Player Matchup

Nemesis
Nemesis
AsN Vinnie
Nemesis
Level 64
God Stats
4W - 11L
1,300 SR
Queue Stats
300W - 337L
1,521 Elo+
Solo
Jormungandr
Jormungandr
Ed Gein8700
Jormungandr
Level 76
God Stats
2W - 3L
1,413 SR
Queue Stats
187W - 200L
1,372 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrTickLz
Cu Chulainn
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,553 Elo+
Solo
Baba Yaga
Baba Yaga
SkinnyBones456
Baba Yaga
Level 114
God Stats
2W - 3L
1,564 SR
Queue Stats
341W - 375L
1,392 Elo+
Party 1
Hel
Hel
THEgregster321
Hel
Level 127
God Stats
1W - 1L
1,720 SR
Queue Stats
30W - 53L
1,378 Elo+
Solo
Team Averages
Level 86
1,499 SR
1,443 Elo+

VS

Team Averages
Level 115
1,442 SR
1,414 Elo+
Maui
Maui
Fatboy6915
Maui
Level 103
God Stats
1W - 0L
1,749 SR
Queue Stats
294W - 326L
1,445 Elo+
Solo
Aphrodite
Aphrodite
KingDarius91704
Aphrodite
Level 143
God Stats
1W - 0L
1,499 SR
Queue Stats
25W - 31L
1,414 Elo+
Solo
Janus
Janus
Nealio18
Janus
Level 146
God Stats
3W - 6L
1,269 SR
Queue Stats
223W - 244L
1,408 Elo+
Solo
Persephone
Persephone
XxThiagoxX8461
Persephone
Level 140
God Stats
1W - 1L
1,184 SR
Queue Stats
102W - 113L
1,465 Elo+
Solo
Bellona
Bellona
untouchablman10
Bellona
Level 43
God Stats
1W - 0L
1,508 SR
Queue Stats
5W - 9L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsN Vinnie
Nemesis
20
5 / 5 / 15
13,599
680
16,055
36,456
20,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Ed Gein8700
Jormungandr
19
3 / 6 / 13
12,976
649
17,739
26,884
25,454
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MrTickLz
Cu Chulainn
20
5 / 6 / 11
12,881
644
31,942
36,334
49,025
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
SkinnyBones456
Baba Yaga
20
4 / 4 / 16
13,213
661
39,434
28,137
18,072
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 4 / 12
12,342
617
17,193
29,211
18,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 21
12,757
638
12,045
36,212
59,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
KingDarius91704
Aphrodite
20
5 / 3 / 19
13,229
661
22,564
35,264
46,364
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Nealio18
Janus
20
5 / 4 / 17
13,117
656
36,816
17,533
10,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
XxThiagoxX8461
Persephone
20
11 / 6 / 8
14,667
733
33,694
20,018
12,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 4 / 15
13,290
665
25,819
32,606
44,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
105
22
Kills
25
25
Deaths
22
67
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AsN Vinnie
Nemesis
5
5
15
2.5
L
Jormungandr
Ed Gein8700
Jormungandr
3
6
13
1.58
W
1
5
21
2.3
W
Aphrodite
KingDarius91704
Aphrodite
5
3
19
4.83
L
Cu Chulainn
MrTickLz
Cu Chulainn
5
6
11
1.75
W
Janus
Nealio18
Janus
5
4
17
3.38
L
Baba Yaga
SkinnyBones456
Baba Yaga
4
4
16
3
L
5
4
12
2.75
W
Persephone
XxThiagoxX8461
Persephone
11
6
8
2.5
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,363
Damage
130,938
157,022
Taken
141,633
131,113
Mitigated
173,808
92,380
Healing
77,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AsN Vinnie
Nemesis
16,055
4,492
6,223
12,631
36,456
20,165
604
23,043
13,413
0
21,947
L
Jormungandr
Ed Gein8700
Jormungandr
17,739
3,172
2,390
2,955
26,884
25,454
916
15,672
11,212
45,400
0
W
12,045
2,859
5,299
10,889
36,212
59,312
786
21,586
13,709
22,320
0
W
Aphrodite
KingDarius91704
Aphrodite
22,564
1,704
17,176
21,555
35,264
46,364
742
18,269
16,537
42,416
0
L
Cu Chulainn
MrTickLz
Cu Chulainn
31,942
3,949
3,336
6,372
36,334
49,025
170
21,107
15,227
4,779
41,105
W
Janus
Nealio18
Janus
36,816
2,016
3,582
2,857
17,533
10,869
2,774
7,100
10,192
69,352
0
L
Baba Yaga
SkinnyBones456
Baba Yaga
39,434
3,351
5,072
9,516
28,137
18,072
1,565
22,399
5,738
65,831
0
L
17,193
271
26,907
16,978
29,211
18,397
979
22,898
6,313
29,670
0
W
Persephone
XxThiagoxX8461
Persephone
33,694
1,111
2,931
3,206
20,018
12,293
2,523
12,574
7,175
59,836
0
W
25,819
7,446
5,226
4,329
32,606
44,970
1,618
17,644
14,508
0
43,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,011
Gold Earned
67,060
191
Minions Killed
215
0
Camps Cleared
0
1,780,518
Distance Traveled
1,817,253
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,599
680
9
0
0
391,910
0
L
Jormungandr
12,976
649
45
2
0
294,242
0
W
Maui
12,757
638
14
1
0
355,206
0
W
Aphrodite
13,229
661
43
2
0
399,730
1
L
Cu Chulainn
12,881
644
39
2
0
369,240
0
W
Janus
13,117
656
75
4
0
328,696
0
L
Baba Yaga
13,213
661
78
4
0
350,931
0
L
Hel
12,342
617
20
1
0
374,195
0
W
Persephone
14,667
733
49
2
0
345,205
0
W
Bellona
13,290
665
34
2
0
388,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role