Player Matchup

Heimdallr
Heimdallr
GSN6735
Heimdallr
Level 46
God Stats
0W - 3L
1,139 SR
Queue Stats
25W - 45L
1,294 Elo+
Party 2
Thor
Thor
Moraes345
Thor
Level 108
God Stats
1W - 1L
1,688 SR
Queue Stats
29W - 60L
1,293 Elo+
Party 2
Freya
Freya
caiussord
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,280 Elo+
Party 2
Team Averages
Level 74
1,443 SR
1,289 Elo+

VS

Team Averages
Level 100
1,406 SR
1,387 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Rayga
Anhur
Level 158
God Stats
2W - 1L
1,299 SR
Queue Stats
88W - 114L
1,337 Elo+
Party 1
Maui
Maui
guaionero
Maui
Level 115
God Stats
10W - 16L
1,419 SR
Queue Stats
18W - 35L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GSN6735
Heimdallr
10
0 / 4 / 2
5,889
589
3,170
7,985
2,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
2 / 3 / 0
6,877
688
5,896
6,474
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
caiussord
Freya
9
0 / 4 / 3
6,201
620
1,097
7,337
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 1 / 7
7,581
758
5,355
4,104
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Rayga
Anhur
13
5 / 1 / 4
8,306
831
9,240
5,672
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
12
3 / 1 / 7
8,410
841
3,353
7,079
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
7
6.5
L
Heimdallr
GSN6735
Heimdallr
0
4
2
0.25
L
Thor
2
3
0
0.67
W
Anhur
Rayga
Anhur
5
1
4
7
L
Freya
caiussord
Freya
0
4
3
0.38
W
Maui
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,163
Damage
17,948
21,796
Taken
16,855
8,378
Mitigated
9,789
2,086
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,355
2,546
0
602
4,104
1,352
759
342
3,638
26,939
0
L
Heimdallr
GSN6735
Heimdallr
3,170
1,471
0
288
7,985
2,707
0
3,056
4,929
0
14,909
L
Thor
5,896
357
0
680
6,474
3,221
0
3,017
3,457
0
18,133
W
Anhur
Rayga
Anhur
9,240
2,928
0
2,022
5,672
2,368
522
218
5,212
0
37,690
L
Freya
caiussord
Freya
1,097
326
0
1,118
7,337
2,450
0
2,677
4,660
6,705
0
W
Maui
3,353
568
0
1,233
7,079
6,069
657
543
6,295
11,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,967
Gold Earned
24,297
63
Minions Killed
131
0
Camps Cleared
0
479,053
Distance Traveled
537,989
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,581
758
38
4
0
162,541
1
L
Heimdallr
5,889
589
29
3
0
173,454
0
L
Thor
6,877
688
22
2
0
154,404
2
W
Anhur
8,306
831
78
8
0
169,825
2
L
Freya
6,201
620
12
1
0
151,195
0
W
Maui
8,410
841
15
2
0
205,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role