Player Matchup

Discordia
Discordia
Buucandy
Discordia
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,328 Elo+
Party 1
Achilles
Achilles
CyonicsTTV
Achilles
Level 144
God Stats
1W - 0L
1,669 SR
Queue Stats
14W - 1L
2,035 Elo+
Party 1
Khepri
Khepri
PowerRecker
Khepri
Level 149
God Stats
3W - 0L
1,693 SR
Queue Stats
18W - 5L
1,703 Elo+
Party 1
Poseidon
Poseidon
TheBannedOrder
Poseidon
Level 24
God Stats
1W - 0L
1,825 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
VosslerAshelia
Bacchus
Level 28
God Stats
2W - 0L
1,803 SR
Queue Stats
7W - 2L
1,714 Elo+
Party 1
Team Averages
Level 81
1,698 SR
1,656 Elo+

VS

Team Averages
Level 98
1,467 SR
1,465 Elo+
Raijin
Raijin
BigButtBuffet
Raijin
Level 89
God Stats
1W - 5L
1,296 SR
Queue Stats
102W - 122L
1,433 Elo+
Party 2
Susano
Susano
ButtBanquet
Susano
Level 123
God Stats
6W - 9L
1,429 SR
Queue Stats
457W - 511L
1,489 Elo+
Party 2
Merlin
Merlin
MiaBonBons
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
PsychoHawk1999
Kuzenbo
Level 125
God Stats
8W - 10L
1,419 SR
Queue Stats
397W - 411L
1,485 Elo+
Solo
Cernunnos
Cernunnos
reroll0
Cernunnos
Level 123
God Stats
3W - 2L
1,692 SR
Queue Stats
160W - 157L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Buucandy
Discordia
17
8 / 5 / 21
11,155
797
8,994
12,221
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
CyonicsTTV
Achilles
20
19 / 3 / 24
12,723
909
24,701
23,364
38,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Khepri
17
3 / 3 / 32
11,261
804
7,455
33,944
34,204
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
20
14 / 4 / 25
13,052
932
33,303
20,152
10,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 3 / 32
12,007
858
13,830
17,490
24,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 5
10,054
718
15,700
18,148
12,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
16
4 / 13 / 6
10,552
754
15,879
19,609
12,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
MiaBonBons
Merlin
15
1 / 11 / 8
9,190
656
12,235
17,590
9,319
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 6 / 7
10,261
733
10,308
19,798
31,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
reroll0
Cernunnos
16
5 / 11 / 7
10,533
752
19,732
20,171
11,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
50
51
Kills
17
18
Deaths
51
134
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
10
5
0.65
L
Susano
4
13
6
0.54
W
Discordia
Buucandy
Discordia
8
5
21
3.7
W
Achilles
CyonicsTTV
Achilles
19
3
24
10.33
L
Merlin
MiaBonBons
Merlin
1
11
8
0.45
W
Khepri
3
3
32
6.33
L
3
6
7
1.08
W
Poseidon
14
4
25
6.63
W
7
3
32
7.67
L
Cernunnos
reroll0
Cernunnos
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,283
Damage
73,854
107,171
Taken
95,316
113,575
Mitigated
77,093
42,273
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,700
2,422
344
2,203
18,148
12,162
0
13,328
4,669
23,978
0
L
Susano
15,879
3,675
280
326
19,609
12,868
0
12,651
6,628
0
23,052
W
Discordia
Buucandy
Discordia
8,994
1,369
814
1,537
12,221
6,077
1,670
3,690
8,531
25,037
0
W
Achilles
CyonicsTTV
Achilles
24,701
4,699
2,310
6,147
23,364
38,232
1,192
7,395
15,969
0
33,221
L
Merlin
MiaBonBons
Merlin
12,235
1,857
391
1,294
17,590
9,319
0
11,684
5,495
23,984
0
W
Khepri
7,455
802
2,142
11,521
33,944
34,204
864
12,378
19,581
15,041
0
L
10,308
3,179
793
2,679
19,798
31,274
0
13,150
6,279
20,705
0
W
Poseidon
33,303
11,469
3,877
7,671
20,152
10,495
4,097
9,293
9,846
60,201
0
W
13,830
1,955
3,352
2,902
17,490
24,567
971
5,487
12,003
24,064
0
L
Cernunnos
reroll0
Cernunnos
19,732
7,036
493
1,546
20,171
11,470
0
12,678
7,105
0
30,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,198
Gold Earned
50,590
125
Minions Killed
97
0
Camps Cleared
0
1,228,500
Distance Traveled
948,964
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,054
718
21
2
0
188,959
0
L
Susano
10,552
754
15
1
0
177,109
2
W
Discordia
11,155
797
29
2
0
190,324
0
W
Achilles
12,723
909
9
1
0
284,958
0
L
Merlin
9,190
656
23
2
0
181,204
0
W
Khepri
11,261
804
7
1
0
257,416
0
L
Kuzenbo
10,261
733
13
1
0
222,767
1
W
Poseidon
13,052
932
63
5
0
225,564
1
W
Bacchus
12,007
858
17
1
0
270,238
2
L
Cernunnos
10,533
752
25
2
0
178,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role