Player Matchup

Sobek
Sobek
B A 89
Sobek
Level 65
God Stats
1W - 1L
1,162 SR
Queue Stats
30W - 22L
1,502 Elo+
Party 3
Janus
Janus
Swishaaz
Janus
Level 148
God Stats
1W - 0L
1,695 SR
Queue Stats
49W - 38L
1,516 Elo+
Party 3
Medusa
Medusa
TrumpsTupae
Medusa
Level 76
God Stats
1W - 0L
1,606 SR
Queue Stats
39W - 22L
1,552 Elo+
Party 3
Ganesha
Ganesha
UselessDragon
Ganesha
Level 43
God Stats
2W - 0L
1,531 SR
Queue Stats
19W - 20L
1,477 Elo+
Party 3
Bellona
Bellona
wafflecone369
Bellona
Level 39
God Stats
1W - 0L
1,694 SR
Queue Stats
15W - 9L
1,488 Elo+
Party 3
Team Averages
Level 74
1,538 SR
1,507 Elo+

VS

Team Averages
Level 115
1,385 SR
1,357 Elo+
Yu Huang
Yu Huang
DeadJamin81
Yu Huang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,449 Elo+
Party 2
King Arthur
King Arthur
Desdelon
King Arthur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,495 Elo+
Party 1
Medusa
Medusa
SupvivorMan43
Medusa
Level 86
God Stats
0W - 3L
1,109 SR
Queue Stats
4W - 15L
1,316 Elo+
Party 2
Skadi
Skadi
TopHatOmega
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,127 Elo+
Party 2
Tyr
Tyr
realruninsniper
Tyr
Level 119
God Stats
0W - 2L
1,315 SR
Queue Stats
23W - 25L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
B A 89
Sobek
16
4 / 3 / 17
9,753
813
7,675
17,259
20,637
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Swishaaz
Janus
17
8 / 1 / 12
10,489
874
18,438
7,518
4,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
16
7 / 2 / 13
9,866
822
16,561
11,156
6,508
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
15
0 / 4 / 21
9,474
790
7,479
18,463
32,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
17
6 / 2 / 18
10,626
886
9,450
14,611
14,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DeadJamin81
Yu Huang
15
3 / 5 / 2
8,435
703
11,736
9,179
4,619
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Desdelon
King Arthur
14
1 / 3 / 6
7,716
643
5,318
11,568
11,863
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 8
7,987
666
11,684
11,186
5,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 8 / 4
8,079
673
10,439
12,979
5,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 6
8,239
687
7,978
20,610
20,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
35
25
Kills
9
12
Deaths
25
81
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
B A 89
Sobek
4
3
17
4.17
L
Yu Huang
DeadJamin81
Yu Huang
3
5
2
0.8
L
King Arthur
Desdelon
King Arthur
1
3
6
1.33
L
1
6
8
0.83
W
Janus
Swishaaz
Janus
8
1
12
14
L
2
8
4
0.5
W
Medusa
7
2
13
6.75
W
Ganesha
0
4
21
2.63
L
2
3
6
1.67
W
Bellona
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,603
Damage
47,155
69,007
Taken
65,522
78,112
Mitigated
47,876
25,407
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
B A 89
Sobek
7,675
943
2,308
4,777
17,259
20,637
610
2,298
14,961
13,630
0
L
Yu Huang
DeadJamin81
Yu Huang
11,736
2,000
750
325
9,179
4,619
162
4,721
4,458
24,188
0
L
King Arthur
Desdelon
King Arthur
5,318
508
349
1,411
11,568
11,863
0
5,523
6,045
0
13,927
L
11,684
4,024
193
788
11,186
5,024
98
7,711
3,475
0
24,355
W
Janus
Swishaaz
Janus
18,438
1,684
2,446
2,861
7,518
4,348
222
2,298
5,220
42,856
0
L
10,439
3,217
1,312
510
12,979
5,722
0
6,760
6,219
0
19,482
W
Medusa
16,561
7,819
1,830
2,175
11,156
6,508
4,031
2,244
8,912
0
31,530
W
Ganesha
7,479
809
362
1,733
18,463
32,272
638
2,682
15,781
13,607
0
L
7,978
636
1,818
10,248
20,610
20,648
0
8,877
11,733
0
12,829
W
Bellona
9,450
2,150
3,496
3,419
14,611
14,347
844
2,214
12,397
0
16,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
40,456
138
Minions Killed
113
0
Camps Cleared
0
1,188,312
Distance Traveled
1,043,429
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,753
813
24
2
0
235,741
0
L
Yu Huang
8,435
703
39
3
0
193,231
1
L
King Arthur
7,716
643
17
1
0
246,028
0
L
Medusa
7,987
666
22
2
0
202,226
0
W
Janus
10,489
874
56
5
0
232,978
0
L
Skadi
8,079
673
24
2
0
170,809
0
W
Medusa
9,866
822
42
4
0
261,050
1
W
Ganesha
9,474
790
0
0
0
221,640
0
L
Tyr
8,239
687
11
1
0
231,135
0
W
Bellona
10,626
886
16
1
0
236,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role