Player Matchup

Cernunnos
Cernunnos
Diamond IV
 
Cernunnos
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Diamond V
GoldMouth_X
Ah Puch
Diamond V
Level 148
God Stats
46W - 32L
1,639 SR
Queue Stats
372W - 386L
1,904 MMR
Solo
Merlin
Merlin
Diamond IV
RDRGGG
Merlin
Diamond IV
Level 160
God Stats
16W - 20L
1,381 SR
Queue Stats
482W - 482L
2,070 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
SirDripper
Kumbhakarna
Platinum I
Level 60
God Stats
0W - 4L
1,344 SR
Queue Stats
232W - 227L
1,983 MMR
Solo
Ravana
Ravana
Platinum III
Tekkadan562
Ravana
Platinum III
Level 160
God Stats
1W - 2L
1,673 SR
Queue Stats
448W - 438L
1,972 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,508 SR
1,886 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,613 SR
2,004 MMR
Cerberus
Cerberus
Platinum I
Diddy Doodat138
Cerberus
Platinum I
Level 155
God Stats
1W - 1L
1,502 SR
Queue Stats
100W - 86L
1,885 MMR
Solo
Odin
Odin
Diamond V
DivineStature
Odin
Diamond V
Level 160
God Stats
3W - 2L
1,779 SR
Queue Stats
102W - 89L
1,938 MMR
Solo
Shiva
Shiva
Platinum IV
FoxofHades
Shiva
Platinum IV
Level 159
God Stats
1W - 1L
1,526 SR
Queue Stats
50W - 40L
2,007 MMR
Party 1
Hades
Hades
Diamond II
SilverSn1per_
Hades
Diamond II
Level 143
God Stats
20W - 10L
1,775 SR
Queue Stats
410W - 398L
2,054 MMR
Solo
Sol
Sol
Diamond V
VooDoo_iVy
Sol
Diamond V
Level 127
God Stats
5W - 4L
1,483 SR
Queue Stats
158W - 144L
2,134 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
0 / 8 / 2
10,914
455
15,039
25,716
10,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
GoldMouth_X
Ah Puch
16
4 / 3 / 2
11,180
466
23,132
15,427
8,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
RDRGGG
Merlin
16
0 / 5 / 4
10,493
437
11,330
13,475
5,391
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
SirDripper
Kumbhakarna
13
1 / 9 / 4
9,305
388
4,096
23,130
18,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
19
2 / 4 / 0
11,851
494
7,579
12,158
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CabrakanThorGaneshaSusano

VS

Bans
AtlasLokiIshtarAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
2 / 2 / 4
13,137
547
8,353
20,991
18,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
7 / 1 / 9
14,729
614
11,217
18,434
9,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
17
7 / 2 / 10
12,415
517
12,043
27,632
35,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 2 / 11
13,754
573
22,386
24,379
17,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
8 / 0 / 7
13,767
574
20,172
21,964
9,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
7
Kills
29
29
Deaths
7
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
8
2
0.13
W
Cerberus
2
2
4
2
W
7
1
9
11.5
W
Shiva
7
2
10
6
L
Ah Puch
GoldMouth_X
Ah Puch
4
3
2
1.67
L
Merlin
RDRGGG
Merlin
0
5
4
0.4
W
5
2
11
5.25
L
Kumbhakarna
SirDripper
Kumbhakarna
1
9
4
0.33
L
Ravana
2
4
0
0.5
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,176
Damage
74,171
89,906
Taken
113,400
49,798
Mitigated
90,699
19,620
Healing
47,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
15,039
5,860
0
7,619
25,716
10,741
2,441
11,061
14,655
19
104,685
W
Cerberus
8,353
220
0
2,878
20,991
18,005
1,787
9,296
11,695
84,030
0
W
11,217
2,251
0
8,753
18,434
9,413
3,475
4,416
14,018
0
146,856
W
Shiva
12,043
2,064
1,417
6,154
27,632
35,459
661
8,354
18,447
0
44,011
L
Ah Puch
GoldMouth_X
Ah Puch
23,132
851
0
6,571
15,427
8,594
0
7,463
7,796
96,108
0
L
Merlin
RDRGGG
Merlin
11,330
655
0
2,072
13,475
5,391
0
8,631
4,686
93,861
0
W
22,386
2,409
1,316
12,602
24,379
17,840
1,269
11,652
12,727
135,726
0
L
Kumbhakarna
SirDripper
Kumbhakarna
4,096
642
0
2,494
23,130
18,854
0
14,588
8,330
17,490
736
L
Ravana
7,579
2,023
0
864
12,158
6,218
0
6,719
5,369
0
110,443
W
20,172
6,506
0
14,796
21,964
9,982
8,577
8,125
13,839
122,554
15,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,743
Gold Earned
67,802
647
Minions Killed
814
0
Camps Cleared
0
2,047,837
Distance Traveled
2,363,384
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,914
455
154
6
0
382,453
2
W
Cerberus
13,137
547
179
7
0
466,009
5
W
Odin
14,729
614
194
8
0
501,189
0
W
Shiva
12,415
517
59
2
0
492,899
3
L
Ah Puch
11,180
466
160
7
0
402,503
8
L
Merlin
10,493
437
147
6
0
394,029
8
W
Hades
13,754
573
196
8
0
463,539
1
L
Kumbhakarna
9,305
388
18
1
0
380,843
2
L
Ravana
11,851
494
168
7
0
488,009
8
W
Sol
13,767
574
186
8
0
439,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role