Player Matchup

Chiron
Chiron
CatFishWilly
Chiron
Level 102
God Stats
13W - 5L
1,698 SR
Queue Stats
263W - 257L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
GodGlizzyGuzzler
Danzaburou
Level 105
God Stats
11W - 12L
1,450 SR
Queue Stats
114W - 112L
1,534 Elo+
Solo
Kukulkan
Kukulkan
L3tsg3tsumza
Kukulkan
Level 104
God Stats
15W - 19L
1,503 SR
Queue Stats
267W - 284L
1,457 Elo+
Party 1
Bellona
Bellona
YupBKRandom
Bellona
Level 114
God Stats
8W - 3L
1,643 SR
Queue Stats
115W - 122L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
xX_Lord_Tuss_xX
Gilgamesh
Level 126
God Stats
9W - 8L
1,488 SR
Queue Stats
131W - 163L
1,460 Elo+
Solo
Team Averages
Level 110
1,556 SR
1,475 Elo+

VS

Team Averages
Level 98
1,399 SR
1,394 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AceFireBlade2
Freya
Level 68
God Stats
1W - 3L
1,486 SR
Queue Stats
8W - 20L
1,388 Elo+
Party 2
Scylla
Scylla
FerrumVulpes
Scylla
Level 69
God Stats
0W - 6L
1,127 SR
Queue Stats
1W - 6L
1,108 Elo+
Party 2
King Arthur
King Arthur
LupusEtUrsus
King Arthur
Level 88
God Stats
0W - 2L
1,358 SR
Queue Stats
8W - 10L
1,470 Elo+
Party 2
Cupid
Cupid
kjnvakjbsfad
Cupid
Level 106
God Stats
1W - 2L
1,524 SR
Queue Stats
25W - 23L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
1 / 1 / 4
9,202
708
7,526
4,041
1,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
GodGlizzyGuzzler
Danzaburou
16
4 / 0 / 4
9,893
761
7,992
7,714
6,957
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
L3tsg3tsumza
Kukulkan
17
3 / 1 / 6
9,773
752
17,314
5,796
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
YupBKRandom
Bellona
16
2 / 0 / 7
9,201
708
8,671
11,873
13,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
xX_Lord_Tuss_xX
Gilgamesh
16
0 / 0 / 5
8,742
672
7,127
8,780
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 0 / 1
7,974
613
5,695
12,036
16,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 5 / 1
8,431
649
5,610
12,192
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
14
1 / 1 / 0
8,174
629
5,233
9,927
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LupusEtUrsus
King Arthur
14
0 / 4 / 1
7,825
602
4,139
14,547
14,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 0 / 0
9,512
732
4,708
7,276
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
10
Kills
2
2
Deaths
10
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
1
0.5
L
0
5
1
0.1
W
Chiron
1
1
4
3
L
Scylla
1
1
0
1
W
Danzaburou
GodGlizzyGuzzler
Danzaburou
4
0
4
6
W
Kukulkan
L3tsg3tsumza
Kukulkan
3
1
6
6
L
King Arthur
LupusEtUrsus
King Arthur
0
4
1
0.13
W
Bellona
YupBKRandom
Bellona
2
0
7
5.5
L
1
0
0
1
W
Gilgamesh
xX_Lord_Tuss_xX
Gilgamesh
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,630
Damage
25,385
38,204
Taken
55,978
29,763
Mitigated
44,123
11,069
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,695
1,473
0
4,516
12,036
16,300
0
1,577
10,459
0
16,672
L
5,610
1,097
0
3,291
12,192
5,885
658
4,387
7,805
29,891
0
W
Chiron
7,526
2,023
809
1,211
4,041
1,869
2,880
248
3,735
0
34,527
L
Scylla
5,233
117
0
1,994
9,927
4,221
204
4,402
5,525
25,964
0
W
Danzaburou
GodGlizzyGuzzler
Danzaburou
7,992
2,149
0
2,047
7,714
6,957
1,164
2,227
5,353
0
24,565
W
Kukulkan
L3tsg3tsumza
Kukulkan
17,314
1,586
0
788
5,796
3,033
387
2,734
2,908
51,625
0
L
King Arthur
LupusEtUrsus
King Arthur
4,139
273
0
1,487
14,547
14,210
0
4,735
9,812
0
16,918
W
Bellona
YupBKRandom
Bellona
8,671
2,561
0
2,081
11,873
13,520
730
2,070
9,671
0
26,274
L
4,708
1,542
1,044
4,666
7,276
3,507
667
2,213
5,063
0
41,662
W
Gilgamesh
xX_Lord_Tuss_xX
Gilgamesh
7,127
1,724
0
4,133
8,780
4,384
0
2,944
5,694
0
29,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,811
Gold Earned
41,916
269
Minions Killed
266
0
Camps Cleared
0
1,331,560
Distance Traveled
1,278,593
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,974
613
27
2
0
288,463
0
L
Freya
8,431
649
61
5
0
230,342
2
W
Chiron
9,202
708
62
5
0
259,509
0
L
Scylla
8,174
629
43
3
0
265,952
4
W
Danzaburou
9,893
761
35
3
0
254,553
0
W
Kukulkan
9,773
752
82
6
0
264,077
3
L
King Arthur
7,825
602
34
3
0
252,158
0
W
Bellona
9,201
708
46
4
0
259,110
0
L
Cupid
9,512
732
101
8
0
241,678
2
W
Gilgamesh
8,742
672
44
3
0
294,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role