Player Matchup

Cernunnos
Cernunnos
BigWangJ11
Cernunnos
Level 147
God Stats
10W - 10L
1,653 SR
Queue Stats
571W - 474L
1,651 Elo+
Party 2
Ares
Ares
I Naibu I
Ares
Level 123
God Stats
3W - 2L
1,456 SR
Queue Stats
178W - 119L
1,640 Elo+
Party 2
Hera
Hera
I Sotogawa I
Hera
Level 48
God Stats
8W - 4L
1,597 SR
Queue Stats
125W - 66L
1,699 Elo+
Party 2
Thor
Thor
Jay13418
Thor
Level 134
God Stats
5W - 4L
1,582 SR
Queue Stats
378W - 344L
1,508 Elo+
Party 2
Artio
Artio
wwof
Artio
Level 147
God Stats
1W - 3L
1,219 SR
Queue Stats
381W - 286L
1,615 Elo+
Party 2
Team Averages
Level 120
1,501 SR
1,623 Elo+

VS

Team Averages
Level 55
1,680 SR
1,539 Elo+
Charybdis
Charybdis
BringBootsBack
Charybdis
Level 52
God Stats
6W - 2L
1,640 SR
Queue Stats
126W - 141L
1,385 Elo+
Solo
Sylvanus
Sylvanus
HughhJas
Sylvanus
Level 48
God Stats
5W - 4L
1,638 SR
Queue Stats
199W - 101L
1,713 Elo+
Party 3
Awilix
Awilix
KimiTresc
Awilix
Level 40
God Stats
0W - 2L
1,462 SR
Queue Stats
7W - 19L
1,318 Elo+
Party 1
Ra
Ra
Nuemios
Ra
Level 18
God Stats
0W - 1L
1,778 SR
Queue Stats
2W - 2L
1,555 Elo+
Party 1
Nike
Nike
nelsonmundella
Nike
Level 119
God Stats
2W - 1L
1,883 SR
Queue Stats
375W - 206L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigWangJ11
Cernunnos
20
12 / 0 / 3
15,145
658
25,980
19,755
10,134
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
17
1 / 2 / 6
10,667
464
10,451
22,111
15,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 5 / 1
11,861
516
2,720
9,254
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
5 / 1 / 8
12,802
557
12,006
22,247
26,760
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artio
wwof
Artio
20
3 / 2 / 3
12,885
560
7,538
23,242
17,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BringBootsBack
Charybdis
7
0 / 3 / 0
6,902
300
837
5,297
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
HughhJas
Sylvanus
12
0 / 9 / 0
8,234
358
3,189
24,899
21,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
KimiTresc
Awilix
15
2 / 5 / 3
9,874
429
7,119
15,473
6,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 2 / 2
12,660
550
14,057
16,320
8,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 3 / 2
11,997
522
21,773
21,129
20,484
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
10
10
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigWangJ11
Cernunnos
12
0
3
13.5
L
Charybdis
BringBootsBack
Charybdis
0
3
0
0
L
Sylvanus
HughhJas
Sylvanus
0
9
0
0
W
Ares
1
2
6
2
W
1
5
1
0.3
W
Thor
5
1
8
9
L
Awilix
KimiTresc
Awilix
2
5
3
0.7
L
6
2
2
3.5
L
2
3
2
1
W
Artio
wwof
Artio
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,695
Damage
46,975
96,609
Taken
83,118
74,349
Mitigated
58,612
36,688
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigWangJ11
Cernunnos
25,980
12,326
0
11,305
19,755
10,134
8,604
4,469
15,246
0
166,207
L
Charybdis
BringBootsBack
Charybdis
837
217
0
656
5,297
1,023
0
86
5,211
0
16,701
L
Sylvanus
HughhJas
Sylvanus
3,189
938
88
2,429
24,899
21,850
0
1,084
23,815
38,193
0
W
Ares
10,451
1,603
0
9,556
22,111
15,409
615
4,391
17,502
80,592
0
W
2,720
1,092
0
629
9,254
4,198
1,249
3,487
5,527
96,249
0
W
Thor
12,006
2,694
203
4,198
22,247
26,760
0
4,567
17,412
478
54,804
L
Awilix
KimiTresc
Awilix
7,119
2,773
0
425
15,473
6,950
0
4,528
10,919
0
77,083
L
14,057
846
272
4,082
16,320
8,305
0
6,373
9,875
126,779
914
L
21,773
3,665
0
1,599
21,129
20,484
18
9,018
12,111
896
114,783
W
Artio
wwof
Artio
7,538
892
1,791
9,006
23,242
17,848
1,185
1,128
22,064
78,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,360
Gold Earned
49,667
759
Minions Killed
605
0
Camps Cleared
0
2,149,488
Distance Traveled
1,641,024
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,145
658
252
11
0
393,956
0
L
Charybdis
6,902
300
33
1
0
112,054
2
L
Sylvanus
8,234
358
54
2
0
261,183
0
W
Ares
10,667
464
94
4
0
491,924
3
W
Hera
11,861
516
192
8
0
389,452
5
W
Thor
12,802
557
53
2
0
447,265
6
L
Awilix
9,874
429
121
5
0
430,666
3
L
Ra
12,660
550
218
9
0
414,770
1
L
Nike
11,997
522
179
8
0
422,351
2
W
Artio
12,885
560
168
7
0
426,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role