Player Matchup

Achilles
Achilles
 
Achilles
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Fetoh
Thoth
Level 160
God Stats
323W - 80L
1,858 SR
Queue Stats
1,042W - 277L
1,886 Elo+
Party 2
Ganesha
Ganesha
Zeustox
Ganesha
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 5L
1,947 Elo+
Party 2
Team Averages
Level 106
1,572 SR
1,667 Elo+

VS

Team Averages
Level 109
1,526 SR
1,601 Elo+
Yemoja
Yemoja
Abendschoen
Yemoja
Level 145
God Stats
0W - 2L
1,490 SR
Queue Stats
46W - 36L
1,636 Elo+
Party 1
Lancelot
Lancelot
Gizmo Loadz
Lancelot
Level 158
God Stats
22W - 11L
1,663 SR
Queue Stats
163W - 67L
1,647 Elo+
Party 1
King Arthur
King Arthur
SATIN187
King Arthur
Level 40
God Stats
23W - 25L
1,458 SR
Queue Stats
77W - 79L
1,478 Elo+
Solo
Rama
Rama
imnotmoss
Rama
Level 153
God Stats
6W - 4L
1,351 SR
Queue Stats
250W - 175L
1,631 Elo+
Party 1
Aphrodite
Aphrodite
tayterthxt
Aphrodite
Level 47
God Stats
275W - 164L
1,669 SR
Queue Stats
354W - 271L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 0 / 1
6,322
1,264
4,369
4,085
4,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
 
Loki
11
0 / 0 / 3
5,736
1,147
4,099
2,188
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
 
Rama
10
0 / 0 / 1
5,435
1,087
2,030
1,805
734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Fetoh
Thoth
11
2 / 0 / 2
6,272
1,254
7,713
1,052
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Zeustox
Ganesha
11
0 / 0 / 3
6,330
1,266
2,924
1,966
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

427

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 1 / 0
5,293
1,059
1,990
6,615
4,252
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Gizmo Loadz
Lancelot
9
0 / 1 / 0
5,219
1,044
2,078
6,725
2,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
SATIN187
King Arthur
9
0 / 1 / 0
4,993
999
807
2,918
1,365
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
10
0 / 0 / 0
5,310
1,062
936
1,902
625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
tayterthxt
Aphrodite
9
0 / 1 / 0
5,255
1,051
1,543
4,558
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
4
Kills
0
0
Deaths
4
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
1
2.5
W
Loki
 
Loki
0
0
3
1.5
W
Rama
 
Rama
0
0
1
0.5
L
Yemoja
0
1
0
0
W
Thoth
Fetoh
Thoth
2
0
2
3
L
Lancelot
Gizmo Loadz
Lancelot
0
1
0
0
L
King Arthur
SATIN187
King Arthur
0
1
0
0
W
Ganesha
Zeustox
Ganesha
0
0
3
1.5
L
Rama
0
0
0
0
L
Aphrodite
tayterthxt
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,135
Damage
7,354
11,096
Taken
22,718
8,869
Mitigated
10,826
2,059
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,369
708
417
638
4,085
4,775
0
1,186
2,899
0
7,030
W
Loki
 
Loki
4,099
1,057
0
100
2,188
1,098
0
474
1,714
0
15,095
W
Rama
 
Rama
2,030
957
0
0
1,805
734
0
382
1,423
0
11,228
L
Yemoja
1,990
531
402
30
6,615
4,252
0
1,437
5,178
8,494
0
W
Thoth
Fetoh
Thoth
7,713
220
0
125
1,052
431
0
362
690
25,362
0
L
Lancelot
Gizmo Loadz
Lancelot
2,078
61
0
181
6,725
2,553
0
3,996
2,729
0
5,366
L
King Arthur
SATIN187
King Arthur
807
137
0
0
2,918
1,365
0
1,101
1,817
0
4,107
W
Ganesha
Zeustox
Ganesha
2,924
67
0
779
1,966
1,831
0
1,129
837
9,288
0
L
Rama
936
835
0
668
1,902
625
0
1,193
709
0
9,996
L
Aphrodite
tayterthxt
Aphrodite
1,543
31
1,438
1,017
4,558
2,031
0
2,910
1,648
9,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
26,070
110
Minions Killed
73
8
Camps Cleared
3
526,494
Distance Traveled
368,319
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,322
1,264
13
3
1
121,233
0
W
Loki
5,736
1,147
23
5
4
114,005
0
W
Rama
5,435
1,087
31
6
3
89,876
0
L
Yemoja
5,293
1,059
16
3
1
87,936
1
W
Thoth
6,272
1,254
43
9
0
97,141
0
L
Lancelot
5,219
1,044
18
4
1
99,155
2
L
King Arthur
4,993
999
6
1
0
34,964
0
W
Ganesha
6,330
1,266
0
0
0
104,239
3
L
Rama
5,310
1,062
14
3
0
49,600
1
L
Aphrodite
5,255
1,051
19
4
1
96,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role