Player Matchup

Ne Zha
Ne Zha
Bizarre_Nuke
Ne Zha
Level 150
God Stats
10W - 2L
1,601 SR
Queue Stats
300W - 261L
1,613 Elo+
Party 3
Kukulkan
Kukulkan
CriscoBangz
Kukulkan
Level 49
God Stats
62W - 68L
1,531 SR
Queue Stats
229W - 229L
1,529 Elo+
Solo
He Bo
He Bo
DarthNuke
He Bo
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 53L
1,659 Elo+
Party 3
Anhur
Anhur
Kekesan
Anhur
Level 121
God Stats
37W - 18L
1,732 SR
Queue Stats
315W - 257L
1,594 Elo+
Party 3
Hercules
Hercules
Tacomfy
Hercules
Level 129
God Stats
5W - 2L
1,542 SR
Queue Stats
271W - 216L
1,603 Elo+
Party 3
Team Averages
Level 95
1,581 SR
1,600 Elo+

VS

Team Averages
Level 42
1,380 SR
1,470 Elo+
Sol
Sol
Babulicious
Sol
Level 54
God Stats
6W - 10L
1,496 SR
Queue Stats
188W - 170L
1,502 Elo+
Party 2
Achilles
Achilles
Kuboboh
Achilles
Level 39
God Stats
5W - 4L
1,261 SR
Queue Stats
165W - 155L
1,501 Elo+
Solo
Atlas
Atlas
Naalagaq
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
Sequmaqanaana
Cernunnos
Level 59
God Stats
64W - 60L
1,462 SR
Queue Stats
229W - 265L
1,439 Elo+
Party 1
Awilix
Awilix
thegodslxyer
Awilix
Level 29
God Stats
5W - 1L
1,183 SR
Queue Stats
136W - 153L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 1 / 8
9,352
520
9,969
14,025
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
CriscoBangz
Kukulkan
16
2 / 2 / 8
10,074
560
9,413
8,855
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
DarthNuke
He Bo
17
7 / 1 / 5
11,072
615
15,274
9,966
5,278
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Kekesan
Anhur
17
5 / 0 / 7
10,960
609
19,258
15,284
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Tacomfy
Hercules
14
6 / 2 / 4
10,056
559
7,629
18,013
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,342
408
7,142
12,753
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Kuboboh
Achilles
13
3 / 4 / 0
8,421
468
8,718
19,324
21,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Naalagaq
Atlas
11
0 / 3 / 2
7,144
397
7,915
19,012
19,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Sequmaqanaana
Cernunnos
14
1 / 5 / 0
7,995
444
5,937
12,598
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
15
1 / 6 / 3
8,761
487
8,346
16,120
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
22
Kills
6
6
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ne Zha
2
1
8
6
W
Kukulkan
CriscoBangz
Kukulkan
2
2
8
3
W
He Bo
DarthNuke
He Bo
7
1
5
9.5
W
Anhur
Kekesan
Anhur
5
0
7
8.5
L
Achilles
Kuboboh
Achilles
3
4
0
0.75
L
Atlas
Naalagaq
Atlas
0
3
2
0.33
L
Cernunnos
Sequmaqanaana
Cernunnos
1
5
0
0.2
W
Hercules
Tacomfy
Hercules
6
2
4
4
L
Awilix
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,543
Damage
38,058
66,143
Taken
79,807
41,689
Mitigated
55,895
26,171
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,142
1,821
0
3,421
12,753
4,705
230
5,036
7,717
40,412
6,108
W
Ne Zha
9,969
3,125
0
1,933
14,025
6,053
0
2,156
11,869
0
78,025
W
Kukulkan
CriscoBangz
Kukulkan
9,413
1,588
0
3,397
8,855
3,994
1,162
3,503
5,352
84,777
0
W
He Bo
DarthNuke
He Bo
15,274
1,843
0
5,606
9,966
5,278
660
940
8,281
79,752
0
W
Anhur
Kekesan
Anhur
19,258
11,670
0
10,330
15,284
6,899
3,100
4,107
11,080
0
107,751
L
Achilles
Kuboboh
Achilles
8,718
1,448
0
6,955
19,324
21,441
0
7,440
11,884
0
41,734
L
Atlas
Naalagaq
Atlas
7,915
3,163
0
2,952
19,012
19,435
0
5,369
13,643
29,565
0
L
Cernunnos
Sequmaqanaana
Cernunnos
5,937
3,117
0
3,635
12,598
4,056
0
2,402
10,196
0
63,720
W
Hercules
Tacomfy
Hercules
7,629
2,148
0
4,905
18,013
19,465
290
4,076
13,649
154
30,263
L
Awilix
8,346
2,760
0
180
16,120
6,258
0
4,594
11,526
0
84,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,514
Gold Earned
39,663
581
Minions Killed
413
0
Camps Cleared
0
1,745,922
Distance Traveled
1,649,658
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,342
408
79
4
0
316,905
2
W
Ne Zha
9,352
520
97
5
0
397,134
7
W
Kukulkan
10,074
560
157
9
0
363,106
8
W
He Bo
11,072
615
131
7
0
323,547
4
W
Anhur
10,960
609
160
9
0
311,005
2
L
Achilles
8,421
468
79
4
0
289,036
2
L
Atlas
7,144
397
24
1
0
344,459
5
L
Cernunnos
7,995
444
108
6
0
316,183
1
W
Hercules
10,056
559
36
2
0
351,130
2
L
Awilix
8,761
487
123
7
0
383,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role