Player Matchup

Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
DeserterBan
Ravana
Level 49
God Stats
13W - 10L
1,402 SR
Queue Stats
168W - 197L
1,509 Elo+
Solo
Maui
Maui
LiliumRegale
Maui
Level 80
God Stats
9W - 2L
1,710 SR
Queue Stats
211W - 103L
1,653 Elo+
Party 1
Mulan
Mulan
Newbifrost
Mulan
Level 58
God Stats
5W - 9L
1,352 SR
Queue Stats
37W - 44L
1,505 Elo+
Party 3
Heimdallr
Heimdallr
freddyfastbear
Heimdallr
Level 49
God Stats
4W - 5L
1,227 SR
Queue Stats
233W - 136L
1,580 Elo+
Party 1
Team Averages
Level 68
1,438 SR
1,550 Elo+

VS

Team Averages
Level 35
1,457 SR
1,479 Elo+
Osiris
Osiris
Combustion
Osiris
Level 33
God Stats
3W - 4L
1,391 SR
Queue Stats
100W - 25L
1,816 Elo+
Solo
Maui
Maui
IOwnYouBaby
Maui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,366 Elo+
Solo
Guan Yu
Guan Yu
Saber9824
Guan Yu
Level 22
God Stats
2W - 2L
1,464 SR
Queue Stats
59W - 111L
1,375 Elo+
Party 2
Kali
Kali
SamJay4788
Kali
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
zombiecannon3
Heimdallr
Level 37
God Stats
1W - 3L
1,429 SR
Queue Stats
18W - 38L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 1 / 5
6,505
591
6,426
7,171
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
13
6 / 1 / 4
7,498
682
5,345
6,342
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 9
7,468
679
7,501
9,372
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
11
3 / 5 / 1
6,627
602
7,798
14,591
7,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
freddyfastbear
Heimdallr
11
5 / 1 / 2
6,929
630
7,135
7,706
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Combustion
Osiris
12
3 / 4 / 3
6,916
629
12,850
15,319
9,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
5,728
521
3,765
9,354
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Saber9824
Guan Yu
9
1 / 3 / 1
5,486
499
4,138
9,173
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 3 / 1
6,238
567
2,736
10,861
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
zombiecannon3
Heimdallr
7
0 / 7 / 1
4,644
422
3,893
9,193
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
8
8
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
5
4.5
L
Osiris
Combustion
Osiris
3
4
3
1.13
W
Ravana
6
1
4
8
L
1
4
1
0.38
W
4
0
9
8.5
W
Mulan
3
5
1
0.7
L
Guan Yu
Saber9824
Guan Yu
1
3
1
0.5
L
3
3
1
1.17
W
Heimdallr
freddyfastbear
Heimdallr
5
1
2
6
L
Heimdallr
zombiecannon3
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,205
Damage
27,382
45,182
Taken
53,900
24,995
Mitigated
29,878
21,433
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,426
2,540
223
2,655
7,171
3,657
1,176
1,502
5,396
34,567
4,559
L
Osiris
Combustion
Osiris
12,850
7,311
0
7,780
15,319
9,601
0
1,620
13,699
0
56,807
W
Ravana
5,345
1,838
0
4,031
6,342
2,587
0
174
6,083
0
41,938
L
3,765
1,368
0
1,010
9,354
5,714
0
3,966
5,388
29,181
0
W
7,501
1,937
0
4,445
9,372
7,658
0
1,365
7,619
23,937
2,149
W
Mulan
7,798
1,465
0
5,912
14,591
7,881
1,026
0
14,591
0
41,581
L
Guan Yu
Saber9824
Guan Yu
4,138
1,165
661
1,410
9,173
6,338
0
2,838
6,335
0
19,973
L
2,736
1,309
0
2,193
10,861
4,348
0
555
10,306
0
38,733
W
Heimdallr
freddyfastbear
Heimdallr
7,135
2,449
0
4,167
7,706
3,212
368
280
7,180
0
43,837
L
Heimdallr
zombiecannon3
Heimdallr
3,893
1,822
0
562
9,193
3,877
0
3,858
5,335
0
21,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
29,012
310
Minions Killed
274
0
Camps Cleared
0
1,160,873
Distance Traveled
1,062,198
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,505
591
66
6
0
220,816
1
L
Osiris
6,916
629
86
8
0
205,905
3
W
Ravana
7,498
682
74
7
0
282,621
4
L
Maui
5,728
521
57
5
0
197,830
0
W
Maui
7,468
679
32
3
0
242,499
2
W
Mulan
6,627
602
68
6
0
199,800
3
L
Guan Yu
5,486
499
28
3
0
230,548
0
L
Kali
6,238
567
59
5
0
197,238
0
W
Heimdallr
6,929
630
70
6
0
215,137
1
L
Heimdallr
4,644
422
44
4
0
230,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role