Player Matchup

Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BboyRz
Yu Huang
Level 160
God Stats
8W - 10L
1,443 SR
Queue Stats
214W - 186L
1,504 Elo+
Party 1
Team Averages
Level 147
1,481 SR
1,501 Elo+

VS

Team Averages
Level 90
1,443 SR
1,474 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FaZntaZiya
Anubis
Level 79
God Stats
0W - 2L
1,328 SR
Queue Stats
7W - 7L
1,476 Elo+
Solo
Sobek
Sobek
LukacO
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
6 / 0 / 6
11,691
779
11,391
10,316
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
 
Bakasura
15
4 / 3 / 7
10,690
713
8,313
13,393
7,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
BboyRz
Yu Huang
18
4 / 1 / 7
10,951
730
17,234
10,477
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 5 / 2
9,816
654
10,776
11,534
4,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
FaZntaZiya
Anubis
12
2 / 6 / 1
9,154
610
7,464
13,101
6,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
LukacO
Sobek
13
0 / 3 / 4
8,579
572
4,302
16,971
20,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
3
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
6
9
W
Bakasura
 
Bakasura
4
3
7
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
2
0.4
W
Yu Huang
BboyRz
Yu Huang
4
1
7
7.5
L
Anubis
FaZntaZiya
Anubis
2
6
1
0.42
L
Sobek
LukacO
Sobek
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,938
Damage
22,542
34,186
Taken
41,606
15,913
Mitigated
31,475
14,515
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,391
3,998
1,047
3,840
10,316
4,084
1,872
5,135
5,181
0
56,902
W
Bakasura
 
Bakasura
8,313
4,705
0
5,237
13,393
7,271
390
3,648
8,617
0
38,904
L
Ah Muzen Cab
 
Ah Muzen Cab
10,776
2,622
0
1,506
11,534
4,776
0
3,994
6,259
0
59,214
W
Yu Huang
BboyRz
Yu Huang
17,234
1,297
219
4,172
10,477
4,558
549
3,352
7,125
50,545
0
L
Anubis
FaZntaZiya
Anubis
7,464
168
0
3,390
13,101
6,519
0
6,788
5,455
31,846
0
L
Sobek
LukacO
Sobek
4,302
338
0
1,179
16,971
20,180
0
5,333
10,181
10,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
27,549
264
Minions Killed
168
0
Camps Cleared
0
892,680
Distance Traveled
743,028
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,691
779
101
7
0
279,693
0
W
Bakasura
10,690
713
104
7
0
317,125
4
L
Ah Muzen Cab
9,816
654
109
7
0
261,144
3
W
Yu Huang
10,951
730
59
4
0
295,862
3
L
Anubis
9,154
610
51
3
0
199,938
2
L
Sobek
8,579
572
8
1
0
281,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role