Player Matchup

Vamana
Vamana
RAG3xxNIGHTMARE
Vamana
Level 107
God Stats
4W - 1L
1,623 SR
Queue Stats
169W - 227L
1,393 Elo+
Party 1
Bellona
Bellona
TINYHUMAN99
Bellona
Level 79
God Stats
7W - 6L
1,415 SR
Queue Stats
60W - 83L
1,376 Elo+
Party 1
Merlin
Merlin
wokelogan
Merlin
Level 27
God Stats
3W - 0L
1,778 SR
Queue Stats
12W - 3L
1,600 Elo+
Party 1
Team Averages
Level 71
1,606 SR
1,456 Elo+

VS

Team Averages
Level 68
1,479 SR
1,408 Elo+
Anubis
Anubis
Lingotnt
Anubis
Level 88
God Stats
8W - 11L
1,425 SR
Queue Stats
90W - 115L
1,321 Elo+
Solo
Achilles
Achilles
RobstaDaLobsta
Achilles
Level 76
God Stats
22W - 46L
1,268 SR
Queue Stats
40W - 86L
1,234 Elo+
Solo
Loki
Loki
xGoKuSSj2x
Loki
Level 41
God Stats
6W - 5L
1,744 SR
Queue Stats
28W - 70L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
10,398
743
10,004
17,177
13,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
TINYHUMAN99
Bellona
16
4 / 0 / 6
10,505
750
8,280
10,116
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
wokelogan
Merlin
17
5 / 0 / 5
10,969
784
20,603
6,762
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lingotnt
Anubis
14
0 / 5 / 1
8,472
605
7,819
16,945
8,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
12
0 / 2 / 0
7,953
568
4,460
13,418
13,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 0
8,077
577
4,713
14,348
5,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
Lingotnt
Anubis
0
5
1
0.1
W
2
1
9
6.5
L
Achilles
0
2
0
0
W
Bellona
TINYHUMAN99
Bellona
4
0
6
7
W
Merlin
wokelogan
Merlin
5
0
5
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,887
Damage
16,992
34,055
Taken
44,711
22,283
Mitigated
27,979
15,713
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Lingotnt
Anubis
7,819
46
0
4,407
16,945
8,405
0
6,522
9,859
39,021
0
W
10,004
4,375
525
8,883
17,177
13,250
464
3,368
13,809
0
40,393
L
Achilles
4,460
1,582
233
1,555
13,418
13,860
0
6,139
6,895
0
24,835
W
Bellona
TINYHUMAN99
Bellona
8,280
2,407
291
3,828
10,116
6,211
1,220
3,510
6,606
0
50,661
W
Merlin
wokelogan
Merlin
20,603
259
213
1,973
6,762
2,822
202
1,290
5,472
66,624
0
L
4,713
832
0
598
14,348
5,714
0
6,646
7,342
0
14,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
24,502
214
Minions Killed
118
0
Camps Cleared
0
902,668
Distance Traveled
719,319
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,472
605
75
5
0
222,301
0
W
Vamana
10,398
743
66
5
0
312,662
0
L
Achilles
7,953
568
28
2
0
219,784
1
W
Bellona
10,505
750
69
5
0
320,169
3
W
Merlin
10,969
784
79
6
0
269,837
2
L
Loki
8,077
577
15
1
0
277,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role