Player Matchup

Odin
Odin
Ecution3r
Odin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,914 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JovaScotia
Tsukuyomi
Level 127
God Stats
2W - 2L
1,510 SR
Queue Stats
125W - 124L
1,520 Elo+
Party 1
Nemesis
Nemesis
Raynac224
Nemesis
Level 107
God Stats
5W - 4L
1,522 SR
Queue Stats
110W - 113L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
UserAvailable
Erlang Shen
Level 123
God Stats
3W - 2L
1,460 SR
Queue Stats
89W - 89L
1,503 Elo+
Party 1
Chang'e
Chang'e
Viterbi
Chang'e
Level 149
God Stats
5W - 4L
1,510 SR
Queue Stats
75W - 73L
1,506 Elo+
Party 1
Team Averages
Level 109
1,501 SR
1,596 Elo+

VS

Team Averages
Level 53
1,489 SR
1,545 Elo+
Maui
Maui
Cadetsendit69
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,411 Elo+
Solo
Heimdallr
Heimdallr
PapaChonk
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,628 Elo+
Party 2
Ah Puch
Ah Puch
SuperiorMemes
Ah Puch
Level 24
God Stats
5W - 1L
1,837 SR
Queue Stats
77W - 64L
1,524 Elo+
Solo
Terra
Terra
Zaguann
Terra
Level 27
God Stats
0W - 2L
1,316 SR
Queue Stats
35W - 43L
1,575 Elo+
Party 2
Sol
Sol
lucidghost
Sol
Level 112
God Stats
0W - 4L
1,290 SR
Queue Stats
53W - 58L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 4 / 18
11,517
768
11,638
21,857
24,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
JovaScotia
Tsukuyomi
20
10 / 4 / 16
12,599
840
29,457
20,439
14,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Raynac224
Nemesis
18
3 / 3 / 20
11,695
780
14,131
34,034
29,549
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
UserAvailable
Erlang Shen
20
11 / 4 / 16
12,788
853
20,069
28,326
28,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Viterbi
Chang'e
15
4 / 5 / 12
10,227
682
7,635
21,124
9,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 13
9,822
655
5,598
23,261
32,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
PapaChonk
Heimdallr
20
8 / 4 / 10
12,961
864
27,173
16,137
10,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
17
6 / 5 / 13
11,220
748
29,212
13,344
9,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Zaguann
Terra
13
0 / 9 / 12
8,994
600
6,739
26,320
21,265
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
6 / 5 / 12
11,626
775
34,865
19,278
8,439
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
80
29
Kills
20
20
Deaths
30
82
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
7
13
0.93
W
Odin
1
4
18
2.5
W
Tsukuyomi
JovaScotia
Tsukuyomi
10
4
16
4.5
L
Heimdallr
PapaChonk
Heimdallr
8
4
10
3.25
W
Nemesis
Raynac224
Nemesis
3
3
20
4.33
L
Ah Puch
6
5
13
2.5
W
Erlang Shen
UserAvailable
Erlang Shen
11
4
16
4.75
W
Chang'e
Viterbi
Chang'e
4
5
12
2
L
Terra
Zaguann
Terra
0
9
12
0.67
L
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,930
Damage
103,587
125,780
Taken
98,340
105,789
Mitigated
83,072
63,205
Healing
26,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,598
1,486
336
1,842
23,261
32,974
50
3,812
19,449
9,548
0
W
Odin
11,638
4,326
3,290
3,853
21,857
24,494
975
15,112
6,745
0
28,475
W
Tsukuyomi
JovaScotia
Tsukuyomi
29,457
6,184
1,545
2,769
20,439
14,113
1,467
11,113
9,326
0
54,221
L
Heimdallr
PapaChonk
Heimdallr
27,173
10,157
1,407
3,568
16,137
10,772
2,635
637
15,500
0
54,647
W
Nemesis
Raynac224
Nemesis
14,131
4,723
2,110
13,222
34,034
29,549
1,272
18,342
15,691
460
20,754
L
Ah Puch
29,212
2,441
901
1,821
13,344
9,622
674
1,968
11,376
38,566
0
W
Erlang Shen
UserAvailable
Erlang Shen
20,069
10,283
4,564
6,036
28,326
28,192
1,455
18,770
9,556
5,429
30,105
W
Chang'e
Viterbi
Chang'e
7,635
895
17,627
8,189
21,124
9,441
2,092
13,077
8,047
19,795
0
L
Terra
Zaguann
Terra
6,739
1,459
3,987
4,823
26,320
21,265
127
3,161
23,159
9,914
0
L
34,865
14,295
447
7,135
19,278
8,439
1,427
1,440
17,838
57,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,826
Gold Earned
54,623
172
Minions Killed
155
0
Camps Cleared
0
1,559,752
Distance Traveled
1,225,769
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,822
655
5
0
0
234,677
0
W
Odin
11,517
768
43
3
0
296,762
3
W
Tsukuyomi
12,599
840
62
4
0
323,600
3
L
Heimdallr
12,961
864
63
4
0
268,977
0
W
Nemesis
11,695
780
9
1
0
372,402
2
L
Ah Puch
11,220
748
31
2
0
228,488
2
W
Erlang Shen
12,788
853
25
2
0
303,716
1
W
Chang'e
10,227
682
33
2
0
263,272
2
L
Terra
8,994
600
3
0
0
277,384
0
L
Sol
11,626
775
53
4
0
216,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role