Player Matchup

Ares
Ares
D4DDYD3V1L
Ares
Level 94
God Stats
34W - 10L
1,775 SR
Queue Stats
180W - 132L
1,625 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hunter6341
Ah Muzen Cab
Level 149
God Stats
17W - 5L
1,773 SR
Queue Stats
436W - 288L
1,595 Elo+
Party 1
Cabrakan
Cabrakan
NS HellBoy
Cabrakan
Level 108
God Stats
5W - 0L
1,663 SR
Queue Stats
158W - 78L
1,659 Elo+
Party 1
Team Averages
Level 117
1,737 SR
1,626 Elo+

VS

Team Averages
Level 124
1,528 SR
1,412 Elo+
Merlin
Merlin
FarlightLegion
Merlin
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 19L
1,312 Elo+
Solo
Serqet
Serqet
MoistBlitz444
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,471 Elo+
Party 2
Cerberus
Cerberus
Monksta06
Cerberus
Level 141
God Stats
3W - 2L
1,583 SR
Queue Stats
72W - 77L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
10,067
774
7,725
12,998
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Hunter6341
Ah Muzen Cab
17
6 / 1 / 2
10,687
822
13,497
9,231
4,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
NS HellBoy
Cabrakan
14
0 / 1 / 9
8,663
666
5,570
10,208
11,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,976
614
8,112
9,798
3,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 1
8,379
645
5,854
9,110
9,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Monksta06
Cerberus
14
1 / 2 / 2
8,837
680
7,798
16,379
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
0
6
2
0.17
W
Ah Muzen Cab
Hunter6341
Ah Muzen Cab
6
1
2
7
L
2
1
1
2.5
L
Cerberus
Monksta06
Cerberus
1
2
2
1
W
Cabrakan
NS HellBoy
Cabrakan
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,792
Damage
21,764
32,437
Taken
35,287
29,268
Mitigated
30,875
5,005
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,725
305
0
1,817
12,998
13,431
73
5,830
7,036
17,497
0
L
8,112
347
0
430
9,798
3,989
0
4,209
5,589
32,046
0
W
Ah Muzen Cab
Hunter6341
Ah Muzen Cab
13,497
4,709
0
2,700
9,231
4,136
2,975
5,294
3,482
34
74,641
L
5,854
1,164
0
560
9,110
9,168
12
3,262
5,848
0
19,696
L
Cerberus
Monksta06
Cerberus
7,798
36
0
5,552
16,379
17,718
0
5,956
10,423
29,129
0
W
Cabrakan
NS HellBoy
Cabrakan
5,570
675
0
488
10,208
11,701
36
4,839
5,153
19,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
25,192
180
Minions Killed
137
0
Camps Cleared
0
736,570
Distance Traveled
695,768
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,067
774
19
1
0
256,689
3
L
Merlin
7,976
614
58
4
0
203,577
2
W
Ah Muzen Cab
10,687
822
135
10
0
250,130
0
L
Serqet
8,379
645
44
3
0
255,064
3
L
Cerberus
8,837
680
35
3
0
237,127
4
W
Cabrakan
8,663
666
26
2
0
229,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role