,411
0
40,319
L
Chiron
xXanDiego
Chiron
22,600
8,754
1,888
5,218
11,997
6,700
516
6,728
5,235
0
109,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
40,193
209
Minions Killed
282
0
Camps Cleared
0
1,223,101
Distance Traveled
1,097,516
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,636
649
84
4
0
411,753
2
L
Zeus
11,921
568
90
4
0
287,830
4
W
Hades
13,743
654
72
3
0
364,697
2
L
Athena
13,856
660
42
2
0
421,644
6
W
Horus
14,292
681
53
3
0
446,651
6
L
Chiron
14,416
686
150
7
0
388,042
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role