Player Matchup

Maui
Maui
 
Maui
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RaggingPanda505
Medusa
Level 126
God Stats
1W - 4L
1,502 SR
Queue Stats
141W - 127L
1,611 Elo+
Party 1
Bellona
Bellona
SneakyKestrel
Bellona
Level 146
God Stats
6W - 5L
1,609 SR
Queue Stats
91W - 99L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
erbb
Baron Samedi
Level 134
God Stats
12W - 6L
1,614 SR
Queue Stats
132W - 69L
1,597 Elo+
Solo
Kukulkan
Kukulkan
omygodmaybegirl
Kukulkan
Level 160
God Stats
80W - 68L
1,565 SR
Queue Stats
1,035W - 1,083L
1,572 Elo+
Solo
Team Averages
Level 125
1,558 SR
1,568 Elo+

VS

Team Averages
Level 135
1,561 SR
1,516 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Hydrogen Atom 0
Maui
Level 160
God Stats
6W - 5L
1,581 SR
Queue Stats
312W - 318L
1,564 Elo+
Solo
Nu Wa
Nu Wa
Rhulo12a
Nu Wa
Level 128
God Stats
43W - 35L
1,610 SR
Queue Stats
596W - 636L
1,525 Elo+
Solo
Charybdis
Charybdis
blueguppy
Charybdis
Level 88
God Stats
14W - 7L
1,612 SR
Queue Stats
92W - 84L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 3 / 2
6,345
1,058
2,398
12,782
9,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 4 / 1
6,830
1,138
2,916
8,626
3,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
10
0 / 0 / 0
5,559
927
0
496
227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
erbb
Baron Samedi
12
1 / 1 / 2
6,689
1,115
6,667
5,769
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
11
0 / 2 / 2
6,406
1,068
6,997
4,461
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

317

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 0 / 5
7,552
1,259
5,271
2,509
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
 
Awilix
12
4 / 0 / 3
7,476
1,246
7,174
3,854
1,883
Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 7
7,155
1,193
3,345
8,111
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Rhulo12a
Nu Wa
12
2 / 1 / 7
6,928
1,155
6,796
3,198
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
blueguppy
Charybdis
12
0 / 2 / 7
6,673
1,112
6,948
5,061
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
3
Kills
10
10
Deaths
3
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
2
0.33
W
Hera
 
Hera
3
0
5
5.5
W
Awilix
 
Awilix
4
0
3
5.5
W
1
0
7
4.5
L
2
4
1
0.63
W
Nu Wa
Rhulo12a
Nu Wa
2
1
7
5.5
L
Bellona
0
0
0
0
W
Charybdis
blueguppy
Charybdis
0
2
7
1.75
L
Baron Samedi
erbb
Baron Samedi
1
1
2
2
L
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
29,534
32,134
Taken
22,733
17,339
Mitigated
14,649
4,979
Healing
2,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,398
847
241
1,612
12,782
9,676
0
5,254
7,528
6,504
0
W
Hera
 
Hera
5,271
943
0
0
2,509
1,113
0
1,153
1,340
16,949
0
W
Awilix
 
Awilix
7,174
2,183
0
149
3,854
1,883
0
3,081
739
0
15,971
W
3,345
251
0
998
8,111
7,977
0
5,989
2,014
4,527
0
L
2,916
906
0
280
8,626
3,437
0
4,714
3,912
0
13,850
W
Nu Wa
Rhulo12a
Nu Wa
6,796
1,810
0
0
3,198
1,338
0
2,062
1,070
19,912
0
L
Bellona
0
0
0
0
496
227
0
496
0
0
0
W
Charybdis
blueguppy
Charybdis
6,948
4,317
0
1,558
5,061
2,338
0
3,471
1,508
0
20,537
L
Baron Samedi
erbb
Baron Samedi
6,667
419
964
1,882
5,769
2,254
0
3,043
2,726
20,495
0
L
Kukulkan
6,997
227
0
0
4,461
1,745
0
1,905
2,556
28,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
35,784
121
Minions Killed
123
5
Camps Cleared
6
485,373
Distance Traveled
615,797
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,345
1,058
5
1
0
113,126
0
W
Hera
7,552
1,259
40
7
0
117,564
0
W
Awilix
7,476
1,246
19
3
3
158,417
4
W
Maui
7,155
1,193
0
0
0
118,339
0
L
Medusa
6,830
1,138
16
3
3
120,143
2
W
Nu Wa
6,928
1,155
20
3
1
112,589
2
L
Bellona
5,559
927
0
0
0
14,249
0
W
Charybdis
6,673
1,112
44
7
2
108,888
0
L
Baron Samedi
6,689
1,115
45
8
2
122,682
2
L
Kukulkan
6,406
1,068
55
9
0
115,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role