Player Matchup

Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
RASTAFARTS
Fafnir
Gold III
Level 139
God Stats
8W - 4L
1,703 SR
Queue Stats
61W - 67L
1,543 MMR
Solo
Tyr
Tyr
Gold I
Viinq
Tyr
Gold I
Level 147
God Stats
1W - 4L
1,477 SR
Queue Stats
323W - 315L
1,478 MMR
Solo
Scylla
Scylla
Gold II
imusingapotato
Scylla
Gold II
Level 160
God Stats
2W - 7L
1,338 SR
Queue Stats
309W - 311L
1,413 MMR
Solo
Heimdallr
Heimdallr
Gold III
グKINGA0グ
Heimdallr
Gold III
Level 64
God Stats
8W - 5L
1,694 SR
Queue Stats
27W - 31L
1,507 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,542 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,548 SR
1,463 MMR
Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze V
RyanHunter007
Cabrakan
Bronze V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,454 MMR
Solo
Terra
Terra
Silver III
SleepyBear9
Terra
Silver III
Level 108
God Stats
7W - 2L
1,742 SR
Queue Stats
21W - 25L
1,395 MMR
Solo
He Bo
He Bo
Gold V
tamagobolo199
He Bo
Gold V
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 3 / 1
6,048
465
4,760
10,861
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
RASTAFARTS
Fafnir
8
1 / 1 / 1
5,408
416
2,909
9,092
7,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
Viinq
Tyr
11
1 / 2 / 0
6,838
526
7,364
12,796
8,350
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,525
425
1,193
6,417
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
グKINGA0グ
Heimdallr
12
0 / 1 / 1
6,700
515
6,763
9,361
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HadesNe ZhaIshtarThor

VS

Bans
SusanoAo KuangPeleGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 2 / 3
8,453
650
8,470
10,137
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
 
Anhur
12
0 / 1 / 1
6,617
509
4,789
10,348
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
RyanHunter007
Cabrakan
12
1 / 0 / 1
7,148
550
8,138
10,068
9,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 3
6,831
525
2,611
9,291
5,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 0 / 5
7,565
582
6,805
6,384
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
11
11
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
1
0.17
W
Cernunnos
 
Cernunnos
4
2
3
2.75
W
Anhur
 
Anhur
0
1
1
0.5
L
Fafnir
RASTAFARTS
Fafnir
1
1
1
1.5
W
Cabrakan
RyanHunter007
Cabrakan
1
0
1
1.5
W
2
0
3
3.5
L
Tyr
Viinq
Tyr
1
2
0
0.5
L
0
4
0
0
W
4
0
5
6.5
L
Heimdallr
グKINGA0グ
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,989
Damage
30,813
48,527
Taken
46,228
24,405
Mitigated
23,715
11,091
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,760
2,316
0
570
10,861
3,693
0
2,696
8,165
0
46,747
W
Cernunnos
 
Cernunnos
8,470
4,280
0
6,050
10,137
4,215
30
1,163
8,974
367
82,446
W
Anhur
 
Anhur
4,789
2,712
0
4,467
10,348
3,165
136
531
9,817
0
57,975
L
Fafnir
RASTAFARTS
Fafnir
2,909
445
0
1,709
9,092
7,149
0
1,824
6,764
11,287
1,965
W
Cabrakan
RyanHunter007
Cabrakan
8,138
1,809
0
5,304
10,068
9,009
0
487
9,581
45,064
0
W
2,611
240
2,200
2,981
9,291
5,144
0
608
8,683
13,044
0
L
Tyr
Viinq
Tyr
7,364
1,746
0
4,449
12,796
8,350
0
9,737
2,525
0
48,306
L
1,193
32
0
40
6,417
1,997
0
1,069
5,348
31,432
0
W
6,805
528
0
3,070
6,384
2,182
0
863
5,521
55,834
0
L
Heimdallr
グKINGA0グ
Heimdallr
6,763
3,054
0
4,323
9,361
3,216
0
2,012
7,349
0
58,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
36,614
354
Minions Killed
440
0
Camps Cleared
0
1,229,419
Distance Traveled
1,386,657
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,048
465
75
6
0
311,718
1
W
Cernunnos
8,453
650
131
10
0
249,390
2
W
Anhur
6,617
509
101
8
0
309,514
2
L
Fafnir
5,408
416
22
2
0
268,105
7
W
Cabrakan
7,148
550
97
7
0
239,626
6
W
Terra
6,831
525
14
1
0
271,973
6
L
Tyr
6,838
526
91
7
0
235,482
5
L
Scylla
5,525
425
56
4
0
200,611
3
W
He Bo
7,565
582
97
7
0
316,154
2
L
Heimdallr
6,700
515
110
8
0
213,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role