Player Matchup

Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Drafo
Sol
Level 129
God Stats
3W - 7L
1,418 SR
Queue Stats
120W - 125L
1,380 Elo+
Solo
Ymir
Ymir
LoricDarak
Ymir
Level 44
God Stats
3W - 3L
1,547 SR
Queue Stats
41W - 48L
1,376 Elo+
Solo
Neith
Neith
Mari26
Neith
Level 104
God Stats
13W - 14L
1,578 SR
Queue Stats
43W - 37L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Wossled
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 68
1,509 SR
1,415 Elo+

VS

Team Averages
Level 50
1,421 SR
1,317 Elo+
Mulan
Mulan
Crazybanana07
Mulan
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 91L
1,213 Elo+
Party 2
Baron Samedi
Baron Samedi
FartofTwitch
Baron Samedi
Level 68
God Stats
5W - 7L
1,526 SR
Queue Stats
26W - 32L
1,372 Elo+
Solo
Maui
Maui
Im2Bored
Maui
Level 26
God Stats
42W - 32L
1,269 SR
Queue Stats
52W - 59L
1,259 Elo+
Party 2
Heimdallr
Heimdallr
Sacul65
Heimdallr
Level 18
God Stats
9W - 15L
1,412 SR
Queue Stats
32W - 43L
1,309 Elo+
Party 1
Hera
Hera
fanfaroneo
Hera
Level 105
God Stats
2W - 2L
1,399 SR
Queue Stats
79W - 85L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 2
5,617
511
2,748
7,952
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Drafo
Sol
10
0 / 1 / 1
5,922
538
5,034
10,209
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 3 / 1
5,763
524
3,760
9,426
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Mari26
Neith
8
1 / 1 / 0
5,105
464
6,566
5,156
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Wossled
Cthulhu
7
0 / 6 / 0
4,679
425
1,483
8,669
3,177
Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
6,533
594
4,934
6,072
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
FartofTwitch
Baron Samedi
12
3 / 0 / 3
6,954
632
6,011
5,037
2,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
9
1 / 0 / 2
5,673
516
2,762
9,409
7,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Sacul65
Heimdallr
8
1 / 2 / 2
5,207
473
5,792
9,432
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 3
6,560
596
5,843
5,235
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
12
12
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
2
2
W
6
0
1
6.5
L
Sol
Drafo
Sol
0
1
1
0.5
W
Baron Samedi
FartofTwitch
Baron Samedi
3
0
3
4.5
W
Maui
1
0
2
2
L
1
3
1
0.5
L
Neith
Mari26
Neith
1
1
0
1
W
Heimdallr
Sacul65
Heimdallr
1
2
2
1
L
Cthulhu
Wossled
Cthulhu
0
6
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,591
Damage
25,342
41,412
Taken
35,185
19,935
Mitigated
19,200
13,060
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,748
1,050
0
3,207
7,952
2,381
0
1,003
6,949
0
29,002
W
4,934
1,087
0
3,873
6,072
2,992
0
997
5,075
0
29,139
L
Sol
Drafo
Sol
5,034
1,764
0
5,255
10,209
4,364
0
4,424
5,740
39,630
4,739
W
Baron Samedi
FartofTwitch
Baron Samedi
6,011
762
111
2,833
5,037
2,925
1,249
1,506
3,531
41,746
0
W
Maui
2,762
969
614
4,029
9,409
7,400
115
2,400
7,009
20,844
0
L
3,760
1,220
204
1,783
9,426
7,875
230
2,808
6,618
13,947
2,777
L
Neith
Mari26
Neith
6,566
2,800
0
1,692
5,156
2,138
307
1,123
4,033
0
37,037
W
Heimdallr
Sacul65
Heimdallr
5,792
2,782
0
2,479
9,432
3,584
0
1,524
7,908
0
27,475
L
Cthulhu
Wossled
Cthulhu
1,483
143
0
919
8,669
3,177
0
4,550
3,456
17,547
0
W
5,843
1,779
0
830
5,235
2,299
43
3,111
2,124
50,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
30,927
265
Minions Killed
289
0
Camps Cleared
0
1,139,344
Distance Traveled
1,066,433
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,617
511
69
6
0
263,260
0
W
Mulan
6,533
594
62
6
0
243,967
0
L
Sol
5,922
538
84
8
0
224,906
1
W
Baron Samedi
6,954
632
73
7
0
193,748
3
W
Maui
5,673
516
25
2
0
213,091
0
L
Ymir
5,763
524
29
3
0
249,391
0
L
Neith
5,105
464
55
5
0
222,344
2
W
Heimdallr
5,207
473
38
3
0
195,511
0
L
Cthulhu
4,679
425
28
3
0
179,443
2
W
Hera
6,560
596
91
8
0
220,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role