Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HunterDuKS
Izanami
Level 160
God Stats
8W - 2L
1,750 SR
Queue Stats
168W - 102L
1,598 Elo+
Party 2
Pele
Pele
Predu Lucax
Pele
Level 27
God Stats
17W - 2L
1,860 SR
Queue Stats
44W - 16L
1,625 Elo+
Party 2
Maui
Maui
USS Liberty8993
Maui
Level 47
God Stats
5W - 4L
1,623 SR
Queue Stats
14W - 18L
1,520 Elo+
Solo
Team Averages
Level 110
1,647 SR
1,548 Elo+

VS

Team Averages
Level 60
1,547 SR
1,416 Elo+
Bellona
Bellona
Mushroom_Surpriz
Bellona
Level 33
God Stats
1W - 4L
1,411 SR
Queue Stats
5W - 13L
1,325 Elo+
Party 3
Hera
Hera
Osalehbinlaggin-
Hera
Level 121
God Stats
10W - 10L
1,648 SR
Queue Stats
66W - 56L
1,599 Elo+
Party 1
Zhong Kui
Zhong Kui
UrADonky
Zhong Kui
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,336 Elo+
Party 3
Thanatos
Thanatos
iSukMadAss
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 1
Ullr
Ullr
oMotionBlurr
Ullr
Level 121
God Stats
2W - 2L
1,676 SR
Queue Stats
139W - 126L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 0
6,080
608
3,608
7,348
3,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
 
Merlin
11
2 / 0 / 0
6,057
606
3,641
3,839
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
HunterDuKS
Izanami
9
4 / 1 / 0
5,864
586
7,481
7,260
2,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
2 / 0 / 2
5,711
571
2,817
6,874
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 0 / 5
6,086
609
3,120
9,644
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,666
467
4,349
8,705
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 1
5,324
532
2,020
4,516
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
UrADonky
Zhong Kui
8
1 / 3 / 0
5,168
517
7,423
7,623
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
iSukMadAss
Thanatos
8
1 / 2 / 0
4,928
493
2,698
7,714
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
5,800
580
3,885
4,689
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
2
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
0
0
W
Merlin
 
Merlin
2
0
0
2
W
Izanami
HunterDuKS
Izanami
4
1
0
4
L
0
3
1
0.17
L
0
1
1
0.5
W
2
0
2
3
W
1
0
5
3.5
L
Zhong Kui
UrADonky
Zhong Kui
1
3
0
0.33
L
Thanatos
iSukMadAss
Thanatos
1
2
0
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
20,375
34,965
Taken
33,247
14,893
Mitigated
16,934
12,486
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,608
394
0
2,892
7,348
3,344
0
333
7,015
0
43,478
W
Merlin
 
Merlin
3,641
113
0
1,106
3,839
1,216
0
955
2,884
44,219
0
W
Izanami
HunterDuKS
Izanami
7,481
5,382
0
2,515
7,260
2,253
488
2,816
4,444
0
48,347
L
4,349
1,692
0
2,935
8,705
6,175
0
1,489
7,216
0
24,053
L
2,020
633
0
250
4,516
1,524
0
1,740
2,776
37,270
0
W
2,817
517
0
1,163
6,874
2,413
0
1,105
5,769
0
44,341
W
3,120
946
190
4,620
9,644
5,667
0
2,964
6,680
13,519
3,953
L
Zhong Kui
UrADonky
Zhong Kui
7,423
2,286
0
2,834
7,623
4,975
0
1,319
6,304
27,980
5,160
L
Thanatos
iSukMadAss
Thanatos
2,698
631
0
5,936
7,714
2,630
0
1,373
6,341
0
22,159
L
3,885
2,316
0
2,072
4,689
1,630
0
196
4,493
0
40,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
25,886
342
Minions Killed
297
0
Camps Cleared
0
1,044,773
Distance Traveled
997,382
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,080
608
86
9
0
210,121
3
W
Merlin
6,057
606
69
7
0
197,198
3
W
Izanami
5,864
586
92
9
0
178,750
1
L
Bellona
4,666
467
39
4
0
216,999
2
L
Hera
5,324
532
74
7
0
202,457
3
W
Pele
5,711
571
75
8
0
253,950
2
W
Maui
6,086
609
20
2
0
204,754
1
L
Zhong Kui
5,168
517
53
5
0
172,426
2
L
Thanatos
4,928
493
49
5
0
208,270
4
L
Ullr
5,800
580
82
8
0
197,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role