Player Matchup

Discordia
Discordia
DM SiGHkoPaTH
Discordia
Level 28
God Stats
3W - 1L
1,446 SR
Queue Stats
27W - 14L
1,488 Elo+
Party 2
Hercules
Hercules
KingClutch505
Hercules
Level 44
God Stats
3W - 0L
1,737 SR
Queue Stats
8W - 3L
1,565 Elo+
Party 2
Rama
Rama
sargent womack2
Rama
Level 142
God Stats
2W - 5L
1,428 SR
Queue Stats
541W - 539L
1,484 Elo+
Party 2
Team Averages
Level 71
1,537 SR
1,512 Elo+

VS

Team Averages
Level 47
1,344 SR
1,164 Elo+
Hel
Hel
FreeCotton4U
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 46L
1,142 Elo+
Party 1
Atlas
Atlas
FreeCuddle4U
Atlas
Level 48
God Stats
7W - 16L
1,240 SR
Queue Stats
24W - 64L
1,137 Elo+
Party 1
Thanatos
Thanatos
FreeShakie4U
Thanatos
Level 64
God Stats
1W - 6L
1,293 SR
Queue Stats
34W - 74L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DM SiGHkoPaTH
Discordia
13
1 / 1 / 7
7,749
775
7,017
4,452
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KingClutch505
Hercules
11
3 / 0 / 5
7,731
773
4,777
7,575
4,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 1 / 4
8,013
801
11,723
7,640
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,489
649
2,256
8,700
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 2 / 1
7,235
724
7,872
10,398
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Thanatos
FreeShakie4U
Thanatos
10
1 / 3 / 1
6,463
646
5,597
10,491
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
DM SiGHkoPaTH
Discordia
1
1
7
4.5
L
0
4
2
0.25
L
1
2
1
0.75
L
Thanatos
FreeShakie4U
Thanatos
1
3
1
0.5
W
Hercules
KingClutch505
Hercules
3
0
5
5.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,517
Damage
15,725
19,667
Taken
29,589
8,838
Mitigated
15,983
2,547
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DM SiGHkoPaTH
Discordia
7,017
253
0
0
4,452
1,258
439
2,062
2,203
28,749
0
L
2,256
1,202
1,775
1,828
8,700
3,269
0
2,158
6,542
13,543
0
L
7,872
3,403
0
1,444
10,398
7,374
0
2,961
7,437
19,831
0
L
Thanatos
FreeShakie4U
Thanatos
5,597
774
0
5,798
10,491
5,340
0
1,922
8,569
0
17,894
W
Hercules
KingClutch505
Hercules
4,777
1,270
0
877
7,575
4,648
0
3,896
3,438
0
15,252
W
11,723
8,844
0
1,670
7,640
2,932
2,416
4,186
3,237
0
22,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,493
Gold Earned
20,187
92
Minions Killed
76
0
Camps Cleared
0
540,355
Distance Traveled
555,282
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,749
775
43
4
0
202,437
1
L
Hel
6,489
649
29
3
0
170,898
0
L
Atlas
7,235
724
24
2
0
196,206
0
L
Thanatos
6,463
646
23
2
0
188,178
3
W
Hercules
7,731
773
19
2
0
169,013
0
W
Rama
8,013
801
30
3
0
168,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role