Player Matchup

Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CHESARE 1
Ullr
Level 159
God Stats
1W - 9L
955 SR
Queue Stats
924W - 969L
1,440 Elo+
Solo
Xbalanque
Xbalanque
HardBlack1
Xbalanque
Level 156
God Stats
3W - 3L
1,538 SR
Queue Stats
224W - 214L
1,499 Elo+
Solo
Chronos
Chronos
Vongola-VX
Chronos
Level 147
God Stats
2W - 0L
1,758 SR
Queue Stats
131W - 134L
1,523 Elo+
Solo
Mercury
Mercury
dominomf
Mercury
Level 157
God Stats
3W - 0L
1,724 SR
Queue Stats
192W - 196L
1,572 Elo+
Solo
Team Averages
Level 141
1,495 SR
1,507 Elo+

VS

Team Averages
Level 101
1,383 SR
1,481 Elo+
Atlas
Atlas
AJMcKay11
Atlas
Level 156
God Stats
0W - 1L
1,405 SR
Queue Stats
55W - 67L
1,514 Elo+
Solo
Xbalanque
Xbalanque
TrashPanda7919
Xbalanque
Level 47
God Stats
2W - 5L
1,311 SR
Queue Stats
135W - 162L
1,453 Elo+
Solo
Chernobog
Chernobog
TwoAutumn
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,434 Elo+
Solo
Neith
Neith
aavlon
Neith
Level 121
God Stats
1W - 1L
1,201 SR
Queue Stats
65W - 81L
1,516 Elo+
Solo
Janus
Janus
zealouscone00
Janus
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 73L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
4 / 2 / 13
11,068
791
5,783
20,701
27,197
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
16
2 / 5 / 6
9,730
695
10,651
14,741
8,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
HardBlack1
Xbalanque
19
3 / 3 / 14
11,667
833
21,341
16,779
9,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Vongola-VX
Chronos
20
6 / 4 / 12
12,233
874
13,918
15,683
9,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
dominomf
Mercury
19
7 / 5 / 15
12,362
883
15,862
17,409
9,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AJMcKay11
Atlas
17
2 / 6 / 12
9,954
711
16,105
23,267
29,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
TrashPanda7919
Xbalanque
1
0 / 0 / 0
3,572
255
0
0
0
Chernobog
TwoAutumn
Chernobog
17
5 / 8 / 6
10,627
759
16,512
18,423
10,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Neith
aavlon
Neith
18
5 / 4 / 10
9,942
710
21,454
18,657
11,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 4 / 6
10,841
774
19,293
12,134
7,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
53
22
Kills
19
19
Deaths
22
60
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
2
13
5.25
L
Atlas
AJMcKay11
Atlas
2
6
12
1.33
W
Ullr
2
5
6
1
W
Xbalanque
HardBlack1
Xbalanque
3
3
14
3.33
L
Xbalanque
TrashPanda7919
Xbalanque
0
0
0
0
L
Chernobog
TwoAutumn
Chernobog
5
8
6
1
W
Chronos
Vongola-VX
Chronos
6
4
12
3
L
Neith
aavlon
Neith
5
4
10
2.5
W
Mercury
dominomf
Mercury
7
5
15
2.9
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,555
Damage
73,364
85,313
Taken
72,481
63,960
Mitigated
59,544
33,161
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,783
712
2,556
5,762
20,701
27,197
339
9,064
11,637
11,089
0
L
Atlas
AJMcKay11
Atlas
16,105
5,712
506
2,952
23,267
29,751
0
7,574
15,693
28,263
0
W
Ullr
10,651
4,355
1,597
1,735
14,741
8,206
162
6,149
8,592
0
23,978
W
Xbalanque
HardBlack1
Xbalanque
21,341
7,482
1,347
4,104
16,779
9,676
1,034
7,596
9,183
0
50,545
L
Xbalanque
TrashPanda7919
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
TwoAutumn
Chernobog
16,512
10,701
127
2,358
18,423
10,754
0
5,901
12,522
0
27,672
W
Chronos
Vongola-VX
Chronos
13,918
6,007
2,407
4,290
15,683
9,314
3,487
7,555
8,128
32,536
0
L
Neith
aavlon
Neith
21,454
8,302
1,432
8,270
18,657
11,399
180
4,624
14,033
0
33,592
W
Mercury
dominomf
Mercury
15,862
8,151
4,573
4,790
17,409
9,567
3,245
5,034
12,375
0
23,614
L
19,293
590
1,044
1,999
12,134
7,640
0
1,602
10,532
39,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,060
Gold Earned
44,936
164
Minions Killed
117
0
Camps Cleared
0
1,330,207
Distance Traveled
855,664
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,068
791
5
0
0
291,194
0
L
Atlas
9,954
711
20
1
0
211,588
0
W
Ullr
9,730
695
17
1
0
246,631
3
W
Xbalanque
11,667
833
71
5
0
236,641
2
L
Xbalanque
3,572
255
0
0
0
0
0
L
Chernobog
10,627
759
32
2
0
178,725
2
W
Chronos
12,233
874
54
4
0
251,444
0
L
Neith
9,942
710
19
1
0
229,974
4
W
Mercury
12,362
883
17
1
0
304,297
0
L
Janus
10,841
774
46
3
0
235,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role