Player Matchup

Neith
Neith
GodsAngeI
Neith
Level 145
God Stats
3W - 0L
1,603 SR
Queue Stats
123W - 49L
1,799 Elo+
Party 3
Khepri
Khepri
GodsBussyDrip
Khepri
Level 124
God Stats
2W - 1L
1,714 SR
Queue Stats
215W - 103L
1,761 Elo+
Party 3
Ganesha
Ganesha
GodsChancla
Ganesha
Level 28
God Stats
9W - 2L
1,864 SR
Queue Stats
213W - 65L
1,808 Elo+
Party 3
Cupid
Cupid
GodsPipe
Cupid
Level 124
God Stats
3W - 1L
1,895 SR
Queue Stats
261W - 102L
1,779 Elo+
Party 3
He Bo
He Bo
GodsShakyHands
He Bo
Level 160
God Stats
6W - 4L
1,659 SR
Queue Stats
328W - 142L
1,808 Elo+
Party 3
Team Averages
Level 116
1,747 SR
1,791 Elo+

VS

Team Averages
Level 56
1,479 SR
1,502 Elo+
Medusa
Medusa
Drand3r
Medusa
Level 24
God Stats
0W - 1L
1,337 SR
Queue Stats
16W - 15L
1,514 Elo+
Party 1
Chronos
Chronos
FogRaider
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,540 Elo+
Party 1
Fenrir
Fenrir
KherB12
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
TommyNoble
Baron Samedi
Level 137
God Stats
0W - 2L
1,560 SR
Queue Stats
47W - 47L
1,573 Elo+
Party 2
Erlang Shen
Erlang Shen
evyxG
Erlang Shen
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GodsAngeI
Neith
18
10 / 1 / 17
10,727
894
27,005
14,599
9,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 3 / 20
9,493
791
4,908
19,526
21,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
GodsChancla
Ganesha
16
0 / 1 / 21
9,973
831
4,121
12,520
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
GodsPipe
Cupid
18
9 / 1 / 18
11,079
923
17,247
15,689
9,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
12 / 5 / 16
10,957
913
24,506
13,637
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drand3r
Medusa
16
2 / 5 / 5
8,849
737
13,521
14,588
5,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
FogRaider
Chronos
14
1 / 9 / 6
8,587
716
8,433
16,937
5,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
KherB12
Fenrir
14
1 / 9 / 6
8,051
671
5,188
15,817
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
TommyNoble
Baron Samedi
17
5 / 3 / 3
9,951
829
17,508
13,321
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
evyxG
Erlang Shen
13
1 / 7 / 6
8,301
692
4,275
21,881
15,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
36
33
Kills
10
11
Deaths
33
92
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
Drand3r
Medusa
2
5
5
0.9
L
Chronos
FogRaider
Chronos
1
9
6
0.44
W
Neith
GodsAngeI
Neith
10
1
17
18.5
W
2
3
20
4
W
Ganesha
GodsChancla
Ganesha
0
1
21
10.5
W
Cupid
GodsPipe
Cupid
9
1
18
18
W
12
5
16
4
L
Fenrir
KherB12
Fenrir
1
9
6
0.44
L
Baron Samedi
TommyNoble
Baron Samedi
5
3
3
2.17
L
Erlang Shen
evyxG
Erlang Shen
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,787
Damage
48,925
75,971
Taken
82,544
65,519
Mitigated
43,656
30,860
Healing
25,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Drand3r
Medusa
13,521
5,849
0
2,701
14,588
5,848
459
5,314
9,274
0
29,374
L
Chronos
FogRaider
Chronos
8,433
2,854
1,089
2,807
16,937
5,849
744
7,560
9,377
14,397
0
W
Neith
GodsAngeI
Neith
27,005
9,464
2,990
4,424
14,599
9,509
1,089
5,389
9,070
0
48,603
W
4,908
381
1,564
2,568
19,526
21,938
999
4,660
14,824
15,175
0
W
Ganesha
GodsChancla
Ganesha
4,121
65
1,068
2,239
12,520
16,912
712
4,548
7,862
10,108
0
W
Cupid
GodsPipe
Cupid
17,247
8,458
6,393
5,646
15,689
9,489
2,566
5,379
10,169
0
35,008
W
24,506
982
2,991
977
13,637
7,671
1,988
5,965
7,638
37,191
0
L
Fenrir
KherB12
Fenrir
5,188
1,182
694
1,458
15,817
9,573
408
4,321
11,496
0
7,518
L
Baron Samedi
TommyNoble
Baron Samedi
17,508
794
5,417
5,338
13,321
6,567
344
7,672
5,649
34,265
0
L
Erlang Shen
evyxG
Erlang Shen
4,275
1,425
2,039
4,027
21,881
15,819
75
8,668
13,213
0
7,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,229
Gold Earned
43,739
140
Minions Killed
104
0
Camps Cleared
0
1,258,782
Distance Traveled
1,049,021
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,849
737
25
2
0
219,723
1
L
Chronos
8,587
716
27
2
0
197,087
0
W
Neith
10,727
894
46
4
0
250,906
1
W
Khepri
9,493
791
24
2
0
244,833
0
W
Ganesha
9,973
831
0
0
0
270,486
1
W
Cupid
11,079
923
31
3
0
247,409
1
W
He Bo
10,957
913
39
3
0
245,148
0
L
Fenrir
8,051
671
3
0
0
219,544
0
L
Baron Samedi
9,951
829
44
4
0
215,359
6
L
Erlang Shen
8,301
692
5
0
0
197,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role