Player Matchup

Thor
Thor
Aruba710
Thor
Level 66
God Stats
2W - 1L
1,756 SR
Queue Stats
62W - 76L
1,398 Elo+
Party 1
Scylla
Scylla
CammyQC1
Scylla
Level 94
God Stats
5W - 3L
1,738 SR
Queue Stats
63W - 68L
1,451 Elo+
Solo
Izanami
Izanami
DAVOKOUR
Izanami
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 98L
1,349 Elo+
Solo
Zeus
Zeus
SavageWizard88
Zeus
Level 47
God Stats
10W - 13L
1,380 SR
Queue Stats
25W - 36L
1,297 Elo+
Party 1
Sun Wukong
Sun Wukong
TeHdIoXy
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,358 Elo+
Solo
Team Averages
Level 59
1,575 SR
1,371 Elo+

VS

Team Averages
Level 98
1,448 SR
1,321 Elo+
Zeus
Zeus
Cardedan37
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,192 Elo+
Solo
Guan Yu
Guan Yu
D_Un4Givn
Guan Yu
Level 121
God Stats
5W - 5L
1,359 SR
Queue Stats
505W - 569L
1,381 Elo+
Solo
Danzaburou
Danzaburou
Furno 0125
Danzaburou
Level 108
God Stats
8W - 10L
1,445 SR
Queue Stats
272W - 306L
1,362 Elo+
Solo
Apollo
Apollo
HITT1N HARD 55
Apollo
Level 49
God Stats
8W - 3L
1,564 SR
Queue Stats
120W - 139L
1,287 Elo+
Solo
Terra
Terra
goingbckGREEN
Terra
Level 127
God Stats
86W - 95L
1,372 SR
Queue Stats
123W - 140L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 6 / 3
10,702
535
16,972
19,894
8,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
CammyQC1
Scylla
13
1 / 6 / 0
7,902
395
4,436
11,228
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DAVOKOUR
Izanami
11
0 / 5 / 2
7,195
360
6,128
13,860
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 2
8,444
422
8,526
7,304
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
TeHdIoXy
Sun Wukong
13
2 / 4 / 2
8,363
418
8,511
16,425
14,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,020
501
5,538
12,103
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
D_Un4Givn
Guan Yu
16
3 / 3 / 4
10,273
514
11,271
21,194
23,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Furno 0125
Danzaburou
15
9 / 1 / 3
10,859
543
11,367
12,714
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

17
9 / 4 / 3
10,795
540
10,296
19,183
10,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 0 / 10
10,593
530
8,020
19,235
18,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
24
24
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
7
6
3
1.42
L
Scylla
CammyQC1
Scylla
1
6
0
0.17
W
2
3
5
1.5
L
Izanami
DAVOKOUR
Izanami
0
5
2
0.2
W
Guan Yu
D_Un4Givn
Guan Yu
3
3
4
1.67
W
Danzaburou
Furno 0125
Danzaburou
9
1
3
10.5
W
9
4
3
2.63
L
1
3
2
0.67
L
Sun Wukong
TeHdIoXy
Sun Wukong
2
4
2
0.75
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,573
Damage
46,492
68,711
Taken
84,429
35,482
Mitigated
62,704
13,649
Healing
33,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
16,972
7,065
0
4,256
19,894
8,342
0
3,742
16,152
0
81,839
L
Scylla
CammyQC1
Scylla
4,436
1,022
152
620
11,228
4,921
1,344
2,810
8,418
41,561
0
W
5,538
903
0
2,715
12,103
4,500
1,910
2,032
10,071
61,197
0
L
Izanami
DAVOKOUR
Izanami
6,128
3,514
0
2,546
13,860
4,440
0
3,009
10,851
0
45,198
W
Guan Yu
D_Un4Givn
Guan Yu
11,271
1,809
846
5,394
21,194
23,820
1,023
2,047
19,147
0
63,279
W
Danzaburou
Furno 0125
Danzaburou
11,367
4,744
117
5,586
12,714
5,156
6,262
2,001
10,713
0
69,177
W
10,296
5,237
0
8,239
19,183
10,578
623
2,015
17,168
29
75,906
L
8,526
797
0
160
7,304
3,101
170
2,911
4,393
55,039
0
L
Sun Wukong
TeHdIoXy
Sun Wukong
8,511
2,449
0
5,915
16,425
14,678
0
1,115
15,310
0
43,671
W
8,020
655
3,704
6,747
19,235
18,650
985
5,504
13,731
50,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,606
Gold Earned
52,540
403
Minions Killed
485
0
Camps Cleared
0
1,602,917
Distance Traveled
1,776,811
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,702
535
107
5
0
354,883
10
L
Scylla
7,902
395
66
3
0
309,910
5
W
Zeus
10,020
501
75
4
0
311,262
6
L
Izanami
7,195
360
68
3
0
308,320
5
W
Guan Yu
10,273
514
104
5
0
349,501
2
W
Danzaburou
10,859
543
119
6
0
333,902
3
W
Apollo
10,795
540
120
6
0
375,782
0
L
Zeus
8,444
422
97
5
0
314,886
5
L
Sun Wukong
8,363
418
65
3
0
314,918
1
W
Terra
10,593
530
67
3
0
406,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role