Player Matchup

Fenrir
Fenrir
DefyLogik
Fenrir
Level 147
God Stats
1W - 0L
1,503 SR
Queue Stats
31W - 38L
1,482 Elo+
Party 2
Raijin
Raijin
PrimeAeon
Raijin
Level 128
God Stats
19W - 25L
1,482 SR
Queue Stats
155W - 191L
1,432 Elo+
Party 2
Odin
Odin
oSanctify
Odin
Level 146
God Stats
3W - 1L
1,711 SR
Queue Stats
59W - 44L
1,622 Elo+
Party 2
Team Averages
Level 140
1,565 SR
1,512 Elo+

VS

Team Averages
Level 100
1,539 SR
1,472 Elo+
Achilles
Achilles
Hnunes_67
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,403 Elo+
Party 1
Nemesis
Nemesis
Jhekis
Nemesis
Level 160
God Stats
1W - 1L
1,616 SR
Queue Stats
233W - 125L
1,669 Elo+
Party 1
Anubis
Anubis
denjicorno
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DefyLogik
Fenrir
17
4 / 5 / 12
12,195
813
12,230
17,119
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
PrimeAeon
Raijin
19
10 / 2 / 7
13,307
887
19,927
13,390
6,534
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
17
3 / 1 / 12
11,295
753
8,527
13,694
14,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hnunes_67
Achilles
16
3 / 5 / 3
10,852
723
8,827
16,349
22,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Jhekis
Nemesis
16
3 / 6 / 3
11,202
747
12,628
20,375
10,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
denjicorno
Anubis
16
2 / 6 / 4
10,871
725
10,440
12,361
7,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
17
Kills
8
8
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DefyLogik
Fenrir
4
5
12
2
L
Achilles
Hnunes_67
Achilles
3
5
3
0.9
L
Nemesis
Jhekis
Nemesis
3
6
3
0.75
W
Raijin
PrimeAeon
Raijin
10
2
7
6.75
L
Anubis
denjicorno
Anubis
2
6
4
0.67
W
Odin
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,684
Damage
31,895
44,203
Taken
49,085
36,358
Mitigated
40,446
6,354
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DefyLogik
Fenrir
12,230
2,910
0
1,933
17,119
15,058
256
5,092
11,660
0
24,349
L
Achilles
Hnunes_67
Achilles
8,827
1,693
283
2,208
16,349
22,789
404
7,696
8,653
4,326
13,723
L
Nemesis
Jhekis
Nemesis
12,628
5,748
0
4,589
20,375
10,612
684
7,352
13,023
0
67,131
W
Raijin
PrimeAeon
Raijin
19,927
2,469
786
2,224
13,390
6,534
1,952
3,305
9,860
89,847
0
L
Anubis
denjicorno
Anubis
10,440
215
0
2,859
12,361
7,045
549
4,909
7,452
50,272
0
W
Odin
8,527
1,344
0
1,411
13,694
14,766
378
3,811
9,642
0
29,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,797
Gold Earned
32,925
197
Minions Killed
188
0
Camps Cleared
0
808,227
Distance Traveled
796,553
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,195
813
27
2
0
242,138
0
L
Achilles
10,852
723
17
1
0
282,484
0
L
Nemesis
11,202
747
89
6
0
295,497
2
W
Raijin
13,307
887
136
9
0
261,060
0
L
Anubis
10,871
725
82
5
0
218,572
2
W
Odin
11,295
753
34
2
0
305,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role