Player Matchup

Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
KILLEMFORFREE
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 2
Shiva
Shiva
LxngLiveHakai
Shiva
Level 79
God Stats
1W - 2L
1,655 SR
Queue Stats
3W - 4L
1,418 Elo+
Party 2
Nike
Nike
aroza609
Nike
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,702 Elo+
Party 2
Loki
Loki
xXLordXxHeadass
Loki
Level 132
God Stats
1W - 0L
1,431 SR
Queue Stats
7W - 8L
1,444 Elo+
Party 2
Team Averages
Level 83
1,517 SR
1,480 Elo+

VS

Team Averages
Level 58
1,503 SR
1,411 Elo+
Chiron
Chiron
AlltimeOrphan
Chiron
Level 86
God Stats
0W - 1L
1,643 SR
Queue Stats
5W - 6L
1,419 Elo+
Party 1
Chaac
Chaac
JTC787
Chaac
Level 88
God Stats
0W - 1L
1,387 SR
Queue Stats
7W - 8L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
LSRandomPerson
Baron Samedi
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 3
Da Ji
Da Ji
iicyghosts
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 3
Artio
Artio
vilameadaraia
Artio
Level 47
God Stats
4W - 2L
1,486 SR
Queue Stats
5W - 5L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 1 / 3
7,832
522
3,017
5,347
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
11
1 / 2 / 3
7,107
474
4,195
10,198
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 1 / 3
8,668
578
12,131
13,730
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Nike
10
1 / 3 / 3
6,925
462
4,718
11,026
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 4
7,747
516
9,845
13,229
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,745
516
12,919
10,665
3,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
JTC787
Chaac
12
0 / 4 / 1
7,742
516
7,025
14,895
8,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
LSRandomPerson
Baron Samedi
12
0 / 4 / 1
7,248
483
3,054
8,807
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
12
3 / 1 / 2
7,419
495
6,748
12,117
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 3
7,025
468
4,342
13,288
8,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
8
8
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
3
3.5
L
4
2
2
2.5
L
Chaac
JTC787
Chaac
0
4
1
0.13
W
Chronos
1
2
3
1.25
L
Baron Samedi
LSRandomPerson
Baron Samedi
0
4
1
0.13
W
5
1
3
6.5
W
Nike
1
3
3
0.83
L
Da Ji
3
1
2
4
L
1
2
3
1.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
34,088
53,530
Taken
59,772
29,659
Mitigated
30,092
19,286
Healing
22,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,017
369
73
1,516
5,347
2,569
1,026
2,320
3,027
48,126
3,631
L
12,919
3,839
478
2,538
10,665
3,815
0
1,450
9,164
0
61,629
L
Chaac
JTC787
Chaac
7,025
2,378
0
4,715
14,895
8,703
960
0
14,037
0
50,826
W
Chronos
4,195
1,121
0
3,108
10,198
3,164
0
1,662
8,536
52,787
0
L
Baron Samedi
LSRandomPerson
Baron Samedi
3,054
82
531
1,603
8,807
4,556
513
1,568
7,190
57,941
0
W
12,131
3,044
64
7,248
13,730
10,951
0
243
13,487
0
62,209
W
Nike
4,718
617
0
1,221
11,026
8,555
0
1,769
9,257
0
13,623
L
Da Ji
6,748
1,331
0
4,484
12,117
4,899
0
1,539
10,578
0
46,568
L
4,342
88
3,453
4,442
13,288
8,119
0
2,556
10,632
19,332
0
W
9,845
2,850
0
6,056
13,229
4,420
0
1,732
11,497
0
46,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
37,179
324
Minions Killed
405
0
Camps Cleared
0
1,494,637
Distance Traveled
1,447,375
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,832
522
81
5
0
279,099
3
L
Chiron
7,745
516
98
7
0
277,069
4
L
Chaac
7,742
516
114
8
0
288,306
2
W
Chronos
7,107
474
82
5
0
278,140
3
L
Baron Samedi
7,248
483
102
7
0
252,871
2
W
Shiva
8,668
578
82
5
0
305,210
1
W
Nike
6,925
462
8
1
0
302,833
4
L
Da Ji
7,419
495
75
5
0
313,785
6
L
Artio
7,025
468
16
1
0
315,344
4
W
Loki
7,747
516
71
5
0
329,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role