Player Matchup

Danzaburou
Danzaburou
Danny93
Danzaburou
Level 135
God Stats
4W - 1L
1,742 SR
Queue Stats
99W - 92L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
DegenerateRem
Sun Wukong
Level 84
God Stats
2W - 0L
1,814 SR
Queue Stats
5W - 7L
1,402 Elo+
Solo
Scylla
Scylla
JetCylinder
Scylla
Level 89
God Stats
4W - 8L
1,295 SR
Queue Stats
394W - 525L
1,419 Elo+
Solo
Team Averages
Level 103
1,617 SR
1,473 Elo+

VS

Team Averages
Level 110
1,604 SR
1,513 Elo+
Neith
Neith
BlackQueen24
Neith
Level 44
God Stats
21W - 40L
1,392 SR
Queue Stats
23W - 42L
1,322 Elo+
Solo
Zhong Kui
Zhong Kui
Mëlö
Zhong Kui
Level 147
God Stats
3W - 2L
1,797 SR
Queue Stats
384W - 329L
1,639 Elo+
Solo
Sol
Sol
TrippyTraps
Sol
Level 140
God Stats
27W - 17L
1,623 SR
Queue Stats
66W - 65L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danny93
Danzaburou
17
4 / 2 / 4
11,072
791
13,888
10,983
5,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
DegenerateRem
Sun Wukong
15
1 / 4 / 5
9,916
708
9,458
15,202
13,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
18
5 / 2 / 3
11,189
799
11,721
9,254
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
8,444
603
4,992
9,273
4,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Mëlö
Zhong Kui
16
4 / 3 / 4
11,070
791
14,075
19,586
24,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 3 / 3
10,580
756
10,961
14,224
7,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
10
Kills
8
8
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Danzaburou
Danny93
Danzaburou
4
2
4
3
W
Sun Wukong
DegenerateRem
Sun Wukong
1
4
5
0.88
W
Scylla
5
2
3
3.25
L
Zhong Kui
Mëlö
Zhong Kui
4
3
4
2
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,067
Damage
30,028
35,439
Taken
43,083
23,369
Mitigated
36,302
9,636
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,992
1,260
0
735
9,273
4,363
1,233
2,402
6,871
0
16,362
W
Danzaburou
Danny93
Danzaburou
13,888
7,616
0
3,850
10,983
5,422
1,761
6,503
4,480
0
68,350
W
Sun Wukong
DegenerateRem
Sun Wukong
9,458
2,488
0
3,310
15,202
13,977
414
10,716
4,486
0
25,144
W
Scylla
11,721
1,705
298
2,178
9,254
3,970
489
6,685
2,569
43,268
0
L
Zhong Kui
Mëlö
Zhong Kui
14,075
746
477
7,000
19,586
24,427
0
5,506
14,080
44,514
0
L
10,961
3,852
0
7,065
14,224
7,512
30
3,852
10,372
44,604
4,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
30,094
212
Minions Killed
169
0
Camps Cleared
0
778,732
Distance Traveled
663,399
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,444
603
24
2
0
171,362
0
W
Danzaburou
11,072
791
96
7
0
267,987
3
W
Sun Wukong
9,916
708
28
2
0
249,753
2
W
Scylla
11,189
799
88
6
0
260,992
4
L
Zhong Kui
11,070
791
55
4
0
236,248
2
L
Sol
10,580
756
90
6
0
255,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role