Player Matchup

Ymir
Ymir
Games61j
Ymir
Level 17
God Stats
2W - 5L
1,410 SR
Queue Stats
4W - 9L
1,491 Elo+
Party 3
Fenrir
Fenrir
ZypherCodex
Fenrir
Level 85
God Stats
10W - 12L
1,544 SR
Queue Stats
148W - 141L
1,538 Elo+
Party 1
Poseidon
Poseidon
rainboy6
Poseidon
Level 45
God Stats
0W - 1L
1,483 SR
Queue Stats
47W - 33L
1,619 Elo+
Solo
Vamana
Vamana
typulu
Vamana
Level 112
God Stats
10W - 1L
1,872 SR
Queue Stats
146W - 137L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
xXTHEKILLERRXx
Jing Wei
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 148L
1,562 Elo+
Party 3
Team Averages
Level 81
1,562 SR
1,553 Elo+

VS

Team Averages
Level 90
1,410 SR
1,612 Elo+
Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Matchum
Yu Huang
Level 42
God Stats
2W - 2L
1,200 SR
Queue Stats
55W - 60L
1,524 Elo+
Solo
Lancelot
Lancelot
SirGood
Lancelot
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,768 Elo+
Party 2
Mercury
Mercury
Smód
Mercury
Level 147
God Stats
1W - 0L
1,350 SR
Queue Stats
4W - 4L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 3 / 2
8,244
458
5,206
18,323
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
13
0 / 5 / 1
8,142
452
3,341
15,866
7,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
rainboy6
Poseidon
10
0 / 3 / 0
7,299
406
4,081
4,984
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
typulu
Vamana
15
6 / 5 / 0
9,801
545
13,008
18,452
15,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
16
3 / 1 / 0
9,361
520
15,718
16,309
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 1 / 2
9,283
516
16,339
15,892
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
 
Cthulhu
14
0 / 0 / 4
9,117
507
7,320
13,598
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Matchum
Yu Huang
14
2 / 2 / 5
9,319
518
6,399
9,821
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
SirGood
Lancelot
18
5 / 3 / 5
11,035
613
11,351
12,360
7,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mercury
Smód
Mercury
16
7 / 3 / 5
10,703
595
11,253
14,267
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
9
Kills
17
17
Deaths
9
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
2
4
W
Cthulhu
 
Cthulhu
0
0
4
2
L
Ymir
0
3
2
0.33
W
Yu Huang
Matchum
Yu Huang
2
2
5
2.25
W
Lancelot
SirGood
Lancelot
5
3
5
2.5
W
Mercury
Smód
Mercury
7
3
5
3.17
L
Fenrir
0
5
1
0.1
L
Poseidon
rainboy6
Poseidon
0
3
0
0
L
Vamana
typulu
Vamana
6
5
0
1.2
L
Jing Wei
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,354
Damage
52,662
73,934
Taken
65,938
47,936
Mitigated
40,519
21,289
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,339
7,364
0
6,659
15,892
6,838
375
3,459
12,349
0
76,365
W
Cthulhu
 
Cthulhu
7,320
453
156
3,713
13,598
15,008
0
2,812
10,705
47,314
0
L
Ymir
5,206
712
0
3,619
18,323
17,206
0
3,356
14,967
29,291
3,765
W
Yu Huang
Matchum
Yu Huang
6,399
1,027
0
1,633
9,821
4,741
348
1,279
8,418
74,810
0
W
Lancelot
SirGood
Lancelot
11,351
2,658
0
4,639
12,360
7,614
568
0
12,360
0
86,954
W
Mercury
Smód
Mercury
11,253
7,061
0
250
14,267
6,318
2,695
1,597
12,668
0
82,502
L
Fenrir
3,341
396
0
2,269
15,866
7,066
729
1,381
14,485
0
57,653
L
Poseidon
rainboy6
Poseidon
4,081
442
0
895
4,984
1,734
0
2,051
2,933
40,234
0
L
Vamana
typulu
Vamana
13,008
6,638
0
6,460
18,452
15,126
1,122
3,366
15,086
0
66,440
L
Jing Wei
15,718
11,560
0
8,046
16,309
6,804
456
3,565
12,744
0
84,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
49,457
501
Minions Killed
562
0
Camps Cleared
0
1,550,126
Distance Traveled
1,832,537
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,283
516
118
7
0
292,435
3
W
Cthulhu
9,117
507
61
3
0
351,171
1
L
Ymir
8,244
458
50
3
0
313,670
4
W
Yu Huang
9,319
518
128
7
0
335,172
7
W
Lancelot
11,035
613
142
8
0
436,365
3
W
Mercury
10,703
595
113
6
0
417,394
2
L
Fenrir
8,142
452
107
6
0
338,940
0
L
Poseidon
7,299
406
86
5
0
203,598
5
L
Vamana
9,801
545
115
6
0
342,704
1
L
Jing Wei
9,361
520
143
8
0
351,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role