Player Matchup

Medusa
Medusa
 
Medusa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CeddyWap
Nemesis
Level 108
God Stats
1W - 1L
1,351 SR
Queue Stats
19W - 21L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
DonPhalps
Cthulhu
Level 43
God Stats
10W - 7L
1,636 SR
Queue Stats
35W - 52L
1,381 Elo+
Solo
Baba Yaga
Baba Yaga
JD75000
Baba Yaga
Level 109
God Stats
2W - 0L
1,330 SR
Queue Stats
25W - 31L
1,423 Elo+
Party 1
Achilles
Achilles
SwiftDem1se
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,435 Elo+
Party 1
Team Averages
Level 65
1,464 SR
1,423 Elo+

VS

Team Averages
Level 54
1,479 SR
1,381 Elo+
Atlas
Atlas
AndroBourne
Atlas
Level 39
God Stats
8W - 11L
1,390 SR
Queue Stats
18W - 31L
1,280 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gmoney095
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 4L
1,485 Elo+
Party 2
Awilix
Awilix
Logan0wnz
Awilix
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,455 Elo+
Party 2
Vamana
Vamana
Zaguann
Vamana
Level 27
God Stats
4W - 6L
1,638 SR
Queue Stats
81W - 104L
1,331 Elo+
Party 3
Yu Huang
Yu Huang
lucidghost
Yu Huang
Level 112
God Stats
1W - 3L
1,148 SR
Queue Stats
148W - 183L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 1 / 3
8,500
500
6,368
8,075
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
CeddyWap
Nemesis
15
4 / 2 / 6
9,069
533
11,063
15,654
6,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
DonPhalps
Cthulhu
14
3 / 1 / 5
8,302
488
5,778
10,394
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
JD75000
Baba Yaga
16
3 / 0 / 4
9,798
576
9,759
9,148
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SwiftDem1se
Achilles
14
2 / 2 / 1
8,604
506
6,070
12,642
11,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,207
424
4,722
6,675
4,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Gmoney095
Ah Muzen Cab
12
1 / 5 / 1
7,893
464
5,537
11,980
4,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Logan0wnz
Awilix
13
2 / 4 / 1
7,983
470
7,134
12,710
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Zaguann
Vamana
14
1 / 3 / 2
8,794
517
9,660
16,201
12,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
lucidghost
Yu Huang
15
2 / 2 / 0
9,140
538
6,030
9,362
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
6
6
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
3
4.5
L
0
1
1
0.5
W
Nemesis
CeddyWap
Nemesis
4
2
6
3.5
W
Cthulhu
DonPhalps
Cthulhu
3
1
5
5.5
L
Ah Muzen Cab
Gmoney095
Ah Muzen Cab
1
5
1
0.3
W
Baba Yaga
JD75000
Baba Yaga
3
0
4
5
L
Awilix
Logan0wnz
Awilix
2
4
1
0.63
W
Achilles
SwiftDem1se
Achilles
2
2
1
1.25
L
Vamana
Zaguann
Vamana
1
3
2
0.67
L
Yu Huang
lucidghost
Yu Huang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,038
Damage
33,083
55,913
Taken
56,928
33,281
Mitigated
30,949
15,846
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,368
2,676
0
4,437
8,075
3,298
852
2,112
5,963
0
69,509
L
4,722
1,156
243
1,232
6,675
4,824
304
1,338
5,337
35,699
0
W
Nemesis
CeddyWap
Nemesis
11,063
6,905
0
3,001
15,654
6,082
781
1,884
13,770
0
69,969
W
Cthulhu
DonPhalps
Cthulhu
5,778
178
243
3,230
10,394
8,277
119
2,895
7,499
48,072
0
L
Ah Muzen Cab
Gmoney095
Ah Muzen Cab
5,537
2,094
0
2,208
11,980
4,632
916
4,598
7,382
0
55,516
W
Baba Yaga
JD75000
Baba Yaga
9,759
594
0
2,024
9,148
3,965
152
3,861
5,287
79,747
0
L
Awilix
Logan0wnz
Awilix
7,134
3,345
100
1,458
12,710
4,914
357
2,201
10,375
0
52,403
W
Achilles
SwiftDem1se
Achilles
6,070
1,986
0
2,911
12,642
11,659
528
0
12,642
0
39,787
L
Vamana
Zaguann
Vamana
9,660
4,995
0
5,694
16,201
12,268
81
1,876
13,722
0
65,375
L
Yu Huang
lucidghost
Yu Huang
6,030
714
0
685
9,362
4,311
0
5,524
3,838
73,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,273
Gold Earned
41,017
522
Minions Killed
492
0
Camps Cleared
0
1,772,306
Distance Traveled
1,595,713
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,500
500
108
6
0
347,865
4
L
Atlas
7,207
424
52
3
0
305,430
2
W
Nemesis
9,069
533
110
6
0
402,610
5
W
Cthulhu
8,302
488
97
6
0
341,719
7
L
Ah Muzen Cab
7,893
464
102
6
0
321,594
4
W
Baba Yaga
9,798
576
138
8
0
359,616
5
L
Awilix
7,983
470
85
5
0
371,784
0
W
Achilles
8,604
506
69
4
0
320,496
2
L
Vamana
8,794
517
120
7
0
301,595
0
L
Yu Huang
9,140
538
133
8
0
295,310
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role