Player Matchup

Scylla
Scylla
Diamond III
Sailum
Scylla
Diamond III
Level 160
God Stats
1W - 1L
1,251 SR
Queue Stats
119W - 87L
1,675 MMR
Party 1
Bacchus
Bacchus
Platinum I
TheHGustav
Bacchus
Platinum I
Level 123
God Stats
1W - 0L
1,865 SR
Queue Stats
77W - 106L
1,870 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
Zachavelli
Hou Yi
Diamond IV
Level 159
God Stats
4W - 2L
1,684 SR
Queue Stats
101W - 110L
2,211 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,600 SR
1,918 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,552 SR
1,905 MMR
King Arthur
King Arthur
Gold V
DastianOG
King Arthur
Gold V
Level 127
God Stats
2W - 1L
1,532 SR
Queue Stats
46W - 46L
1,667 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Gisbany
Baron Samedi
Diamond I
Level 129
God Stats
1W - 6L
1,537 SR
Queue Stats
159W - 107L
1,965 MMR
Party 2
Neith
Neith
Diamond I
Jaquavius
Neith
Diamond I
Level 144
God Stats
20W - 11L
1,587 SR
Queue Stats
213W - 131L
2,082 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sailum
Scylla
19
6 / 2 / 4
13,257
737
18,640
10,982
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
TheHGustav
Bacchus
17
1 / 6 / 9
12,772
710
8,241
27,892
54,041
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Zachavelli
Hou Yi
19
4 / 1 / 6
12,542
697
18,216
15,066
7,607
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ah Muzen CabCabrakanThothNe ZhaAtlas

VS

Bans
Baba YagaAchillesPersephoneAresYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DastianOG
King Arthur
15
2 / 8 / 3
10,937
608
9,383
23,477
22,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Gisbany
Baron Samedi
17
0 / 3 / 8
11,768
654
10,473
14,857
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Jaquavius
Neith
20
7 / 0 / 2
14,119
784
24,748
13,681
6,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
11
Kills
9
9
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DastianOG
King Arthur
2
8
3
0.44
L
Baron Samedi
Gisbany
Baron Samedi
0
3
8
1.33
L
Neith
Jaquavius
Neith
7
0
2
8
W
Scylla
Sailum
Scylla
6
2
4
4
W
Bacchus
TheHGustav
Bacchus
1
6
9
0.92
W
Hou Yi
Zachavelli
Hou Yi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,097
Damage
44,604
53,940
Taken
52,015
67,426
Mitigated
36,616
14,360
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DastianOG
King Arthur
9,383
1,889
0
1,823
23,477
22,782
0
9,501
13,288
500
22,355
L
Baron Samedi
Gisbany
Baron Samedi
10,473
249
1,414
2,985
14,857
7,257
0
8,907
5,620
51,890
0
L
Neith
Jaquavius
Neith
24,748
13,815
0
6,272
13,681
6,577
1,494
7,230
6,211
0
99,861
W
Scylla
Sailum
Scylla
18,640
1,535
0
3,385
10,982
5,778
893
1,803
9,179
72,808
0
W
Bacchus
TheHGustav
Bacchus
8,241
1,136
0
6,723
27,892
54,041
73
6,943
20,949
30,936
0
W
Hou Yi
Zachavelli
Hou Yi
18,216
9,678
0
4,252
15,066
7,607
2,683
2,187
12,879
0
67,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
36,824
215
Minions Killed
232
0
Camps Cleared
0
972,714
Distance Traveled
998,593
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,937
608
31
2
0
307,363
6
L
Baron Samedi
11,768
654
83
5
0
321,456
3
L
Neith
14,119
784
118
7
0
369,774
1
W
Scylla
13,257
737
110
6
0
321,317
2
W
Bacchus
12,772
710
25
1
0
313,886
2
W
Hou Yi
12,542
697
80
4
0
337,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role