Player Matchup

He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Attaquero
Sobek
Level 109
God Stats
2W - 2L
1,512 SR
Queue Stats
22W - 28L
1,453 Elo+
Solo
Nemesis
Nemesis
llFenixxll
Nemesis
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 71L
1,544 Elo+
Party 2
Team Averages
Level 121
1,504 SR
1,499 Elo+

VS

Team Averages
Level 133
1,825 SR
1,747 Elo+
Persephone
Persephone
Echidnya
Persephone
Level 160
God Stats
96W - 25L
1,826 SR
Queue Stats
384W - 125L
1,739 Elo+
Party 1
Guan Yu
Guan Yu
ElbuenRaichu
Guan Yu
Level 83
God Stats
4W - 3L
1,754 SR
Queue Stats
122W - 54L
1,715 Elo+
Party 1
Ishtar
Ishtar
coneno23
Ishtar
Level 155
God Stats
2W - 0L
1,894 SR
Queue Stats
26W - 11L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
0 / 5 / 3
8,933
596
10,352
12,584
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Attaquero
Sobek
15
1 / 4 / 4
9,784
652
6,307
23,264
33,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
llFenixxll
Nemesis
17
4 / 0 / 1
10,158
677
14,277
15,274
13,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Echidnya
Persephone
17
4 / 0 / 5
11,480
765
23,923
9,767
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ElbuenRaichu
Guan Yu
16
2 / 2 / 7
11,177
745
9,755
23,948
30,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
coneno23
Ishtar
17
3 / 3 / 6
10,699
713
11,177
11,655
6,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
9
9
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
3
0.3
L
Sobek
Attaquero
Sobek
1
4
4
0.75
W
Persephone
Echidnya
Persephone
4
0
5
6.5
W
Guan Yu
ElbuenRaichu
Guan Yu
2
2
7
2.75
W
Ishtar
coneno23
Ishtar
3
3
6
2
L
Nemesis
llFenixxll
Nemesis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,936
Damage
44,855
51,122
Taken
45,370
52,681
Mitigated
42,246
9,492
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,352
752
0
540
12,584
5,794
0
6,390
6,194
50,154
0
L
Sobek
Attaquero
Sobek
6,307
422
656
4,741
23,264
33,153
0
10,973
12,291
17,537
0
W
Persephone
Echidnya
Persephone
23,923
879
0
1,429
9,767
4,592
1,262
3,494
6,273
64,603
0
W
Guan Yu
ElbuenRaichu
Guan Yu
9,755
1,574
2,499
9,797
23,948
30,956
32
8,791
15,157
0
21,073
W
Ishtar
coneno23
Ishtar
11,177
6,931
0
3,381
11,655
6,698
1,307
4,418
7,237
0
60,623
L
Nemesis
llFenixxll
Nemesis
14,277
5,636
0
3,555
15,274
13,734
0
6,597
8,677
0
45,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
33,356
169
Minions Killed
205
0
Camps Cleared
0
841,680
Distance Traveled
842,650
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,933
596
82
5
0
251,021
2
L
Sobek
9,784
652
9
1
0
280,416
1
W
Persephone
11,480
765
97
6
0
289,149
3
W
Guan Yu
11,177
745
23
2
0
313,199
1
W
Ishtar
10,699
713
85
6
0
240,302
3
L
Nemesis
10,158
677
78
5
0
310,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role