Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Blakasura
Cupid
Level 48
God Stats
2W - 5L
1,501 SR
Queue Stats
82W - 56L
1,609 Elo+
Party 2
Bellona
Bellona
Supra Jenova
Bellona
Level 66
God Stats
1W - 1L
1,904 SR
Queue Stats
123W - 89L
1,608 Elo+
Party 2
Hera
Hera
Theo202may
Hera
Level 160
God Stats
0W - 1L
1,725 SR
Queue Stats
35W - 31L
1,526 Elo+
Party 2
Team Averages
Level 88
1,626 SR
1,548 Elo+

VS

Team Averages
Level 90
1,576 SR
1,493 Elo+
Hades
Hades
DaRkLight5555
Hades
Level 44
God Stats
33W - 17L
1,667 SR
Queue Stats
131W - 118L
1,479 Elo+
Party 1
Bacchus
Bacchus
FunnyVaIentine
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
HawkInvoker
Apollo
Level 108
God Stats
14W - 14L
1,375 SR
Queue Stats
190W - 169L
1,483 Elo+
Party 1
Hun Batz
Hun Batz
Oniing
Hun Batz
Level 108
God Stats
2W - 0L
1,739 SR
Queue Stats
34W - 26L
1,524 Elo+
Party 1
Ymir
Ymir
ShnazySquirrel1
Ymir
Level 85
God Stats
7W - 4L
1,601 SR
Queue Stats
132W - 118L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 2
5,440
544
5,749
5,266
2,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
 
Atlas
6
0 / 3 / 0
3,829
383
1,393
6,676
4,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Blakasura
Cupid
7
1 / 3 / 0
4,386
439
1,831
6,369
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Supra Jenova
Bellona
10
4 / 0 / 2
6,061
606
5,458
5,738
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,358
536
1,801
2,141
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,823
582
651
5,605
2,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 4
6,080
608
5,035
6,074
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
10
5 / 2 / 2
6,060
606
7,136
6,640
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Oniing
Hun Batz
9
0 / 2 / 0
5,339
534
253
6,196
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 0
5,722
572
4,881
8,290
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
8
8
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
L
Atlas
 
Atlas
0
3
0
0
L
Cupid
Blakasura
Cupid
1
3
0
0.33
W
0
1
0
0
W
2
0
4
4
W
Apollo
5
2
2
3
W
Hun Batz
Oniing
Hun Batz
0
2
0
0
W
1
1
0
1
L
Bellona
Supra Jenova
Bellona
4
0
2
5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,232
Damage
17,956
26,190
Taken
32,805
13,428
Mitigated
16,414
6,800
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,749
1,107
0
1,736
5,266
2,170
202
3,824
1,442
40,125
0
L
Atlas
 
Atlas
1,393
741
0
0
6,676
4,864
0
2,435
4,241
9,758
0
L
Cupid
Blakasura
Cupid
1,831
1,357
0
2,242
6,369
1,845
0
1,432
4,937
0
20,124
W
651
76
56
3,201
5,605
2,209
1,140
1,490
4,115
43,963
0
W
5,035
1,446
0
2,373
6,074
4,518
292
1,068
5,006
17,729
0
W
Apollo
7,136
3,769
0
827
6,640
2,874
1,335
1,144
5,496
0
42,068
W
Hun Batz
Oniing
Hun Batz
253
0
0
1,800
6,196
2,775
0
972
5,224
0
28,323
W
4,881
1,766
0
2,695
8,290
4,038
0
4,269
4,021
32,428
2,127
L
Bellona
Supra Jenova
Bellona
5,458
1,803
0
2,561
5,738
3,791
0
1,970
3,768
0
35,176
L
1,801
687
0
261
2,141
758
0
329
1,812
37,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,074
Gold Earned
29,024
245
Minions Killed
302
0
Camps Cleared
0
834,885
Distance Traveled
948,051
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,440
544
71
7
0
166,706
3
L
Atlas
3,829
383
10
1
0
138,464
2
L
Cupid
4,386
439
38
4
0
118,476
2
W
Hades
5,823
582
91
9
0
184,704
3
W
Bacchus
6,080
608
16
2
0
199,325
1
W
Apollo
6,060
606
74
7
0
179,428
0
W
Hun Batz
5,339
534
65
7
0
213,595
1
W
Ymir
5,722
572
56
6
0
170,999
2
L
Bellona
6,061
606
62
6
0
219,639
4
L
Hera
5,358
536
64
6
0
191,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role