Player Matchup

Camazotz
Camazotz
CoMp zDived
Camazotz
Level 106
God Stats
2W - 0L
1,819 SR
Queue Stats
155W - 159L
1,467 Elo+
Party 2
Vamana
Vamana
Sawetiee
Vamana
Level 126
God Stats
2W - 0L
1,811 SR
Queue Stats
208W - 243L
1,446 Elo+
Party 2
The Morrigan
The Morrigan
faeltemis2
The Morrigan
Level 160
God Stats
39W - 25L
1,589 SR
Queue Stats
663W - 713L
1,514 Elo+
Solo
Team Averages
Level 131
1,740 SR
1,476 Elo+

VS

Team Averages
Level 140
1,603 SR
1,515 Elo+
Sylvanus
Sylvanus
IDontTakeShots
Sylvanus
Level 100
God Stats
2W - 1L
1,781 SR
Queue Stats
32W - 26L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Iambigdamge
Baron Samedi
Level 160
God Stats
70W - 39L
1,560 SR
Queue Stats
623W - 644L
1,483 Elo+
Party 1
Anhur
Anhur
Osideous
Anhur
Level 160
God Stats
198W - 254L
1,468 SR
Queue Stats
827W - 891L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CoMp zDived
Camazotz
18
4 / 6 / 9
12,810
754
16,586
23,182
7,526
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Sawetiee
Vamana
18
3 / 4 / 9
13,377
787
9,541
29,873
24,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
faeltemis2
The Morrigan
20
9 / 6 / 4
14,594
858
20,754
11,116
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
6 / 3 / 9
13,470
792
20,301
19,779
12,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Iambigdamge
Baron Samedi
17
4 / 8 / 8
12,622
742
13,436
21,318
11,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Osideous
Anhur
17
6 / 5 / 5
12,373
728
18,374
16,520
6,250
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
16
Kills
16
16
Deaths
16
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CoMp zDived
Camazotz
4
6
9
1.42
L
Sylvanus
6
3
9
3.5
L
Baron Samedi
Iambigdamge
Baron Samedi
4
8
8
1
L
Anhur
Osideous
Anhur
6
5
5
1.7
W
Vamana
Sawetiee
Vamana
3
4
9
1.88
W
The Morrigan
faeltemis2
The Morrigan
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,881
Damage
52,111
64,171
Taken
57,617
36,034
Mitigated
30,161
21,762
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CoMp zDived
Camazotz
16,586
2,864
300
8,387
23,182
7,526
486
12,389
10,619
0
56,149
L
Sylvanus
20,301
8,168
2,689
7,139
19,779
12,708
958
6,212
13,541
67,272
13,185
L
Baron Samedi
Iambigdamge
Baron Samedi
13,436
2,145
1,613
4,605
21,318
11,203
159
9,055
12,185
58,825
0
L
Anhur
Osideous
Anhur
18,374
10,650
0
3,007
16,520
6,250
1,735
5,719
10,778
0
54,196
W
Vamana
Sawetiee
Vamana
9,541
3,864
478
11,150
29,873
24,242
1,318
12,056
17,402
0
40,144
W
The Morrigan
faeltemis2
The Morrigan
20,754
1,746
458
989
11,116
4,266
1,474
5,899
5,049
65,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,781
Gold Earned
38,465
192
Minions Killed
254
0
Camps Cleared
0
840,060
Distance Traveled
783,880
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,810
754
59
3
0
308,008
2
L
Sylvanus
13,470
792
98
6
0
279,668
0
L
Baron Samedi
12,622
742
90
5
0
247,944
1
L
Anhur
12,373
728
66
4
0
256,268
3
W
Vamana
13,377
787
48
3
0
300,638
5
W
The Morrigan
14,594
858
85
5
0
231,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role