Player Matchup

Morgan Le Fay
Morgan Le Fay
Hairyp1ckle
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,571 Elo+
Party 1
Bakasura
Bakasura
JusInvis
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,571 Elo+
Party 1
Chaac
Chaac
UshiLeSushi
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,571 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,571 Elo+

VS

Team Averages
Level 37
1,506 SR
1,297 Elo+
Discordia
Discordia
AshleyWhite
Discordia
Level 25
God Stats
2W - 4L
1,547 SR
Queue Stats
2W - 8L
1,337 Elo+
Party 2
Neith
Neith
Silverhawk2021
Neith
Level 19
God Stats
4W - 6L
1,488 SR
Queue Stats
4W - 15L
1,277 Elo+
Party 2
Xing Tian
Xing Tian
YourGovernment
Xing Tian
Level 68
God Stats
4W - 7L
1,484 SR
Queue Stats
4W - 15L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hairyp1ckle
Morgan Le Fay
17
3 / 1 / 3
10,417
694
9,746
8,952
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
JusInvis
Bakasura
16
4 / 1 / 3
10,490
699
9,475
13,854
8,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 7
10,090
673
10,328
18,169
15,214
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AshleyWhite
Discordia
13
0 / 3 / 1
8,487
566
9,664
8,569
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 2
8,989
599
9,133
8,388
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
YourGovernment
Xing Tian
13
2 / 3 / 0
9,790
653
7,746
16,389
20,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
AshleyWhite
Discordia
0
3
1
0.17
W
Morgan Le Fay
Hairyp1ckle
Morgan Le Fay
3
1
3
4.5
W
Bakasura
JusInvis
Bakasura
4
1
3
5.5
L
0
2
2
0.5
W
1
0
7
4.5
L
Xing Tian
YourGovernment
Xing Tian
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,549
Damage
26,543
40,975
Taken
33,346
28,509
Mitigated
28,140
15,382
Healing
3,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AshleyWhite
Discordia
9,664
485
0
0
8,569
3,603
0
1,541
6,794
36,096
0
W
Morgan Le Fay
Hairyp1ckle
Morgan Le Fay
9,746
686
0
3,069
8,952
4,512
1,536
4,047
4,905
43,587
0
W
Bakasura
JusInvis
Bakasura
9,475
5,287
0
5,692
13,854
8,783
473
5,558
8,296
0
41,065
L
9,133
2,981
0
1,672
8,388
4,088
0
2,324
5,504
0
30,478
W
10,328
947
967
5,654
18,169
15,214
1,137
8,438
9,731
0
48,013
L
Xing Tian
YourGovernment
Xing Tian
7,746
410
0
1,612
16,389
20,449
0
5,917
9,457
23,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
27,266
203
Minions Killed
121
0
Camps Cleared
0
905,595
Distance Traveled
758,208
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,487
566
45
3
0
232,997
3
W
Morgan Le Fay
10,417
694
60
4
0
261,195
0
W
Bakasura
10,490
699
84
6
0
335,025
0
L
Neith
8,989
599
61
4
0
268,089
2
W
Chaac
10,090
673
59
4
0
309,375
1
L
Xing Tian
9,790
653
15
1
0
257,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role